Synthetic Legato
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A synthetic legato script that includes automatic chord detection, has the ability to play formant correct glides, and includes an auto-trill feature. The code is well commented and I've added tooltips for most of the controls.
/** * Title: Synthetic Legato v3.5 * Author: David Healey * Date: 27/01/2017 * Modified: 11/04/2017 * License: GPLv3 - https://www.gnu.org/licenses/gpl-3.0.en.html */ reg lastNote = -1; reg lastEventId = -1; reg retriggerNote = -1; reg lastVelo = 0; reg lastTime; reg interval; reg fadeTime; reg bendAmount; reg bendLookup = []; //Bend amount lookup table - generated on init reg glideBend; //The bend amount for glides, either 100 or -100 depending on if an up or down glide reg glideNote; //Currently sounding note during a glide/trill reg rate; //Timer rate for glide/trill reg notes = []; //Origin and target notes for glide/trill reg count; //Counter for switching between origin and target notes for trill reg CHORD_THRESHOLD = 25; //If two notes are played within this many milliseconds then it's a chord //Get all child sample start constant modulators const var modulatorNames = Synth.getIdList("Constant"); //Get child constant modulator names const var startModulators = []; //For offsetting sample start position for (modName in modulatorNames) { if (Engine.matchesRegex(modName, "(?=.*tart)(?=.*ffset)")) //Sample start offset { startModulators.push(Synth.getModulator(modName)); } } //GUI Content.setHeight(150); const var btnBypass = Content.addButton("Bypass", 0, 10); btnBypass.set("radioGroup", 1); const var btnLegato = Content.addButton("Legato", 150, 10); btnLegato.set("radioGroup", 1); const var btnGlide = Content.addButton("Glide", 300, 10); btnGlide.set("radioGroup", 1); const var btnTrill = Content.addButton("Trill", 450, 10); btnTrill.set("radioGroup", 1); const var btnWholeStep = Content.addButton("Whole Step Glide", 600, 10); btnWholeStep.set("tooltip", "When active each step of a glide will be a whole tone rather than chromatic."); const var knbBendTm = Content.addKnob("Bend Time", 0, 50); knbBendTm.setRange(-50, 50, 0.1); knbBendTm.set("suffix", "ms"); knbBendTm.set("tooltip", "The pitch bend lasts the same duration as the crossfade time by default but can be adjusted with this knob. If the bend time ends up being less than 0 it will automatically (behind the scenes) be set to 10ms."); const var knbMinBend = Content.addKnob("Min Bend", 150, 50); knbMinBend.setRange(0, 100, 1); knbMinBend.set("suffix", "ct"); knbMinBend.set("tooltip", "The amount of pitch bend in cents (ct) for an interval of 1 semitone"); const var knbMaxBend = Content.addKnob("Max Bend", 300, 50); knbMaxBend.setRange(0, 100, 1); knbMaxBend.set("suffix", "ct"); knbMaxBend.set("tooltip", "The amount of pitch bend in cents (ct) for an interval of 12 semitones"); const var knbFadeTm = Content.addKnob("Fade Time", 450, 50); knbFadeTm.setRange(10, 500, 0.1); knbFadeTm.set("suffix", "ms"); knbFadeTm.set("tooltip", "Maximum crossfade time in milliseconds, the actual time used will vary based on playing speed and velocity."); const knbFadeOutRatio = Content.addKnob("Fade Out Ratio", 600, 50); knbFadeOutRatio.setRange(0, 100, 1); knbFadeOutRatio.set("defaultValue", 100); knbFadeOutRatio.set("text", "Fade Out Ratio"); knbFadeOutRatio.set("suffix", "%"); knbFadeOutRatio.set("tooltip", "Shortens the fade out time to a percentage of the fade time. 100% = the same as fade in time."); const var knbOffset = Content.addKnob("SS Offset", 0, 100); knbOffset.set("tooltip", "The value to set sample start constant modulators to during a legato phrase."); const var knbRate = Content.addKnob("Rate", 150, 100); knbRate.set("mode", "TempoSync"); knbRate.set("max", 11); knbRate.set("tooltip", "Rate for glide and trill timer relative to current tempo. If velocity is selected then the glide time will be based on the played velocity (doesn't apply to trills which will instead play at maximum speed)"); //FUNCTIONS /** * Sets the sample start offset constant modulators to the given value. * @param {number} value Constant modulator value between 0 and 1 */ inline function setSSOffset(value) { if (startModulators.length > 0) { for (mod in startModulators) { mod.setIntensity(value); } } } /** * A lookup table is used for pitch bending. This function fills that lookup table based on the min bend and max bend values. * @param {number} minBend The amount of bend for an interval of 1 semitone * @param {number} maxBend The amount of bend for an interval of 12 semitones */ inline function updateBendLookupTable(minBend, maxBend) { for (i = 0; i < 12; i++) //Each semitone { bendLookup[i] = ((i + 1) * (maxBend - minBend)) / 12 + minBend; } } /** * The fade time to be used when crossfading legato notes * @param {number} interval Distance between the two notes that will be crossfaded * @param {number} velocity Velocity of one of the note that will be faded in, a higher velocity = shorter fade time * @return {number} Crossfade time in ms */ inline function getFadeTime(interval, velocity) { local timeDif = (Engine.getUptime() - lastTime) * 1000; //Get time difference between now and last note local fadeTime = timeDif; //Default fade time is played time difference if (timeDif <= knbFadeTm.getValue() * 0.5) fadeTime = knbFadeTm.getValue() * 0.5; //Fade time minimum is 50% of knbFadeTm.getValue() - when playing fast if (timeDif >= knbFadeTm.getValue()) fadeTime = knbFadeTm.getValue(); fadeTime = fadeTime + (interval * 2); //Adjust the fade time based on the interval size if (velocity > 64) fadeTime = fadeTime - (fadeTime * 0.2); //If a harder velocity is played reduce the fade time by 20% return fadeTime; } /** * Returns the timer rate for glides and trills. * @param {number} interval [The distance between the two notes that will be glided/trilled] * @param {number} velocity [A velocity value for velocity based glide rates] * @return {number} [Timer rate] */ inline function getRate(interval, velocity) { reg rate = knbRate.getValue(); //Get rate knob value if (btnTrill.getValue()) //Trill { if (rate > knbRate.get("max")) rate = max-1; //Cap rate at max rate rate = Engine.getMilliSecondsForTempo(rate) / 1000; } else //Glide { //If rate knob is set to the maximum then the actual rate will be determined by velocity if (rate == knbRate.get("max")) { rate = Math.floor((velocity / (knbRate.get("max") - 1))); if (rate > knbRate.get("max")) rate = max-1; //Cap rate at max rate } rate = (Engine.getMilliSecondsForTempo(rate) / 1000) / interval; //Get rate based on host tempo and selected knob value } if (rate < 0.04) rate = 0.04; //Cap lowest rate at timer's minimum return rate; } function onNoteOn() { if (!btnBypass.getValue()) { Synth.stopTimer(); if ((Engine.getUptime() - lastTime) * 1000 > CHORD_THRESHOLD) //Not a chord { Message.ignoreEvent(true); if (lastNote != -1) //First note of phrase has already been played { interval = Math.abs(Message.getNoteNumber() - lastNote); //Get played interval fadeTime = getFadeTime(interval, Message.getVelocity()); //Get fade time bendTime = fadeTime + knbBendTm.getValue(); //Get bend time if (bendTime < 10) bendTime = 10; //Bend time can't be less than 10ms //Get bend amount interval > 12 ? bendAmount = bendLookup[11] : bendAmount = bendLookup[interval - 1]; //Get bend amount from lookup table if (lastNote > Message.getNoteNumber()) bendAmount = -bendAmount; //Invert bend amount for down interval setSSOffset(knbOffset.getValue()); //Set sample start offset modulators if (btnGlide.getValue() || btnTrill.getValue()) //Glide mode { count = 0; //Reset count, for trills notes[0] = lastNote; //Origin notes[1] = Message.getNoteNumber(); //Target glideNote = lastNote; //First glide note is the same as the origin lastVelo = Message.getVelocity(); rate = getRate(Math.abs(notes[0] - notes[1]), lastVelo); Synth.startTimer(rate); } else //Legato mode { Synth.addVolumeFade(lastEventId, fadeTime / 100 * knbFadeOutRatio.getValue(), -100); //Fade out old note Synth.addPitchFade(lastEventId, bendTime / 100 * knbFadeOutRatio.getValue(), 0, Message.getFineDetune() + bendAmount); //Pitch fade old note retriggerNote = lastNote; lastEventId = Synth.playNote(Message.getNoteNumber() + Message.getTransposeAmount(), Message.getVelocity()); //Play new note Synth.addPitchFade(lastEventId, 0, Message.getCoarseDetune(), Message.getFineDetune()); //Pass on any message detuning to new note Synth.addVolumeFade(lastEventId, 0, -99); //Set new note's initial volume Synth.addVolumeFade(lastEventId, fadeTime, 0); //Fade in new note Synth.addPitchFade(lastEventId, 0, Message.getCoarseDetune(), Message.getFineDetune() - bendAmount); //Set new note's initial detuning Synth.addPitchFade(lastEventId, bendTime, Message.getCoarseDetune(), Message.getFineDetune()); //Pitch fade new note to 0 (or fineDetune) } } else //First note of phrase { lastEventId = Synth.playNote(Message.getNoteNumber() + Message.getTransposeAmount(), Message.getVelocity()); //Play new note Synth.addPitchFade(lastEventId, 0, Message.getCoarseDetune(), Message.getFineDetune()); //Pass on any message detuning to new note } lastNote = Message.getNoteNumber(); lastVelo = Message.getVelocity(); lastTime = Engine.getUptime(); } } } function onNoteOff() { if (!btnBypass.getValue()) { Synth.stopTimer(); if (Message.getNoteNumber() == retriggerNote) { retriggerNote = -1; } if (Message.getNoteNumber() == lastNote) { Message.ignoreEvent(true); if (retriggerNote != -1) { Synth.addVolumeFade(lastEventId, fadeTime / 100 * knbFadeOutRatio.getValue(), -100); //Fade out old note Synth.addPitchFade(lastEventId, bendTime / 100 * knbFadeOutRatio.getValue(), 0, Message.getFineDetune() + bendAmount); //Pitch fade old note lastEventId = Synth.playNote(retriggerNote, lastVelo); Synth.addVolumeFade(lastEventId, 0, -99); //Set new note's initial volume Synth.addVolumeFade(lastEventId, fadeTime, 0); //Fade in new note lastNote = retriggerNote; retriggerNote = -1; } else { Synth.noteOffByEventId(lastEventId); lastEventId = -1; lastNote = -1; setSSOffset(1); //Reset sample start offset modulators } } } else //Script is bypassed { //Turn off any hanging notes if (lastEventId != -1) { Synth.noteOffByEventId(lastEventId); lastEventId = -1; lastNote = -1; setSSOffset(1); //Reset sample start offset modulators } } } function onController() { } function onTimer() { if (!btnBypass.getValue()) { if (btnGlide.getValue()) //Glide { notes[1] > notes[0] ? glideNote++ : glideNote--; //Increment/decrement the glideNote number by 1 (a half step) //If the whole step button is enabled then increment/decrement the glideNote by another half step if (btnWholeStep.getValue()) { notes[1] > notes[0] ? glideNote++ : glideNote--; } //If glide has not completed - i.e. it hasn't reached the target note yet if (lastEventId != -1 && notes[0] != -1 && ((notes[1] > notes[0] && glideNote <= notes[1]) || (notes[1] < notes[0] && glideNote >= notes[1]))) { glideBend = 100; if (notes[0] > notes[1]) glideBend = -glideBend; } else { notes[0] = notes[1]; //Origin becomes target glideNote = notes[1]; Synth.stopTimer(); } } else if (btnTrill.getValue()) //Trill { count = 1-count; //Toggle count - to switch between origin and target notes glideNote = notes[count]; glideBend = bendAmount; //Trill uses same bend settings as normal legato } if (Synth.isTimerRunning()) //Timer may have been stopped if glide target reached, so check before proceeding { Synth.addPitchFade(lastEventId, rate*1000, 0, glideBend); //Pitch fade old note to bend amount Synth.addVolumeFade(lastEventId, rate*1000, -100); //Fade out last note lastEventId = Synth.playNote(glideNote, lastVelo); //Play new note Synth.addVolumeFade(lastEventId, 0, -99); //Set new note's initial volume Synth.addVolumeFade(lastEventId, rate*1000, 0); //Fade in new note Synth.addPitchFade(lastEventId, 0, 0, -glideBend); //Set new note's initial detuning Synth.addPitchFade(lastEventId, rate*1000, 0, 0); //Pitch fade new note to 0 } } } function onControl(number, value) { switch (number) { case btnBypass: case btnLegato: case btnGlide: case btnTrill: Synth.stopTimer(); break; case knbMaxBend: updateBendLookupTable(knbMinBend.getValue(), knbMaxBend.getValue()); //Update the bend amount lookup table break; case knbRate: //If timer's already started then update its Rate if (Synth.isTimerRunning()) { rate = getRate(Math.abs(notes[0] - notes[1]), lastVelo); Synth.startTimer(rate); } knbRate.set("text", "Rate"); //Default if (knbRate.getValue() == knbRate.get("max")) { knbRate.set("text", "Velocity"); } break; } }
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Nice! The glide time is a bit too long for my taste (or maybe I did not find a way to make them shorter). Also if playing fast passages, the glide mode ignores some notes.
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The rate knob controls the glide time. I intended it for the odd glide between legato notes rather than playing repeated glides in a row.
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You mean something like the octave step in "Somewhere over the rainbow"? :)
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Not really, more for a smooth portamento on a violin, you just need to play the first and last note of the glide and it will smoothly go between them.
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I added an update :D same note legato is now possible.
/** * Title: Synthetic Legato v3.5.1 * Author: David Healey * Date: 27/01/2017 * Modified: 11/04/2017 * License: GPLv3 - https://www.gnu.org/licenses/gpl-3.0.en.html */ reg lastNote = -1; reg lastEventId = -1; reg retriggerNote = -1; reg lastVelo = 0; reg lastTime; reg interval; reg fadeTime; reg bendAmount = 0; reg bendLookup = []; //Bend amount lookup table - generated on init reg glideBend; //The bend amount for glides, either 100 or -100 depending on if an up or down glide reg glideNote; //Currently sounding note during a glide/trill reg rate; //Timer rate for glide/trill reg notes = []; //Origin and target notes for glide/trill reg count; //Counter for switching between origin and target notes for trill reg CHORD_THRESHOLD = 25; //If two notes are played within this many milliseconds then it's a chord //Get all child sample start constant modulators const var modulatorNames = Synth.getIdList("Constant"); //Get child constant modulator names const var startModulators = []; //For offsetting sample start position for (modName in modulatorNames) { if (Engine.matchesRegex(modName, "(?=.*tart)(?=.*ffset)")) //Sample start offset { startModulators.push(Synth.getModulator(modName)); } } //GUI Content.setHeight(150); const var btnBypass = Content.addButton("Bypass", 0, 10); btnBypass.set("radioGroup", 1); const var btnLegato = Content.addButton("Legato", 150, 10); btnLegato.set("radioGroup", 1); const var btnGlide = Content.addButton("Glide", 300, 10); btnGlide.set("radioGroup", 1); const var btnTrill = Content.addButton("Trill", 450, 10); btnTrill.set("radioGroup", 1); const var btnWholeStep = Content.addButton("Whole Step Glide", 600, 10); btnWholeStep.set("tooltip", "When active each step of a glide will be a whole tone rather than chromatic."); const var knbBendTm = Content.addKnob("Bend Time", 0, 50); knbBendTm.setRange(-50, 50, 0.1); knbBendTm.set("suffix", "ms"); knbBendTm.set("tooltip", "The pitch bend lasts the same duration as the crossfade time by default but can be adjusted with this knob. If the bend time ends up being less than 0 it will automatically (behind the scenes) be set to 10ms."); const var knbMinBend = Content.addKnob("Min Bend", 150, 50); knbMinBend.setRange(0, 100, 1); knbMinBend.set("suffix", "ct"); knbMinBend.set("tooltip", "The amount of pitch bend in cents (ct) for an interval of 1 semitone"); const var knbMaxBend = Content.addKnob("Max Bend", 300, 50); knbMaxBend.setRange(0, 100, 1); knbMaxBend.set("suffix", "ct"); knbMaxBend.set("tooltip", "The amount of pitch bend in cents (ct) for an interval of 12 semitones"); const var knbFadeTm = Content.addKnob("Fade Time", 450, 50); knbFadeTm.setRange(10, 500, 0.1); knbFadeTm.set("suffix", "ms"); knbFadeTm.set("tooltip", "Maximum crossfade time in milliseconds, the actual time used will vary based on playing speed and velocity."); const knbFadeOutRatio = Content.addKnob("Fade Out Ratio", 600, 50); knbFadeOutRatio.setRange(0, 100, 1); knbFadeOutRatio.set("defaultValue", 100); knbFadeOutRatio.set("text", "Fade Out Ratio"); knbFadeOutRatio.set("suffix", "%"); knbFadeOutRatio.set("tooltip", "Shortens the fade out time to a percentage of the fade time. 100% = the same as fade in time."); const var knbOffset = Content.addKnob("SS Offset", 0, 100); knbOffset.set("tooltip", "The value to set sample start constant modulators to during a legato phrase."); const var knbRate = Content.addKnob("Rate", 150, 100); knbRate.set("mode", "TempoSync"); knbRate.set("max", 11); knbRate.set("tooltip", "Rate for glide and trill timer relative to current tempo. If velocity is selected then the glide time will be based on the played velocity (doesn't apply to trills which will instead play at maximum speed)"); const var btnSameNote = Content.addButton("Same Note Legato", 300, 110); btnSameNote.set("tooltip", "When active releasing a note in normal legato mode will retrigger the note that was released with a transition."); //FUNCTIONS /** * Sets the sample start offset constant modulators to the given value. * @param {number} value Constant modulator value between 0 and 1 */ inline function setSSOffset(value) { if (startModulators.length > 0) { for (mod in startModulators) { mod.setIntensity(value); } } } /** * A lookup table is used for pitch bending. This function fills that lookup table based on the min bend and max bend values. * @param {number} minBend The amount of bend for an interval of 1 semitone * @param {number} maxBend The amount of bend for an interval of 12 semitones */ inline function updateBendLookupTable(minBend, maxBend) { for (i = 0; i < 12; i++) //Each semitone { bendLookup[i] = ((i + 1) * (maxBend - minBend)) / 12 + minBend; } } /** * The fade time to be used when crossfading legato notes * @param {number} interval Distance between the two notes that will be crossfaded * @param {number} velocity Velocity of one of the note that will be faded in, a higher velocity = shorter fade time * @return {number} Crossfade time in ms */ inline function getFadeTime(interval, velocity) { local timeDif = (Engine.getUptime() - lastTime) * 1000; //Get time difference between now and last note local fadeTime = timeDif; //Default fade time is played time difference if (timeDif <= knbFadeTm.getValue() * 