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    Building for Catalina

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    • Dan KorneffD
      Dan Korneff
      last edited by Dan Korneff

      New in JUCE 6. They are now requiring the use of juce:: to reduce name collisions when using multiple libraries.

      If you add:

      using namespace juce
      

      to the JuceHeader.h, it will remove the need to use juce::

      There's also a setting in projucer that will do it for you.

      namespace.png

      Dan Korneff - Producer / Mixer / Audio Nerd

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      • d.healeyD
        d.healey
        last edited by

        HISE is still JUCE 5

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

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        • Dan KorneffD
          Dan Korneff @d.healey
          last edited by

          @d-healey That's only if he used the version of Projucer distributed with HISE. He may have downloaded and used JUCE6 to compile HISE.

          Dan Korneff - Producer / Mixer / Audio Nerd

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          • C
            Cyberdyne387 @d.healey
            last edited by Cyberdyne387

            First of all, apologies for my delayed response.

            d.healey is correct about one thing: I don't have any JUCE 6 installations on this particular computer. When I said the SDK, I was referring to the macOS Catalina SDK, and I know it's a problem with that because using an older SDK (i.e. for Mojave) circumvents this problem.

            Also, just to clarify: the latest version I have of Projucer is 5.4.7, and I didn't even use that for my current build.

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            • C
              Cyberdyne387 @Dan Korneff
              last edited by

              @dustbro Having looked at this whole message now, that’s good to know there’s an automated way to update the class names in the cpp files. Will make use of that next time I try building.

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              • d.healeyD
                d.healey @Cyberdyne387
                last edited by

                @Cyberdyne387

                macOS Catalina SDK

                What's that for? XCode?

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

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                • C
                  Cyberdyne387 @d.healey
                  last edited by

                  @d-healey said in Building for Catalina:

                  @Cyberdyne387

                  macOS Catalina SDK

                  What's that for? XCode?

                  Exactly.

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                  • d.healeyD
                    d.healey @Cyberdyne387
                    last edited by

                    @Cyberdyne387 I see, I think others have got around the problem by using an older version of XCode.

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

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                      Cyberdyne387 @d.healey
                      last edited by

                      @d-healey said in Building for Catalina:

                      @Cyberdyne387 I see, I think others have got around the problem by using an older version of XCode.

                      Well, again, I did make it work on my end with the current version of XCode by specifying what classes for Points instead of leaving them ambiguous. I just brought this up to see if Christoph is willing to update the code to address this.

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                      • d.healeyD
                        d.healey @Cyberdyne387
                        last edited by

                        @Cyberdyne387 Do the changes affect people who aren't using Catalina? If not, then I'm all for it.

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

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                          Cyberdyne387 @d.healey
                          last edited by

                          @d-healey That's the other reason why I bring this up: I don't know for certain. My guess is it won't affect other platforms since the only difference is that I explicitly specify which Point class the code is referring to, which, evidently, was JUCE's anyway.

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