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    selecting files using a slider

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    • lalalandsynthL
      lalalandsynth
      last edited by lalalandsynth

      yes, unless they go over over 50 mb with graphics right ?
      I was under the assumption that if they went over 50mb with graphics you would have to install them seperately?

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      • lalalandsynthL
        lalalandsynth
        last edited by

        This post is deleted!
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        • lalalandsynthL
          lalalandsynth
          last edited by lalalandsynth

          So I am using this code with a knob, knob set to discrete min 0 , max 2.
          It seems to only load the AKG BX15 2.wav when the knob is at max ?
          So , ignoring 0 and 1

          If I add an impulse , total 4 , set the max on the knob to 3 it will load the fourth one.
          So it leaves out the first 2 ?
          What am i missing here ?

          const var ConvolutionReverb1 = Synth.getAudioSampleProcessor("Convolution Reverb1");
          Engine.loadAudioFilesIntoPool(); // Load All IR into memory to be pool
          
          const var irs = [];
          
          irs[0] = "Akg BX 15 1 Convert.wav";
          irs[1] = "Akg BX 15 1.wav";
          irs[2] = "AKG BX15 2.wav";
          
          
          inline function onKnob1Control(component, value)
          {
          ConvolutionReverb1.setFile("{PROJECT_FOLDER}"+irs[value]);
          };
          Content.getComponent("Knob1").setControlCallback(onKnob1Control);
          
          Dan KorneffD 1 Reply Last reply Reply Quote 0
          • Dan KorneffD
            Dan Korneff @lalalandsynth
            last edited by

            @lalalandsynth said in selecting files using a slider:

            It seems to only load the AKG BX15 2.wav when the knob is at max ?
            So , ignoring 0 and 1

            That seems correct. When the knob is at max (2) it will load the file from your array in slot [2].
            What are you wanting the outcome to be?

            Dan Korneff - Producer / Mixer / Audio Nerd

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            • lalalandsynthL
              lalalandsynth
              last edited by lalalandsynth

              But it does not load 0 and 1 , the impulse window is empty until it loads slot 2
              load.gif

              Dan KorneffD 2 Replies Last reply Reply Quote 0
              • Dan KorneffD
                Dan Korneff @lalalandsynth
                last edited by

                @lalalandsynth check the script watch table. Is your array properly populated?

                Dan Korneff - Producer / Mixer / Audio Nerd

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                • Dan KorneffD
                  Dan Korneff @lalalandsynth
                  last edited by

                  @lalalandsynth also, check your spelling. I see you have bx 15 for 0 and 1, and bx15 for 2 and 3

                  Dan Korneff - Producer / Mixer / Audio Nerd

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                  • lalalandsynthL
                    lalalandsynth
                    last edited by lalalandsynth

                    You were right about the spelling ! hehe
                    Still will not load the first one irs[0] = "Akg BX 15 1 Convert.wav";
                    The Array is populated and shows the first one .

                    EDIT: Changed the name of the actual wave file from AKG BX 15 to AKG BX15 and then its loaded !

                    Thanks mate !

                    Dan KorneffD 1 Reply Last reply Reply Quote 0
                    • Dan KorneffD
                      Dan Korneff @lalalandsynth
                      last edited by

                      @lalalandsynth said in selecting files using a slider:

                      You were right about the spelling ! hehe

                      It's always something silly

                      Dan Korneff - Producer / Mixer / Audio Nerd

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                      • lalalandsynthL
                        lalalandsynth
                        last edited by lalalandsynth

                        Ok I am almost there with the configuration of my plugin.

                        Here is the layout . 3 buttons/panels , small, medium and large - 3 arrays of Impulses.
                        Each panel has a large knob where you can scroll through different arrays of IR´s.

                        The selected panel and selected IR is saved as preset , if I select panel Large , IR 5 then that gets saved as a preset if needed, so all good on that front (took me some time to get that to work )

                        It looks like I have just one thing left to figure out.

                        Lets say I have IR 1 selected on panel 1 and IR 2 selected on panel 2 I would like them to switch the array accordingly , Problem I am having now is that when I switch from panel 1 to panel 2 I have to move the knob on panel 2 to make it switch . Hope I am making sense ?

                        I need the selection knob to be triggered when I switch panels.

                        Preset saving , correct IR shows panel all good !
                        preset.gif

                        Switching panels and moving knob, selects IR , all good.
                        preset 2.gif

                        Here is my problem , when I switch the panels and the knob is set to different IRs it does not trigger an IR selection until I move the knob . It should load the IR corresponding with the knob position.
                        preset 3.gif

                        I am sooo close ! hehe .
                        Can anyone help out here ?

                         // Change Impulse with knob -knobSel
                         //--------------------------------------------------
                        
                        const var ConvolutionReverb1 = Synth.getAudioSampleProcessor("Convolution Reverb1");
                        Engine.loadAudioFilesIntoPool(); // Load All IR into memory to be pool
                        
                        const var irs = [];
                        
                        irs[0] = "Akg BX15 1 Convert.wav";
                        irs[1] = "Akg BX15 1.wav";
                        irs[2] = "AKG BX15 2.wav";
                        irs[3] = "AKG BX15 3.wav";
                        
                        
                        inline function onknobSelControl(component, value)
                        {
                            if (value)
                        ConvolutionReverb1.setFile("{PROJECT_FOLDER}"+irs[value]);
                        };
                        Content.getComponent("knobSel").setControlCallback(onknobSelControl);
                        
                        //Second Array Knobsel1
                        
                        const var irs2 = [];
                        
                        irs2[0] = "Akg BX15 1 Convert.wav";
                        irs2[1] = "Akg BX15 1.wav";
                        irs2[2] = "AKG BX15 2.wav";
                        irs2[3] = "AKG BX15 3.wav";
                        
                        
                        inline function onknobSel1Control(component, value)
                        {
                            if (value)
                        ConvolutionReverb1.setFile("{PROJECT_FOLDER}"+irs2[value]);
                        };
                        Content.getComponent("knobSel1").setControlCallback(onknobSel1Control);
                        

                        I am so used to the Flowstone workflow where I would just take the trigger from the Panel button and use that to trigger the array selection , not sure how to even approach this to be honest .
                        Wouldnt I need some kind of trigger from the panel selection button to tell it to check the index of the IR selection slider?