0.5) fadeTime = knbFadeTm.getValue() * 0.5; //Fade time minimum is 50% of knbFadeTm.getValue() - when playing fast if (timeDif >= knbFadeTm.getValue()) fadeTime = knbFadeTm.getValue(); fadeTime = fadeTime + (interval * 2); //Adjust the fade time based on the interval size if (velocity > 64) fadeTime = fadeTime - (fadeTime * 0.2); //If a harder velocity is played reduce the fade time by 20% return fadeTime; } /** * Returns the timer rate for glides and trills. * @param {number} interval [The distance between the two notes that will be glided/trilled] * @param {number} velocity [A velocity value for velocity based glide rates] * @return {number} [Timer rate] */ inline function getRate(interval, velocity) { reg rate = knbRate.getValue(); //Get rate knob value if (btnTrill.getValue()) //Trill { if (rate > knbRate.get("max")) rate = max-1; //Cap rate at max rate rate = Engine.getMilliSecondsForTempo(rate) / 1000; } else //Glide { //If rate knob is set to the maximum then the actual rate will be determined by velocity if (rate == knbRate.get("max")) { rate = Math.floor((velocity / (knbRate.get("max") - 1))); if (rate > knbRate.get("max")) rate = max-1; //Cap rate at max rate } rate = (Engine.getMilliSecondsForTempo(rate) / 1000) / interval; //Get rate based on host tempo and selected knob value } if (rate < 0.04) rate = 0.04; //Cap lowest rate at timer's minimum return rate; } function onNoteOn() { if (!btnBypass.getValue()) { Synth.stopTimer(); if ((Engine.getUptime() - lastTime) * 1000 > CHORD_THRESHOLD) //Not a chord { Message.ignoreEvent(true); if (lastNote != -1) //First note of phrase has already been played { interval = Math.abs(Message.getNoteNumber() - lastNote); //Get played interval fadeTime = getFadeTime(interval, Message.getVelocity()); //Get fade time bendTime = fadeTime + knbBendTm.getValue(); //Get bend time if (bendTime < 10) bendTime = 10; //Bend time can't be less than 10ms //Get bend amount bendAmount = 0; if (interval != 0) //Same note legato { interval > 12 ? bendAmount = bendLookup[11] : bendAmount = bendLookup[interval - 1]; //Get bend amount from lookup table if (lastNote > Message.getNoteNumber()) bendAmount = -bendAmount; //Invert bend amount for down interval } setSSOffset(knbOffset.getValue()); //Set sample start offset modulators if (btnGlide.getValue() || btnTrill.getValue()) //Glide mode { count = 0; //Reset count, for trills notes[0] = lastNote; //Origin notes[1] = Message.getNoteNumber(); //Target glideNote = lastNote; //First glide note is the same as the origin lastVelo = Message.getVelocity(); rate = getRate(Math.abs(notes[0] - notes[1]), lastVelo); Synth.startTimer(rate); } else //Legato mode { Synth.addVolumeFade(lastEventId, fadeTime / 100 * knbFadeOutRatio.getValue(), -100); //Fade out old note Synth.addPitchFade(lastEventId, bendTime / 100 * knbFadeOutRatio.getValue(), 0, Message.getFineDetune() + bendAmount); //Pitch fade old note retriggerNote = lastNote; lastEventId = Synth.playNote(Message.getNoteNumber() + Message.getTransposeAmount(), Message.getVelocity()); //Play new note Synth.addPitchFade(lastEventId, 0, Message.getCoarseDetune(), Message.getFineDetune()); //Pass on any message detuning to new note Synth.addVolumeFade(lastEventId, 0, -99); //Set new note's initial volume Synth.addVolumeFade(lastEventId, fadeTime, 0); //Fade in new note Synth.addPitchFade(lastEventId, 0, Message.getCoarseDetune(), Message.getFineDetune() - bendAmount); //Set new note's initial detuning Synth.addPitchFade(lastEventId, bendTime, Message.getCoarseDetune(), Message.getFineDetune()); //Pitch fade new note to 0 (or fineDetune) } } else //First note of phrase { lastEventId = Synth.playNote(Message.getNoteNumber() + Message.getTransposeAmount(), Message.getVelocity()); //Play new note Synth.addPitchFade(lastEventId, 0, Message.getCoarseDetune(), Message.getFineDetune()); //Pass on any message detuning to new note } lastNote = Message.getNoteNumber(); lastVelo = Message.getVelocity(); lastTime = Engine.getUptime(); } } } function onNoteOff() { if (!btnBypass.getValue()) { Synth.stopTimer(); if (Message.getNoteNumber() == retriggerNote) { retriggerNote = -1; } //Legato mode active and same note legato button enabled if (btnLegato.getValue() && btnSameNote.getValue()) { retriggerNote = lastNote; //Retrigger note becomes the last note } if (Message.getNoteNumber() == lastNote) { Message.ignoreEvent(true); if (retriggerNote != -1) { Synth.addVolumeFade(lastEventId, fadeTime / 100 * knbFadeOutRatio.getValue(), -100); //Fade out old note Synth.addPitchFade(lastEventId, bendTime / 100 * knbFadeOutRatio.getValue(), 0, Message.getFineDetune() + bendAmount); //Pitch fade old note lastEventId = Synth.playNote(retriggerNote, lastVelo); Synth.addVolumeFade(lastEventId, 0, -99); //Set new note's initial volume Synth.addVolumeFade(lastEventId, fadeTime, 0); //Fade in new note lastNote = retriggerNote; retriggerNote = -1; } else { Synth.noteOffByEventId(lastEventId); lastEventId = -1; lastNote = -1; setSSOffset(1); //Reset sample start offset modulators } } } else //Script is bypassed { //Turn off any hanging notes if (lastEventId != -1) { Synth.noteOffByEventId(lastEventId); lastEventId = -1; lastNote = -1; setSSOffset(1); //Reset sample start offset modulators } } } function onController() { } function onTimer() { if (!btnBypass.getValue()) { if (btnGlide.getValue()) //Glide { notes[1] > notes[0] ? glideNote++ : glideNote--; //Increment/decrement the glideNote number by 1 (a half step) //If the whole step button is enabled then increment/decrement the glideNote by another half step if (btnWholeStep.getValue()) { notes[1] > notes[0] ? glideNote++ : glideNote--; } //If glide has not completed - i.e. it hasn't reached the target note yet if (lastEventId != -1 && notes[0] != -1 && ((notes[1] > notes[0] && glideNote <= notes[1]) || (notes[1] < notes[0] && glideNote >= notes[1]))) { glideBend = 100; if (notes[0] > notes[1]) glideBend = -glideBend; } else { notes[0] = notes[1]; //Origin becomes target glideNote = notes[1]; Synth.stopTimer(); } } else if (btnTrill.getValue()) //Trill { count = 1-count; //Toggle count - to switch between origin and target notes glideNote = notes[count]; glideBend = bendAmount; //Trill uses same bend settings as normal legato } if (Synth.isTimerRunning()) //Timer may have been stopped if glide target reached, so check before proceeding { Synth.addPitchFade(lastEventId, rate*1000, 0, glideBend); //Pitch fade old note to bend amount Synth.addVolumeFade(lastEventId, rate*1000, -100); //Fade out last note lastEventId = Synth.playNote(glideNote, lastVelo); //Play new note Synth.addVolumeFade(lastEventId, 0, -99); //Set new note's initial volume Synth.addVolumeFade(lastEventId, rate*1000, 0); //Fade in new note Synth.addPitchFade(lastEventId, 0, 0, -glideBend); //Set new note's initial detuning Synth.addPitchFade(lastEventId, rate*1000, 0, 0); //Pitch fade new note to 0 } } } function onControl(number, value) { switch (number) { case btnBypass: case btnLegato: case btnGlide: case btnTrill: Synth.stopTimer(); break; case knbMaxBend: updateBendLookupTable(knbMinBend.getValue(), knbMaxBend.getValue()); //Update the bend amount lookup table break; case knbFadeTm: fadeTime = value; //Default fade time break; case knbRate: //If timer's already started then update its Rate if (Synth.isTimerRunning()) { rate = getRate(Math.abs(notes[0] - notes[1]), lastVelo); Synth.startTimer(rate); } knbRate.set("text", "Rate"); //Default if (knbRate.getValue() == knbRate.get("max")) { knbRate.set("text", "Velocity"); } break; case btnSameNote: if (value == 0 && !Synth.isKeyDown(lastNote) && lastEventId != -1) { Synth.noteOffByEventId(lastEventId); lastEventId = -1; lastNote = -1; } retriggerNote = -1; break; } }
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Here's a play test from an instrument I'm working on - another woodwind library :p - I've set it up so the front end script controls the legato script, I have the sustain pedal activating the same note legato or the glide depending on if I'm playing a legato transition or not.
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This is great for acoustic and woodwind sounds. I wonder how this would sound with traditional Synth lead and synth bass sounds. Could this be tweaked to accommodate the traditional Moog type synth legato and portamento functions?
Also does it work with polyphonic material?
That's one of the things missing from Hise is a good Poly/Mono portamento glide function. That was very smart to include a formant shaper to it, so it sounds realistic.
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It's monophonic only although it automatically detects when a chord is played and switches to a standard sustain polyphonic mode. The glide works by playing all of the samples in between the first and last note so it retains the natural formants and only does a pitch bend between each semi-tone. I'm not sure how this would work with a synth but you can try it out and let me know :)
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I've added an update to this script, just improving some of the code around the glide rate stuff, nothing major. I'm also posting an example project (HISE snippet) below - you'll need to add your own samples, and give them some s.mod time for the start offset to work.
