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    • Y
      yall @d.healey
      last edited by

      @d-healey on windows no problem but mac, logic for example will not work. personally I always use different codes

      d.healeyD 1 Reply Last reply Reply Quote 1
      • d.healeyD
        d.healey @yall
        last edited by

        @yall In what way will it not work on Mac?

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        Y 1 Reply Last reply Reply Quote 0
        • Y
          yall @d.healey
          last edited by

          @d-healey what I have seen is that even if it is 2 different plugins, it will either find both or just one. if it finds both, it will always open the same plugin as if they were the same. it did that to me under logic only. (logic is very capricious and requires that the plugins are checked). for a plugin that I call "stereo plugin hise instruments" for example, I put the code "Sphi".

          d.healeyD 1 Reply Last reply Reply Quote 1
          • d.healeyD
            d.healey @yall
            last edited by

            @yall Thanks for the info. I'm experiencing this issue with logic and that confirms my suspicion about the plugin code. I guess there is no way to check if the code I'm using is already used by someone-else's plugin? Like a register for plugin codes.

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            Y 1 Reply Last reply Reply Quote 0
            • Dan KorneffD
              Dan Korneff
              last edited by

              There used to be a database to register your code, but hasn't been maintained in years.
              There's a VST plugin registration form from steinberg:
              http://service.steinberg.de/databases/plugin.nsf/plugIn

              From what I understand of AU, the plugin Type, Manufacturer, and plugin code need to be unique. That will limit the amount of possible collisions with other plugin codes.

              Dan Korneff - Producer / Mixer / Audio Nerd

              1 Reply Last reply Reply Quote 1
              • Y
                yall @d.healey
                last edited by

                @d-healey I think, but to verify, that the code also corresponds to the name that you give to your projects. your plugin and vst in application support are in a single folder and both folder correspond to plugin. So even if another brand has the same code as you on a plugin, they will be 2 different folders in application support. maybe I'm wrong but a 4 letter code is quite limited anyway

                1 Reply Last reply Reply Quote 1
                • d.healeyD
                  d.healey
                  last edited by

                  456976 possibilities.

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  Y hisefiloH 2 Replies Last reply Reply Quote 1
                  • Y
                    yall @d.healey
                    last edited by

                    @d-healey It's true that it does a lot of plugin 😂😂

                    1 Reply Last reply Reply Quote 0
                    • gorangroovesG
                      gorangrooves
                      last edited by

                      I think that the issue will likely occur only if another plugin manufacturer has the same manufacturer code and then uses the same plugin code as you. I ran into issues where I used the same plugin code on two plugins and one of them would not show up. So, as long as your plugins all have unique plugin codes, it is unlikely you will run into issues.

                      Goran Rista
                      https://gorangrooves.com

                      Handy Drums and Handy Grooves
                      https://library.gorangrooves.com

                      1 Reply Last reply Reply Quote 1
                      • hisefiloH
                        hisefilo @d.healey
                        last edited by

                        @d-healey I can remember to change the plugin code on Mac to avoid plugins to load stored data from older versions of it. So it make that plugin unique on your system I suppose. (don't know if 2 plugin form different devs can have same code. I guess yes)

                        1 Reply Last reply Reply Quote 1
                        • FrankbeatF
                          Frankbeat
                          last edited by

                          From my experience today, I'd dare to say it has serious relevance for at least some Mac systems (I'm working on High Sierra).

                          I experienced this weird behavior in Cubase: I had saved a project holding an instance of MyInstrument1. Later I also installed MyInstrument2 on that machine. Then I reopened that Cubase project and now it had an instance of MyInstrument2 when it shouldn't even know of the existence of it.

                          This bugged me for a day so I decided to have a closer look on the HISE project settings before export. It just felt right to replace Abdc by something related to me. I can't tell if really this was the culprit, but now I have both VSTs to choose in Cubase.

                          Using HISE from the develop branch (Feb '23)

                          1 Reply Last reply Reply Quote 0
                          • A
                            andioak
                            last edited by

                            This should be pretty easy to test out. One developer ID with 2 separate plugin codes. A few testers on different DAWs and machines with different OS versions.

                            I can be a tester on anyone's plugins. Do not, however, have a project ready or a functioning HISE install, cause of a re-installation issue at the moment...

                            1 Reply Last reply Reply Quote 0
                            • S
                              Soundavid
                              last edited by Soundavid

                              The Plugin Code are tied up with the Vendor Id, The code can be the same for two different developers but the most relevant code is the Component Manufacturer.

                              Link Preview Image
                              componentManufacturer | Apple Developer Documentation

                              The unique vendor identifier, registered with Apple, for the audio component.

                              favicon

                              Apple Developer Documentation (developer.apple.com)

                              Apple hasn't maintained this code registration for a long time so the recommendation is using something unique to your company and not using posible used codes like Wavs or Uadc or Demo...

                              The Bundle Identifier is important too, com.yourCompany.yourPlugin, when you sign two Plugins with the same Identifier could have some issues.

                              1 Reply Last reply Reply Quote 1
                              • clevername27C
                                clevername27 @d.healey
                                last edited by

                                @d-healey On the Mac side of things, just pick something you think will be unique, and don't worry about it.

                                LindonL 1 Reply Last reply Reply Quote 0
                                • LindonL
                                  Lindon @clevername27
                                  last edited by

                                  @clevername27 said in Plugin code:

                                  @d-healey On the Mac side of things, just pick something you think will be unique, and don't worry about it.

                                  The Mac side is where the problems are - specifically Logic - which is one of the few DAWS to be rigorous with this Plug-in/vendor code stuff..

                                  HISE Development for hire.
                                  www.channelrobot.com

                                  1 Reply Last reply Reply Quote 2
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