HISE Logo Forum
    • Categories
    • Register
    • Login

    Anyone Testes The Plugins On High Sierra?

    Scheduled Pinned Locked Moved General Questions
    24 Posts 4 Posters 808 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • NatanN
      Natan @d.healey
      last edited by

      @d-healey
      JCRev And PRCRev!!!
      I Guess Those Two Nodes Are The Issue

      LogicAU-Manager.png

      orangeO 1 Reply Last reply Reply Quote 0
      • orangeO
        orange @yall
        last edited by orange

        @yall said in Anyone Testes The Plugins On High Sierra?:

        @orange do you think that compiling a plugin under High sierra will not make it work under bigsure? i have this problem, logic detects it but does not open it. to tell the truth nothing happens. on the other hand, on other macs it opens. xcode 10.1 after its week of problem with the notarization, now that the notarization is working, the plugin does not open it's really boring apple ^^

        @yall Theorically it should work. If not, I think there is probably something with the source code of the plugin. You can also try:

        • Clearing Audio Unit cache: https://www.youtube.com/watch?v=7gd8t_6H_pg

        • Re-validating in the Plugin manager: https://www.youtube.com/watch?v=f2pMGy3GKd4

        develop Branch / XCode 13.1
        macOS Monterey / M1 Max

        1 Reply Last reply Reply Quote 1
        • orangeO
          orange @Natan
          last edited by orange

          @Natan What is this plugin? instrument, Fx, eq, comp, are you using scriptnode?

          develop Branch / XCode 13.1
          macOS Monterey / M1 Max

          NatanN 1 Reply Last reply Reply Quote 0
          • NatanN
            Natan @orange
            last edited by Natan

            @orange said in Anyone Testes The Plugins On High Sierra?:

            are you using script node?

            It's A Multi FX Plugin, I Used Those Two Nodes,
            And already Reported In This Thread That It Throughs Some Errors:
            https://forum.hise.audio/topic/3803/scripnote-error-christoph-hart

            Works On All Windows Machine And Mac Under All DAWS, But Somehow It Started to Making Issues On Some Mac / Logic

            This is the error That Showing Up In David's Exporter Tool:

            08:56:46.064 › stderr: 
            JCRev::setT60: argument (0) must be positive!
            
            
            JCRev::setT60: argument (0) must be positive!
            
            
            PRCRev::setT60: argument (0) must be positive!
            
            
            PRCRev::setT60: argument (0) must be positive!
            
            
            JCRev::setT60: argument (0) must be positive!
            
            
            PRCRev::setT60: argument (0) must be positive!
            
            08:56:47.008 › stderr: 
            JCRev::setT60: argument (0) must be positive!
            
            
            PRCRev::setT60: argument (0) must be po
            08:56:47.009 › stderr: sitive!
            

            I Just Send Another version To One Of My Beta Testers Without Those 2 Nodes, Let see If This Time It Gets Passed On Logic (Fingers Crossed)

            orangeO 1 Reply Last reply Reply Quote 0
            • orangeO
              orange @Natan
              last edited by orange

              @Natan said in Anyone Testes The Plugins On High Sierra?:

              @orange said in Anyone Testes The Plugins On High Sierra?:

              are you using script node?

              It's A Multi FX Plugin, I Used Those Two Nodes,
              And already Reported In This Thread That It Throughs Some Errors:
              https://forum.hise.audio/topic/3803/scripnote-error-christoph-hart

              So you should follow the recommendation just like advised 4 days ago, acording to your report:

              "Don‘t use scriptnode in an actual project until the rewrite is done. (especially not the stk stuff)" :)

              develop Branch / XCode 13.1
              macOS Monterey / M1 Max

              NatanN 1 Reply Last reply Reply Quote 1
              • NatanN
                Natan @orange
                last edited by Natan

                @orange This Is Very Strange, I Removed Those 2 Nodes From The Project And Still won't Pass
                And Noticed Two Buttons Without isMetaPlugin, Fixed And Sent For Testing.
                Let's See If That Was The Cause

                orangeO 1 Reply Last reply Reply Quote 0
                • orangeO
                  orange @Natan
                  last edited by orange

                  @Natan said in Anyone Testes The Plugins On High Sierra?:

                  And Noticed Two Buttons Without isMetaPlugin, Fixed And Sent For Testing.
                  Let's See If That Was The Cause

                  You don't have to apply isMetaPlugin for all elements. isMetaPlugin is only for the controls that complies both of these situations:

                  • it is a plugin parameter
                  • And it changes other controls in their callback.

                  develop Branch / XCode 13.1
                  macOS Monterey / M1 Max

                  NatanN 1 Reply Last reply Reply Quote 1
                  • NatanN
                    Natan @orange
                    last edited by

                    @orange said in Anyone Testes The Plugins On High Sierra?:

                    is a plugin parameter

                    It was A Button With Callbacks To Change A Hidden Knob.
                    I added this to The Version That won't Pass, Before That Controls, There Was no Issue With Validation.

                    BTW, This is An Issue With Logic, And High Sierra, Other Setup Has No Issues

                    1 Reply Last reply Reply Quote 0
                    • NatanN
                      Natan
                      last edited by

                      No Glory Here

                      Beta Tester Reported That It won't Pass The Validation.
                      But The Plugin Works Just Okey In Other DAW's He Have.

                      Need To Narrow This Down, And See What Is Wrong :/

                      1 Reply Last reply Reply Quote 0
                      • NatanN
                        Natan
                        last edited by

                        Okey One Of The Beta Testers Just Passed The Validation :) Big Victory Here.
                        I Guess The Other Beta Tester Forgot To Clear The Audio Unit's Cache Files.

                        1 Reply Last reply Reply Quote 0
                        • First post
                          Last post

                        20

                        Online

                        1.7k

                        Users

                        11.9k

                        Topics

                        103.2k

                        Posts