/** * Title: Synthetic Legato v3.5.3 * Author: David Healey * Date: 27/01/2017 * Modified: 02/07/2017 * License: GPLv3 - https://www.gnu.org/licenses/gpl-3.0.en.html */ reg lastNote = -1; reg lastEventId = -1; reg retriggerNote = -1; reg lastVelo = 0; reg lastTime; reg interval; reg fadeTime; reg bendAmount = 0; reg bendLookup = []; //Bend amount lookup table - generated on init reg glideBend; //The bend amount for glides, either 100 or -100 depending on if an up or down glide reg glideNote; //Currently sounding note during a glide/trill reg rate; //Timer rate for glide/trill reg notes = []; //Origin and target notes for glide/trill reg count; //Counter for switching between origin and target notes for trill reg CHORD_THRESHOLD = 25; //If two notes are played within this many milliseconds then it's a chord //Get all child sample start constant modulators const var modulatorNames = Synth.getIdList("Constant"); //Get child constant modulator names const var startModulators = []; //For offsetting sample start position for (modName in modulatorNames) { if (Engine.matchesRegex(modName, "(?=.*tart)(?=.*ffset)")) //Sample start offset { startModulators.push(Synth.getModulator(modName)); } } //GUI Content.setHeight(150); const var btnBypass = Content.addButton("Bypass", 0, 10); btnBypass.set("radioGroup", 1); const var btnLegato = Content.addButton("Legato", 150, 10); btnLegato.set("radioGroup", 1); const var btnGlide = Content.addButton("Glide", 300, 10); btnGlide.set("radioGroup", 1); const var btnTrill = Content.addButton("Trill", 450, 10); btnTrill.set("radioGroup", 1); const var btnWholeStep = Content.addButton("Whole Step Glide", 600, 10); btnWholeStep.set("tooltip", "When active each step of a glide will be a whole tone rather than chromatic."); const var knbBendTm = Content.addKnob("Bend Time", 0, 50); knbBendTm.setRange(-50, 50, 0.1); knbBendTm.set("suffix", "ms"); knbBendTm.set("tooltip", "The pitch bend lasts the same duration as the crossfade time by default but can be adjusted with this knob. If the bend time ends up being less than 0 it will automatically (behind the scenes) be set to 10ms."); const var knbMinBend = Content.addKnob("Min Bend", 150, 50); knbMinBend.setRange(0, 100, 1); knbMinBend.set("suffix", "ct"); knbMinBend.set("tooltip", "The amount of pitch bend in cents (ct) for an interval of 1 semitone"); const var knbMaxBend = Content.addKnob("Max Bend", 300, 50); knbMaxBend.setRange(0, 100, 1); knbMaxBend.set("suffix", "ct"); knbMaxBend.set("tooltip", "The amount of pitch bend in cents (ct) for an interval of 12 semitones"); const var knbFadeTm = Content.addKnob("Fade Time", 450, 50); knbFadeTm.setRange(10, 500, 0.1); knbFadeTm.set("suffix", "ms"); knbFadeTm.set("tooltip", "Maximum crossfade time in milliseconds, the actual time used will vary based on playing speed and velocity."); const knbFadeOutRatio = Content.addKnob("Fade Out Ratio", 600, 50); knbFadeOutRatio.setRange(0, 100, 1); knbFadeOutRatio.set("defaultValue", 100); knbFadeOutRatio.set("text", "Fade Out Ratio"); knbFadeOutRatio.set("suffix", "%"); knbFadeOutRatio.set("tooltip", "Shortens the fade out time to a percentage of the fade time. 100% = the same as fade in time."); const var knbOffset = Content.addKnob("SS Offset", 0, 100); knbOffset.set("tooltip", "The value to set sample start constant modulators to during a legato phrase."); const var knbRate = Content.addKnob("Rate", 150, 100); knbRate.set("mode", "TempoSync"); knbRate.set("max", 11); knbRate.set("tooltip", "Rate for glide and trill timer relative to current tempo. If velocity is selected then the glide time will be based on the played velocity (doesn't apply to trills which will instead play at maximum speed)"); const var btnSameNote = Content.addButton("Same Note Legato", 300, 110); btnSameNote.set("tooltip", "When active releasing a note in normal legato mode will retrigger the note that was released with a transition."); //FUNCTIONS /** * Sets the sample start offset constant modulators to the given value. * @param {number} value Constant modulator value between 0 and 1 */ inline function setSSOffset(value) { if (startModulators.length > 0) { for (mod in startModulators) { mod.setIntensity(value); } } } /** * A lookup table is used for pitch bending. This function fills that lookup table based on the min bend and max bend values. * @param {number} minBend The amount of bend for an interval of 1 semitone * @param {number} maxBend The amount of bend for an interval of 12 semitones */ inline function updateBendLookupTable(minBend, maxBend) { for (i = 0; i < 12; i++) //Each semitone { bendLookup[i] = ((i + 1) * (maxBend - minBend)) / 12 + minBend; } } /** * The fade time to be used when crossfading legato notes * @param {number} interval Distance between the two notes that will be crossfaded * @param {number} velocity Velocity of one of the note that will be faded in, a higher velocity = shorter fade time * @return {number} Crossfade time in ms */ inline function getFadeTime(interval, velocity) { local timeDif = (Engine.getUptime() - lastTime) * 1000; //Get time difference between now and last note local fadeTime = timeDif; //Default fade time is played time difference if (timeDif <= knbFadeTm.getValue() * 0.5) fadeTime = knbFadeTm.getValue() * 0.5; //Fade time minimum is 50% of knbFadeTm.getValue() - when playing fast if (timeDif >= knbFadeTm.getValue()) fadeTime = knbFadeTm.getValue(); fadeTime = fadeTime + (interval * 2); //Adjust the fade time based on the interval size if (velocity > 64) fadeTime = fadeTime - (fadeTime * 0.2); //If a harder velocity is played reduce the fade time by 20% return fadeTime; } /** * Returns the timer rate for glides and trills. * @param {number} interval [The distance between the two notes that will be glided/trilled] * @param {number} velocity [A velocity value for velocity based glide rates] * @return {number} [Timer rate] */ inline function getRate(interval, velocity) { reg rate = knbRate.getValue(); //Get rate knob value //If rate knob is set to the maximum then the actual rate will be determined by velocity if (rate == knbRate.get("max")) { rate = Math.min(knbRate.get("max")-1, Math.floor((velocity / (knbRate.get("max") - 1)))); //Capped rate at max rate } rate = Engine.getMilliSecondsForTempo(rate) / 1000; //Rate to milliseconds for timer if (btnGlide.getValue()) rate = rate / interval; //For glides rate is per step if (rate < 0.04) rate = 0.04; //Cap lowest rate at timer's minimum return rate; } function onNoteOn() { if (!btnBypass.getValue()) { Synth.stopTimer(); if ((Engine.getUptime() - lastTime) * 1000 > CHORD_THRESHOLD) //Not a chord { Message.ignoreEvent(true); if (lastNote != -1) //First note of phrase has already been played { interval = Math.abs(Message.getNoteNumber() - lastNote); //Get played interval fadeTime = getFadeTime(interval, Message.getVelocity()); //Get fade time bendTime = fadeTime + knbBendTm.getValue(); //Get bend time if (bendTime < 10) bendTime = 10; //Bend time can't be less than 10ms //Get bend amount bendAmount = 0; if (interval != 0) //Same note legato { interval > 12 ? bendAmount = bendLookup[11] : bendAmount = bendLookup[interval - 1]; //Get bend amount from lookup table if (lastNote > Message.getNoteNumber()) bendAmount = -bendAmount; //Invert bend amount for down interval } setSSOffset(knbOffset.getValue()); //Set sample start offset modulators if (btnGlide.getValue() || btnTrill.getValue()) //Glide mode { count = 0; //Reset count, for trills notes[0] = lastNote; //Origin notes[1] = Message.getNoteNumber(); //Target glideNote = lastNote; //First glide note is the same as the origin lastVelo = Message.getVelocity(); rate = getRate(Math.abs(notes[0] - notes[1]), lastVelo); Synth.startTimer(rate); } else //Legato mode { Synth.addVolumeFade(lastEventId, fadeTime / 100 * knbFadeOutRatio.getValue(), -100); //Fade out old note Synth.addPitchFade(lastEventId, bendTime / 100 * knbFadeOutRatio.getValue(), 0, Message.getFineDetune() + bendAmount); //Pitch fade old note retriggerNote = lastNote; lastEventId = Synth.playNote(Message.getNoteNumber() + Message.getTransposeAmount(), Message.getVelocity()); //Play new note Synth.addPitchFade(lastEventId, 0, Message.getCoarseDetune(), Message.getFineDetune()); //Pass on any message detuning to new note Synth.addVolumeFade(lastEventId, 0, -99); //Set new note's initial volume Synth.addVolumeFade(lastEventId, fadeTime, 0); //Fade in new note Synth.addPitchFade(lastEventId, 0, Message.getCoarseDetune(), Message.getFineDetune() - bendAmount); //Set new note's initial detuning Synth.addPitchFade(lastEventId, bendTime, Message.getCoarseDetune(), Message.getFineDetune()); //Pitch fade new note to 0 (or fineDetune) } } else //First note of phrase { lastEventId = Synth.playNote(Message.getNoteNumber() + Message.getTransposeAmount(), Message.getVelocity()); //Play new note Synth.addPitchFade(lastEventId, 0, Message.getCoarseDetune(), Message.getFineDetune()); //Pass on any message detuning to new note } lastNote = Message.getNoteNumber(); lastVelo = Message.getVelocity(); lastTime = Engine.getUptime(); } } } function onNoteOff() { if (!btnBypass.getValue()) { Synth.stopTimer(); if (Message.getNoteNumber() == retriggerNote) { retriggerNote = -1; } //Legato mode active and same note legato button enabled if (btnLegato.getValue() && btnSameNote.getValue()) { retriggerNote = lastNote; //Retrigger note becomes the last note } if (Message.getNoteNumber() == lastNote) { Message.ignoreEvent(true); if (retriggerNote != -1) { Synth.addVolumeFade(lastEventId, fadeTime / 100 * knbFadeOutRatio.getValue(), -100); //Fade out old note Synth.addPitchFade(lastEventId, bendTime / 100 * knbFadeOutRatio.getValue(), 0, Message.getFineDetune() + bendAmount); //Pitch fade old note lastEventId = Synth.playNote(retriggerNote, lastVelo); Synth.addVolumeFade(lastEventId, 0, -99); //Set new note's initial volume Synth.addVolumeFade(lastEventId, fadeTime, 0); //Fade in new note lastNote = retriggerNote; retriggerNote = -1; } else { Synth.noteOffByEventId(lastEventId); lastEventId = -1; lastNote = -1; setSSOffset(1); //Reset sample start offset modulators } } } else //Script is bypassed { //Turn off any hanging notes if (lastEventId != -1) { Synth.noteOffByEventId(lastEventId); lastEventId = -1; lastNote = -1; setSSOffset(1); //Reset sample start offset modulators } } } function onController() { } function onTimer() { if (!btnBypass.getValue()) { if (btnGlide.getValue()) //Glide { notes[1] > notes[0] ? glideNote++ : glideNote--; //Increment/decrement the glideNote number by 1 (a half step) //If the whole step button is enabled then increment/decrement the glideNote by another half step if (btnWholeStep.getValue()) { notes[1] > notes[0] ? glideNote++ : glideNote--; } //If glide has not completed - i.e. it hasn't reached the target note yet if (lastEventId != -1 && notes[0] != -1 && ((notes[1] > notes[0] && glideNote <= notes[1]) || (notes[1] < notes[0] && glideNote >= notes[1]))) { glideBend = 100; if (notes[0] > notes[1]) glideBend = -glideBend; } else { notes[0] = notes[1]; //Origin becomes target glideNote = notes[1]; Synth.stopTimer(); } } else if (btnTrill.getValue()) //Trill { count = 1-count; //Toggle count - to switch between origin and target notes glideNote = notes[count]; glideBend = bendAmount; //Trill uses same bend settings as normal legato } if (Synth.isTimerRunning()) //Timer may have been stopped if glide target reached, so check before proceeding { Synth.addPitchFade(lastEventId, rate*1000, 0, glideBend); //Pitch fade old note to bend amount Synth.addVolumeFade(lastEventId, rate*1000, -100); //Fade out last note lastEventId = Synth.playNote(glideNote, lastVelo); //Play new note Synth.addVolumeFade(lastEventId, 0, -99); //Set new note's initial volume Synth.addVolumeFade(lastEventId, rate*1000, 0); //Fade in new note Synth.addPitchFade(lastEventId, 0, 0, -glideBend); //Set new note's initial detuning Synth.addPitchFade(lastEventId, rate*1000, 0, 0); //Pitch fade new note to 0 } } } function onControl(number, value) { switch (number) { case btnBypass: case btnLegato: case btnGlide: case btnTrill: Synth.stopTimer(); btnSameNote.setValue(0); break; case knbMaxBend: updateBendLookupTable(knbMinBend.getValue(), knbMaxBend.getValue()); //Update the bend amount lookup table break; case knbFadeTm: fadeTime = value; //Default fade time break; case knbRate: //If timer's already started then update its Rate if (Synth.isTimerRunning()) { rate = getRate(Math.abs(notes[0] - notes[1]), lastVelo); Synth.startTimer(rate); } knbRate.set("text", "Rate"); //Default if (knbRate.getValue() == knbRate.get("max")) { knbRate.set("text", "Velocity"); } break; case btnSameNote: if (value == 0 && !Synth.isKeyDown(lastNote) && lastEventId != -1) { Synth.noteOffByEventId(lastEventId); lastEventId = -1; lastNote = -1; } retriggerNote = -1; break; } }