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                        • lalalandsynthL
                          lalalandsynth
                          last edited by

                          Solution , courtesy of @Lindon

                          HiseSnippet 1466.3ocsX0uaaaCDmJIps1adXEaO.D9urwxbj+JsMEcyKeUj00Di5thsALzRKQayFYROI5jFDDf7nrGk9Hs2fsiTRVzN1xIFKJ.wl73c+9w6Nd9nZGHboggh.jUt2dwHJx5Ks6bAWNXuADFGcz9HqGYKogRm5ncuXDILj5grrV+kJoV41.oe9mebWhOg6RSmBgdmf4R+E1PlLc11sdEy2+PhG8srgFqtQqibE78D9hw.SV21AMh3dJoO8XhZYqYirdvAdLoHnij.zAYswtBuK5LPbNOZ8uiEx55SUCph5.FJZ5CE9dJFqlEs2.luW6jcbHBrR6z8+5Q6+u090LO1j4S8CesV.NUCS+g0ZYQuplzy41SOKC5sQD8drcG2.1HYpDE29B6i3RZPOBDBLoUzZQq0Mm8dBXEbYkgjSoGF.ClnQoscb1D2zwo7yKjuPdHPDJwmQBvsIbpeU7KvI51mJ2SLbjfCCJULRbQkVQesRnRNWFH72i362EBgkD7HYwyqVbJ.uhK5tX6qkpMu9ay25ZQy036NVJE7Ea9X4Z.h+97gHVXFfTaIfTy.jZYARsL.o9R.otAH0yBj5Ffn9SAwvKNo6GA.t7J8jasEFL.VNfhGoBegXQ2ORciloGK.HlDN.iomQCvDtGlG8s9vgkJUpTHOi6y3vRGyckLAGmfciXrK4lP+Mgsn+XZ4B4urP9brdkRFhgG0TpO8EtDeEGTTjriylc2ooylt6T0wQQX8ZRyAemxBkfUq1gJQWE+I.dnvmVYT.S425PkRFue51LhJXoXmh3uCKCTGNhMa+DyVtrxpQtorBGMJVNqfPioBBf+1WP7LXRr+FbcLNSt.e5TGsVjKcqsf+kDe0BTdr45PdCUFvnmMGehgCIx1oNgEGrWNyRRxNENECt8X+unGlnyEvyMYXR0fn.hdqUgT94SI1c.g2m5UZRJfdOGw3Ew2ZqNe6NCeykIY6tbxlMSqu5L08NwT2aKSWTlfY84Ey1yGP43XaiCni7gDMM8mPa0.2wAAfxPoIep19waEI7KivRhyweAtXzgmho4M33G0pSp0mdhFToZ4zEodhSpLNwbSST61XhtYZh52FS3dyysyqdmdwlo6pOMCOKJYp4RBOyTjnsQkRV3+CUJalckxlSUozf8GKjzS3kJm+x74xeUd7rh50atxhMmOMXthUMlFjkhk3iG1kFj3iRVHzg1zs.Zu3V.M6P0MxyXrPA+Hnj+Iin7E0XHJ1cBsHZGyJXoRcCheUbChc7Ydz.DC5C7g15SgHMgAUrz8bOqhER5rTEF058H6nPZhh+f8O24jiurHo3NXniwhcgOqWqxSdl5oV8m3rsSylv7tv7a2rRU0za+rFOsViZUe1U2DwDpFEm0PlyN93YBloWw3tndskrWyP05yn5udz9DIQ0LdrSGBDinARlJFasO7qktznVyyYuOM7ToXDjJLIIGryRiKeJcaNr0ESFb8AsFRLj86sPFl8gKMpkp506aX1O+msNm4IGLYh+95VCnr9CRum10+QqPxYzi3sCnvIynzPq0MP+A2hHnA0eoA9n8aMhnpiaXtIbNf3wDuLPLdzLg96.x0L24LSG58Mx0MP9Cmah7g2yH2v.4OyMi1+0LgR3H.8SR8EIgVDhJlqqWitaH1bQH9AYqHD9F61pewXJLlkKnadCW3d1Buw9D4zW9V8FGhE.kim5VtpaxxCYxKL8e2K2H+1R2Ga2lIcGLe9t1b3KTe49luwueiB1GzqGzcTJY2v9ve69+kYfdiXr51Vul.2w.RcrOd7vNhwAtTfIb0cLUkbWSUrNZrSRI3NTtmdv+BOwBqpFaEKrZhPzPhaf38tQU6UuAkGomA3DW+hjxY+Z0Xb5uEZ6TwAMj4wduqqxU78.2muN0VAcpuB5zXEzo4Jny1qfNOYEz4oYpi5cp8SikhgQGSfIZef9GbsrNfSfrLcFI5+vimIeM
                          
                          
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