HiseSnippet 5482.3oc67rsbabcjfRB1lvNYs85J693wrhsADIwERQoXckhj5BKSIRSPQmMpTbFLyA.ypAyfclAfBJQU1Oh8CY2+f7x9Er+H9OX2t6y0Yv.RPYIEksBqxxXNW5S28oueNybPbjKOIIJtzBe7QSFxKsvmTt8jvz9a22wOrzt6TZg+gxA7dNoQ26ENCFFvKs0jgNIIbuRKrvEe.NnEV7Rkn+9o6rkSfSnK2zToRGG46x2yefepo0+vlemePv8c73G4OvZzWYycciB2NJHZDfPWrbyRCcbetSO9icvgcgxkF6yOIozBMKu9Z0iedqNu7t0w+1tt5u814206JANO+ji2qd8i815Z8wVK4NJNlGldLL8RKTdg+W3uEJeOO+zn31oNob.lk2JxaR69QmDJV5i8S76.zK7PqRsAbRz78iB7PhG+8tgo73tNtbqoUZ699AdGn3qIk.HefgKeQAW9KJ+HeOec6Ft8mRcvLyvlcuvExhxWJCJ25rQ4VEfdkrvtKIvN.Ih7FE.a5YvLb2V1geTXFLC4DgI9oSrkFNGnay23n6mU9.+T29EiuWn.7E1ndaiuxM+eQ460sK2M0frWp78+sut6zudnxGMCs8Ot71QgovS732sZ5KbwSihmK0w2ST8Z9+GT8JjatfE9VQiu.SCkYhiBB.gFDeqTdPj2OzmyCNaL8II7ibHTwz1tgi4wo3jLRWlk3wiFzAVHqw2dPTTZ+rRX9atCuqynfzicBFY09AaZfDsv63j5TZgup7ZWQ5BIX8eyUPGJi2G9mtKiM8s3yC2eJKDWb9L.+2sh8VBU9BAp74kamFycF3G1qMEjhPLbwxsGkf1xd2ZI6fXdPjiWa+WZMr+xlaMBXWwYa8+bSZot6fnQgYVKIYbHeH2IE18yfdGd3ChiFML+r9o6PxJGECwLAbB6N1ODCQIMi9TbTRRWfbHXkX20Aih6kU46PNnPljsMPMD15CC4AXvSKr.zj.qejyPJVs7AXUY9TVfoefC.UqQtkeOKPisj0dn0P0jEoaa4+v1z1O3Ll2MJdf07ZySSAlVxoGI2G7dSjbmo8YoUkOqba2X+goldPb6ijwzmAmDCrzE9rMJ23xWtB6xri7SC3WmQgHvS8cY6QyhMd85aTeMbD2cTZ+n3qy1wYruG6gbm.9DrcvnJLw0tVilsZrVyVWCaC1u765y8tNq4ZMZdMc66AZ.gIvvevA6Mdc1pr9ooCStdiFmbxI06ENpdTbuFAhAkzn2vfUWudy57v58SGDT4xMpTIl2iE3jj93nTN6VrUacCcS2aLD1+tdVsFySi860C7inG8hKpG+wftKzXSCDP0cwS9X39icBDO0UZJ3Fh0uCOzSnQZlN11dQQOezPnsm9ravZzXKnIliXbAhtRQIUfr6wgft.9lGKJDVK+TAf6E36wwogS+n9bBpJP.RwhAjrBi6C6RwrVMaxfVWE++df8iPOPtl.YWlSHCVPnWOPRSLQyZf7CbM1VjqTvDVBrFzrCQVk2nX72NhQ2.3hAABNpiXhH2HldxfWVCCARhlQrOrI3GBXjGv..6Mox9KZltHsRnF9CXMvAkbBZsCwnN7zS37PftlMHE.if11Ob+C24GO5gGdu1Ob+81Avn01.A9tcYomDImiSLmMLvYBra.qCrLL3eRXCbBmvF.fxOgCl88RflgU1O8afovbAcAuJUZz3AvZ6DD.M.pnrDx1ECbEEmBzRH7CXqafxaeREpM1XmXSiXFuHyhz8pCzxtd64mjVcoskyeoZHNiKjXQlFtrPDFV.mP.cPFlsh6CiMpa2DgIvrn6vHH9BvDakJHWrJ.bDy.wybnZsJ+wJKBRXUuWHrGvqOvA1b3IGx6wegZVqvVp5ctU8Ki.tF8KZQqsTsZ.Vz1dYEnSkEAftXNzt9vQI8qp4K5NTqRsZ2nxhupxqn8gmrakJX7df7bc.fOj62qeZ0VazDFjEmoSZnvRHvSTC2wyaqQooQgUWRz2RqvZtBndASUOdDnUWJ1wyOh7iBio0TfVZ0rPPK5Cm1FV.Wz5bA7Gf5JECapKXRq2zBzTiyEjOBUYJFxTWvjthMRSMNWP9G5GA9lS4CKF5T2LpeEIbUaRPOcwhkFEEj5iqDLSPYzwM0eLmwcb6CRS.Ph5pLZA5x.I0gCOeBsHv5wQKVngyTHZFPYJNBjc8cquTVz94gcPivGMHKN+cgQc.ADzjLZ9SHiPhW5IfX4gNg83UWcCpSXL0akeDUWJABPz+EHYLHYoo61hLQu.CQqeBeAnWJxPDp5R1oonhXNhFcUgDwRALj0YB3VfxLh0YDX8.HZjg38uBwJKs1Ir08bfzpyPqhJmNz74nUOvKRGNZrH.BpPv4ZBVAE7WmQoBdHXBbBqZGNX9zSfefSbvVAtf.MAbeXOcPRAr5G4GR7zB30PWLrOkNihYKmhgaSRLMExeY62lW6ltTA8miYK81BBRVrc.O.xA37UcSqQNYbB0wHfisEPjPNDfHVADnyKlIA57BEARZtZBTLkYSfl9Kl.s6+MCAtllBSllDobkJTcA6QotbE68PwTLTXKpOaEFyHJTgwtaKRDHc+AiFjWU.8hY4KeERFELeLBHOZ.iRHMBPlFnoIrNNIhnyvHCHWkC4PCX.Gig3FcgLwskkk3y9i.pATHmIm.F.iFgxPmM6PM6YtsmePUWxypvGKQCdViLk+hTj+jCMl0vML7uZliwhqC4yDiEnfXqDWOBVBhwBZ9Nrg7XT9xoGGElzCBGPcDq+JfiospAFyndwHwvALs719TLCEwka2lI5T4BWxPDMVnBwXj4gnIBxyJ.Nbb5niEYVwF1OFjVJ.MOzIkWDRhsahCPhgXiB7CVMNgb7ACifnebWZpQ3faMsZkucKJ6vLwlKhTl7xmJBcmi4SOlna4IlvRw0ibCnDwYfugDd.2EcWPg+haRBHRatJmrZ0EreYvzZfT0KhmD9MPbxCGBdIfUjvjDvwrOX.hfgOv13NdzbYN.GWpFSpc0VZp3JfPH4xr5JHrBrWF0sNnKQjQp3JTS+TCq.3QbmDwVMkVDHPFFEO.LYH24wcJA9qS0j3.znAWkfWRPXV.GkCWGf5cBEgZKjYfvxexi29nc2+wsqHSGuM23lOenxyRrj1Z.7NTHQWGgylCchcFv9igTgTekTVe6oSfPzgJ8plj7RK.BMp3GF.Q4y5NJzkB0.vf1sEpSUoYoyGHez6A7vd.AeaVyZhv6U4UfLxbCFFAMjEgtwMEc8NkqADnODouLXeAO5tYypFDUIa33hX7rA6d0YGgw3nIftjrGs6jA.YjgG3GJy9F9OPXT7.gKI1bVCqcfLNlr9XoocpALTLvjwLLm.yx4bEVQaZiF5A1C1RWjBpjYUkn7Jpki1IoMIepxFLe1MAfC++kWFya6dTb1J7l1uL083o9OClTUXpKC9q.hpphHVUwavj+PjcYUC2H6N5Q19EPQ5NJ+xnVoxitHVTR+iRfuPFnl8riOJp6ZjswcWSx+BkToULcLCdEBSsAsiU+.38XVERWZVZ8R.RvBvkU.s99P9nf4AMPtEKgbZFaHYZUAKIihCMqp9usmNhljB0PgTkUEutphOrhdgoMY3mx.e1AzbukNWdXpOYH1b0Zv1lplX3tI3mpopLDz564iE4layZCiNgzWv4QbC0BoJfF5kWrlHnjmZi0VNnlJcdjaIpHrvnP3adKSTmHNSw+TEQyl02nl8xM6gQkCQuxf.I4uAvfMfnQfczBm4pBQQUPgcABMKlc6hWxyDm.2.KZMD8OWlo2BAzdMpRP2kRfKaTTYsdomRh+KAdGJ8fHoV161rqdkLnj9mqxpp+MxlDq3tXZ08ch8rEfMaVwbuQt77HzD1ZM+JfrjBzlhnZT3Oj5R3oKsfRJlXhaYFVc0T5SQiGdmCkcZA7Dkdj68rSWi+o207agqRDG0MIX9h3hPJH4Ymtp7SM0O8YyREFCfaVpupRwJDln3+rDkjZoz.vL6EXLrSPajllof6RUgNnh3RGlmL6HZ7JllGGvGPWAnVX+UgSBU.ABkAiDQpVS59WhwOxIsec.FUmdfq1ZEQ2cAOywUMBrMXELZPXsUM3OpbwPrknjHtDhvGoei9WpnVXiMtGgoB1VjJ38iho.sI7mbPIszQQPiA4YWCXp.y3lmzhjtLa155x0i9eMLmkfr9qRIapWTGhGS0tphEW7lflWyqnAD9fjHgPVNgmjpITBW9lDk8Ki5FUodTUSKSEEhQ7teXUc.aeoo3lVnuXyRT00jzngjrpvBEMq4yWAXiIW02wHH.LPW7bY.eOhmj.4EV2uGDaMmNDmpowTHeX23JpOvmuDOCGDN22OV5hgJjAk.FXfBrWDDCoQ.ZjboYZNtPhUZQswBoPnSmjppkGnFbID23.MEgMoUnjV6TPg.okMzhc6ZAeUXCUqoAow0OBLLXpoc.XJN3z535Z0InOTfTAiahEQkYAxVM0mJEYf10AyICTpME1CKQGw0WzB7h3O0Hn8IeoVTMiE1fZJqvuLdHQjZzHEaBlcgaiwBdmrGmlU7jsZ8L10mYuZn.FAdVF1g57xhiFjI.e4paKOca1L19qkccW07D4NjtzJSc5bzIskQ53UBlocJSlZQXoxg.sc9pOHy1y5viLaxSa0g8m9S5J4mwXDvYH+RTtp16Ct58QzXGWjYIzzJlSQKQLRx64Sahw2qXcly0ydHsvgLCVJcrgzY0Ilg9fHyAUgpsvWpHq6jLkFB+cj0JacTtEpqILin89n7rpM.nItUYJhn1J5CHVOck8PXmQXPjbWbC41L9u7.vFTiF6YJMfM2VLeGOuiiBFMfiVJpZcp0qXz3IOPfUz70byrotBcju0zQvh0ZKJvSFxclUitmHSuXZyByyh0LiUr6C192A7wDhBcKaomP3CsdxJ.pvHI+O2gwq2yqX1GMGguf.PKt3XloU5kswriv5pLLJQdIaPTe1VeO.KzTH+jyASKKeX6Hm3DMmXlrHwhgm2HdLM3QJKFGFJ0nPLIBLOVEdLmxJ.lr529sZyFpoCwAfWl.evp3XZlmSQO.vFgJrXWu8YOfVWNInYPPJ104S990eGyHGqPFbipIqJXarqdz0VbQiE.5ejVAJJ.ESfH+UWV+8.Qcs6QqqyyrbcTYtryKGjLbmoiR0tFh4iJta2etgEOqsMHinLl9zU5rfamTEIOIiWDU4nwTgSxEWEdtto.UvCwHb7pnCOPdsBrhO3q+Z65lmkxJFgr8Jent91zp2ARGZ.W3L1pZOBr+L3F53pOGY.jE0DoAXTmdm5a88OWqmp0jLbtLw07l2SyOeGMZ5QJBlA6EnbwpMFiu4EKBEp2aMQhE1XjjKL8sGLGZnZxNP9V0LwMeFwsKQOx1ixAg3JXhA21QdwLEFXffjwz2AfPlPgrx5otVdIULounPWsp.QxyKEWHAOM89ZStEXk0bU7EFZgts5UZLcdr.OyptHSzQwKzYjbalND+6Xt9iKuLjbo9oUWUjWmaLe.vVZ3wk+xbfmDqQTIOr1WsXUwRhFzkJdSMRxUbwBgIHtwQzMRRZfF1mk1nkWivybof0vAPb7LCzKSES9elaFUVK4RY+yK0abGSDgH8KrfJvrgzBw8a7LfWk4WmWGu9OPeX4Chw6dkfnruIlrIhz7JTbEcEoQJcKUqVDNCcXXI27VlTzv7cMy3lyXF21ZF1rG8MskpKhUkLzf41VKk8nW0bIcyFyWddOktrBFVWCVsqSStv1oBqmQE6rNsB2vXLQrtR4ghR7mZSoOnR2u0p56X6QQ85AxohdVktBDmHO4zS8Z1VoPbl.i.usYXYKch3lFNJAX.TrLTMTjWG0DFIuYc.61QTHXE9IDi3vQgX.kRxjJl9.GzZ4XtnzeHKCKHruRVVh+R40UXIQL3GtOGFd2H7F.i2ZdtmHCCKioy1QOV.fKik5j7RpI4Y4qVbdlYpm1Y5uzZIlNpDSbWUNqf.zaV1A.LUhAUdSGPv4g9lclmyQtJHRkcCXNxh77s+17TSK7T84UU30XEl45RH0yj8H8r4hEwV6465L0yhX4MOSt4LORpTWuxLsVj65tHrOzj5qCnN7bJJaBXlaNHAthuz.V2eR6HYst0g4Jr4SHvXtZoE7JQTHpHNiTBSrpxNwCK7ziKDHXs9ttw2r7zRTmR.EAixkrfbAeaI3ciiqbeMC6NFy8u1EV7LJq3qXjFY1K3k7V7Q2frZVrAE1N8wANyijSg+Et.p7pWx3wIGy0Rr5557zDmMJrhMQ+veoh28c7I6DcRntv6T1nEFF6aqP2Ew1TTtCFJC0em5kSdNeU1bEWBMqAFEtKXzY+gb8yhieS0RyR5ROX2jINY6VIYiBFlooBd6IkWLtRkV3WHGNLzT5cE6WJeWwDWXtR9d3KJlvtSowh2h1xKX+x3d5yTXgRMSyKi37L6OrLYO67ureXYxx24ehed47u1A4w7SANswwGSv4iKqeY.xCfe8lyC.pTVcC2yO+aOuyWdAxyO+Gu47Q.5qmcd.76mK.7okydchyAk+8imSzPeqcy.fMWe8+m6LO.3CJiFvxSBe8lymvP9KKpFNefVX3uge48+PE911GSh6dg3cp.ZQ7JmK8dna8LQ36ll539bcKa9m27Pwsa0zTzl64Gxchy9tLetn04+SZRQuHrEt27OWVf5jzN6szdzq4Kvq7KzQkxJutDF+E5GYZ54M2GYgc3t9c3A4egyUKo02KgmT9pM0ezcDeeDFu+tW8eo62pab79i9cm7nksdd3K+9Gur03y78Un6j2299Jbw2NeeEl2c9OQfahuiFHx9OIZfQsLma++gm7j+64d6u3uiFzhdBtlV6+aTd8qVO6ei2+kSlrLs+eMb+LM29a59kdq+AL5c32lh4ca7yKePTvjg8iB8cuuePp7iSw+nUyLY6y9yTQ0+x8i4+ai3gtFYw+i+qM+damhY0Z+zM+9QNAmgr6qs90BWXNUv9Uk0HN6ug91Qgb+2y7Gr3o7A24yEeqILst9qiOgRkl1nvOcm2be3cdmac+WVV9Rk2FSk98gMwKobpqdaaj1BDGdBglxXde6ir+bzP9jxza2MCiz+uVJyGFMBKP7ibfz2eAjpGHd1NZTrK29yRyEvr1DO2TkNXaH2nlpOCfxNao+F1.c1R0YIWEn.ZS9ag+uKJO3F7yvT.GBT1VMR7dRReDbJI1YGfe3ZtDx4f1Z6LlKLVKVxY9874Q9tGH+9KfpKkuw6Fh9cwZLvwMN5GcE1VP16GQs.TYH8sdbQHKV3YVKUhWn.w.vH2O55hdyWEDIJdFqctmw5m6Ybky8L13bOiqdtmw0N2y32bJy.8nbW4axO3ArTo+O.4OHMd.```
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Really appreciate!
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I've rewritten the majority of this script today to make it leaner and better. I've added support for a CC threshold note retrigger (intended for use with breath controllers).
I've removed the various mode buttons as they aren't really needed. I've added new functionality for the sustain pedal - it controls glide (as before) and can also control retrigger (as before) or detached legato (this is the new bit).
I've simplified the velocity > glide rate controls, now there is a separate button to toggle this on or off.
The legato fade time now takes into account the played interval, the speed at which the transition was played, and the velocity.
The trickiest thing with legato scripts (especially complex ones like this) is catching all the instances that can cause hanging notes. I think I've got them all but if you find such an issue please let me know how to reproduce it so I can fix it. And let me know if you find any other bugs or have suggestions to make script more efficient.
Happy New Year!!
https://github.com/davidhealey/HISE-Scripting-Framework/blob/master/modules/legato.js
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@d-healey HI man! trying your legato script! I think it's kind of outdated, got this error:
legato2:! onNoteOn() - Line 15, column 14: Unqualified assignments are not supported anymore. Usevar
orconst var
orreg
for definitions {bGVnYXRvMnxvbk5vdGVPbigpfDQzNnwxNXwxNA==}how can I replace the deprecated assignments?
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@hisefilo Could you show me a snippet?
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@d-healey just use the snippet you posted erlier.
HiseSnippet 5482.3oc67rsbabcjfRB1lvNYs85J693wrhsADIwERQoXckhj5BKSIRSPQmMpTbFLyA.ypAyfclAfBJQU1Oh8CY2+f7x9Er+H9OX2t6y0Yv.RPYIEksBqxxXNW5S28oueNybPbjKOIIJtzBe7QSFxKsvmTt8jvz9a22wOrzt6TZg+gxA7dNoQ26ENCFFvKs0jgNIIbuRKrvEe.NnEV7Rkn+9o6rkSfSnK2zToRGG46x2yefepo0+vlemePv8c73G4OvZzWYycciB2NJHZDfPWrbyRCcbetSO9icvgcgxkF6yOIozBMKu9Z0iedqNu7t0w+1tt5u814206JANO+ji2qd8i815Z8wVK4NJNlGldLL8RKTdg+W3uEJeOO+zn31oNob.lk2JxaR69QmDJV5i8S76.zK7PqRsAbRz78iB7PhG+8tgo73tNtbqoUZ699AdGn3qIk.HefgKeQAW9KJ+HeOec6Ft8mRcvLyvlcuvExhxWJCJ25rQ4VEfdkrvtKIvN.Ih7FE.a5YvLb2V1geTXFLC4DgI9oSrkFNGnay23n6mU9.+T29EiuWn.7E1ndaiuxM+eQ460sK2M0frWp78+sut6zudnxGMCs8Ot71QgovS732sZ5KbwSihmK0w2ST8Z9+GT8JjatfE9VQiu.SCkYhiBB.gFDeqTdPj2OzmyCNaL8II7ibHTwz1tgi4wo3jLRWlk3wiFzAVHqw2dPTTZ+rRX9atCuqynfzicBFY09AaZfDsv63j5TZgup7ZWQ5BIX8eyUPGJi2G9mtKiM8s3yC2eJKDWb9L.+2sh8VBU9BAp74kamFycF3G1qMEjhPLbwxsGkf1xd2ZI6fXdPjiWa+WZMr+xlaMBXWwYa8+bSZot6fnQgYVKIYbHeH2IE18yfdGd3ChiFML+r9o6PxJGECwLAbB6N1ODCQIMi9TbTRRWfbHXkX20Aih6kU46PNnPljsMPMD15CC4AXvSKr.zj.qejyPJVs7AXUY9TVfoefC.UqQtkeOKPisj0dn0P0jEoaa4+v1z1O3Ll2MJdf07ZySSAlVxoGI2G7dSjbmo8YoUkOqba2X+goldPb6ijwzmAmDCrzE9rMJ23xWtB6xri7SC3WmQgHvS8cY6QyhMd85aTeMbD2cTZ+n3qy1wYruG6gbm.9DrcvnJLw0tVilsZrVyVWCaC1u765y8tNq4ZMZdMc66AZ.gIvvevA6Mdc1pr9ooCStdiFmbxI06ENpdTbuFAhAkzn2vfUWudy57v58SGDT4xMpTIl2iE3jj93nTN6VrUacCcS2aLD1+tdVsFySi860C7inG8hKpG+wftKzXSCDP0cwS9X39icBDO0UZJ3Fh0uCOzSnQZlN11dQQOezPnsm9ravZzXKnIliXbAhtRQIUfr6wgft.9lGKJDVK+TAf6E36wwogS+n9bBpJP.RwhAjrBi6C6RwrVMaxfVWE++df8iPOPtl.YWlSHCVPnWOPRSLQyZf7CbM1VjqTvDVBrFzrCQVk2nX72NhQ2.3hAABNpiXhH2HldxfWVCCARhlQrOrI3GBXjGv..6Mox9KZltHsRnF9CXMvAkbBZsCwnN7zS37PftlMHE.if11Ob+C24GO5gGdu1Ob+81Avn01.A9tcYomDImiSLmMLvYBra.qCrLL3eRXCbBmvF.fxOgCl88RflgU1O8afovbAcAuJUZz3AvZ6DD.M.pnrDx1ECbEEmBzRH7CXqafxaeREpM1XmXSiXFuHyhz8pCzxtd64mjVcoskyeoZHNiKjXQlFtrPDFV.mP.cPFlsh6CiMpa2DgIvrn6vHH9BvDakJHWrJ.bDy.wybnZsJ+wJKBRXUuWHrGvqOvA1b3IGx6wegZVqvVp5ctU8Ki.tF8KZQqsTsZ.Vz1dYEnSkEAftXNzt9vQI8qp4K5NTqRsZ2nxhupxqn8gmrakJX7df7bc.fOj62qeZ0VazDFjEmoSZnvRHvSTC2wyaqQooQgUWRz2RqvZtBndASUOdDnUWJ1wyOh7iBio0TfVZ0rPPK5Cm1FV.Wz5bA7Gf5JECapKXRq2zBzTiyEjOBUYJFxTWvjthMRSMNWP9G5GA9lS4CKF5T2LpeEIbUaRPOcwhkFEEj5iqDLSPYzwM0eLmwcb6CRS.Ph5pLZA5x.I0gCOeBsHv5wQKVngyTHZFPYJNBjc8cquTVz94gcPivGMHKN+cgQc.ADzjLZ9SHiPhW5IfX4gNg83UWcCpSXL0akeDUWJABPz+EHYLHYoo61hLQu.CQqeBeAnWJxPDp5R1oonhXNhFcUgDwRALj0YB3VfxLh0YDX8.HZjg38uBwJKs1Ir08bfzpyPqhJmNz74nUOvKRGNZrH.BpPv4ZBVAE7WmQoBdHXBbBqZGNX9zSfefSbvVAtf.MAbeXOcPRAr5G4GR7zB30PWLrOkNihYKmhgaSRLMExeY62lW6ltTA8miYK81BBRVrc.O.xA37UcSqQNYbB0wHfisEPjPNDfHVADnyKlIA57BEARZtZBTLkYSfl9Kl.s6+MCAtllBSllDobkJTcA6QotbE68PwTLTXKpOaEFyHJTgwtaKRDHc+AiFjWU.8hY4KeERFELeLBHOZ.iRHMBPlFnoIrNNIhnyvHCHWkC4PCX.Gig3FcgLwskkk3y9i.pATHmIm.F.iFgxPmM6PM6YtsmePUWxypvGKQCdViLk+hTj+jCMl0vML7uZliwhqC4yDiEnfXqDWOBVBhwBZ9Nrg7XT9xoGGElzCBGPcDq+JfiospAFyndwHwvALs719TLCEwka2lI5T4BWxPDMVnBwXj4gnIBxyJ.Nbb5niEYVwF1OFjVJ.MOzIkWDRhsahCPhgXiB7CVMNgb7ACifnebWZpQ3faMsZkucKJ6vLwlKhTl7xmJBcmi4SOlna4IlvRw0ibCnDwYfugDd.2EcWPg+haRBHRatJmrZ0EreYvzZfT0KhmD9MPbxCGBdIfUjvjDvwrOX.hfgOv13NdzbYN.GWpFSpc0VZp3JfPH4xr5JHrBrWF0sNnKQjQp3JTS+TCq.3QbmDwVMkVDHPFFEO.LYH24wcJA9qS0j3.znAWkfWRPXV.GkCWGf5cBEgZKjYfvxexi29nc2+wsqHSGuM23lOenxyRrj1Z.7NTHQWGgylCchcFv9igTgTekTVe6oSfPzgJ8plj7RK.BMp3GF.Q4y5NJzkB0.vf1sEpSUoYoyGHez6A7vd.AeaVyZhv6U4UfLxbCFFAMjEgtwMEc8NkqADnODouLXeAO5tYypFDUIa33hX7rA6d0YGgw3nIftjrGs6jA.YjgG3GJy9F9OPXT7.gKI1bVCqcfLNlr9XoocpALTLvjwLLm.yx4bEVQaZiF5A1C1RWjBpjYUkn7Jpki1IoMIepxFLe1MAfC++kWFya6dTb1J7l1uL083o9OClTUXpKC9q.hpphHVUwavj+PjcYUC2H6N5Q19EPQ5NJ+xnVoxitHVTR+iRfuPFnl8riOJp6ZjswcWSx+BkToULcLCdEBSsAsiU+.38XVERWZVZ8R.RvBvkU.s99P9nf4AMPtEKgbZFaHYZUAKIihCMqp9usmNhljB0PgTkUEutphOrhdgoMY3mx.e1AzbukNWdXpOYH1b0Zv1lplX3tI3mpopLDz564iE4layZCiNgzWv4QbC0BoJfF5kWrlHnjmZi0VNnlJcdjaIpHrvnP3adKSTmHNSw+TEQyl02nl8xM6gQkCQuxf.I4uAvfMfnQfczBm4pBQQUPgcABMKlc6hWxyDm.2.KZMD8OWlo2BAzdMpRP2kRfKaTTYsdomRh+KAdGJ8fHoV161rqdkLnj9mqxpp+MxlDq3tXZ08ch8rEfMaVwbuQt77HzD1ZM+JfrjBzlhnZT3Oj5R3oKsfRJlXhaYFVc0T5SQiGdmCkcZA7Dkdj68rSWi+o207agqRDG0MIX9h3hPJH4Ymtp7SM0O8YyREFCfaVpupRwJDln3+rDkjZoz.vL6EXLrSPajllof6RUgNnh3RGlmL6HZ7JllGGvGPWAnVX+UgSBU.ABkAiDQpVS59WhwOxIsec.FUmdfq1ZEQ2cAOywUMBrMXELZPXsUM3OpbwPrknjHtDhvGoei9WpnVXiMtGgoB1VjJ38iho.sI7mbPIszQQPiA4YWCXp.y3lmzhjtLa155x0i9eMLmkfr9qRIapWTGhGS0tphEW7lflWyqnAD9fjHgPVNgmjpITBW9lDk8Ki5FUodTUSKSEEhQ7teXUc.aeoo3lVnuXyRT00jzngjrpvBEMq4yWAXiIW02wHH.LPW7bY.eOhmj.4EV2uGDaMmNDmpowTHeX23JpOvmuDOCGDN22OV5hgJjAk.FXfBrWDDCoQ.ZjboYZNtPhUZQswBoPnSmjppkGnFbID23.MEgMoUnjV6TPg.okMzhc6ZAeUXCUqoAow0OBLLXpoc.XJN3z535Z0InOTfTAiahEQkYAxVM0mJEYf10AyICTpME1CKQGw0WzB7h3O0Hn8IeoVTMiE1fZJqvuLdHQjZzHEaBlcgaiwBdmrGmlU7jsZ8L10mYuZn.FAdVF1g57xhiFjI.e4paKOca1L19qkccW07D4NjtzJSc5bzIskQ53UBlocJSlZQXoxg.sc9pOHy1y5viLaxSa0g8m9S5J4mwXDvYH+RTtp16Ct58QzXGWjYIzzJlSQKQLRx64Sahw2qXcly0ydHsvgLCVJcrgzY0Ilg9fHyAUgpsvWpHq6jLkFB+cj0JacTtEpqILin89n7rpM.nItUYJhn1J5CHVOck8PXmQXPjbWbC41L9u7.vFTiF6YJMfM2VLeGOuiiBFMfiVJpZcp0qXz3IOPfUz70byrotBcju0zQvh0ZKJvSFxclUitmHSuXZyByyh0LiUr6C192A7wDhBcKaomP3CsdxJ.pvHI+O2gwq2yqX1GMGguf.PKt3XloU5kswriv5pLLJQdIaPTe1VeO.KzTH+jyASKKeX6Hm3DMmXlrHwhgm2HdLM3QJKFGFJ0nPLIBLOVEdLmxJ.lr529sZyFpoCwAfWl.evp3XZlmSQO.vFgJrXWu8YOfVWNInYPPJ104S990eGyHGqPFbipIqJXarqdz0VbQiE.5ejVAJJ.ESfH+UWV+8.Qcs6QqqyyrbcTYtryKGjLbmoiR0tFh4iJta2etgEOqsMHinLl9zU5rfamTEIOIiWDU4nwTgSxEWEdtto.UvCwHb7pnCOPdsBrhO3q+Z65lmkxJFgr8Jent91zp2ARGZ.W3L1pZOBr+L3F53pOGY.jE0DoAXTmdm5a88OWqmp0jLbtLw07l2SyOeGMZ5QJBlA6EnbwpMFiu4EKBEp2aMQhE1XjjKL8sGLGZnZxNP9V0LwMeFwsKQOx1ixAg3JXhA21QdwLEFXffjwz2AfPlPgrx5otVdIULounPWsp.QxyKEWHAOM89ZStEXk0bU7EFZgts5UZLcdr.OyptHSzQwKzYjbalND+6Xt9iKuLjbo9oUWUjWmaLe.vVZ3wk+xbfmDqQTIOr1WsXUwRhFzkJdSMRxUbwBgIHtwQzMRRZfF1mk1nkWivybof0vAPb7LCzKSES9elaFUVK4RY+yK0abGSDgH8KrfJvrgzBw8a7LfWk4WmWGu9OPeX4Chw6dkfnruIlrIhz7JTbEcEoQJcKUqVDNCcXXI27VlTzv7cMy3lyXF21ZF1rG8MskpKhUkLzf41VKk8nW0bIcyFyWddOktrBFVWCVsqSStv1oBqmQE6rNsB2vXLQrtR4ghR7mZSoOnR2u0p56X6QQ85AxohdVktBDmHO4zS8Z1VoPbl.i.usYXYKch3lFNJAX.TrLTMTjWG0DFIuYc.61QTHXE9IDi3vQgX.kRxjJl9.GzZ4XtnzeHKCKHruRVVh+R40UXIQL3GtOGFd2H7F.i2ZdtmHCCKioy1QOV.fKik5j7RpI4Y4qVbdlYpm1Y5uzZIlNpDSbWUNqf.zaV1A.LUhAUdSGPv4g9lclmyQtJHRkcCXNxh77s+17TSK7T84UU30XEl45RH0yj8H8r4hEwV6465L0yhX4MOSt4LORpTWuxLsVj65tHrOzj5qCnN7bJJaBXlaNHAthuz.V2eR6HYst0g4Jr4SHvXtZoE7JQTHpHNiTBSrpxNwCK7ziKDHXs9ttw2r7zRTmR.EAixkrfbAeaI3ciiqbeMC6NFy8u1EV7LJq3qXjFY1K3k7V7Q2frZVrAE1N8wANyijSg+Et.p7pWx3wIGy0Rr5557zDmMJrhMQ+veoh28c7I6DcRntv6T1nEFF6aqP2Ew1TTtCFJC0em5kSdNeU1bEWBMqAFEtKXzY+gb8yhieS0RyR5ROX2jINY6VIYiBFlooBd6IkWLtRkV3WHGNLzT5cE6WJeWwDWXtR9d3KJlvtSowh2h1xKX+x3d5yTXgRMSyKi37L6OrLYO67ureXYxx24ehed47u1A4w7SANswwGSv4iKqeY.xCfe8lyC.pTVcC2yO+aOuyWdAxyO+Gu47Q.5qmcd.76mK.7okydchyAk+8imSzPeqcy.fMWe8+m6LO.3CJiFvxSBe8lymvP9KKpFNefVX3uge48+PE911GSh6dg3cp.ZQ7JmK8dna8LQ36ll539bcKa9m27Pwsa0zTzl64Gxchy9tLetn04+SZRQuHrEt27OWVf5jzN6szdzq4Kvq7KzQkxJutDF+E5GYZ54M2GYgc3t9c3A4egyUKo02KgmT9pM0ezcDeeDFu+tW8eo62pab79i9cm7nksdd3K+9Gur03y78Un6j2299Jbw2NeeEl2c9OQfahuiFHx9OIZfQsLma++gm7j+64d6u3uiFzhdBtlV6+aTd8qVO6ei2+kSlrLs+eMb+LM29a59kdq+AL5c32lh4ca7yKePTvjg8iB8cuuePp7iSw+nUyLY6y9yTQ0+x8i4+ai3gtFYw+i+qM+damhY0Z+zM+9QNAmgr6qs90BWXNUv9Uk0HN6ug91Qgb+2y7Gr3o7A24yEeqILst9qiOgRkl1nvOcm2be3cdmac+WVV9Rk2FSk98gMwKobpqdaaj1BDGdBglxXde6ir+bzP9jxza2MCiz+uVJyGFMBKP7ibfz2eAjpGHd1NZTrK29yRyEvr1DO2TkNXaH2nlpOCfxNao+F1.c1R0YIWEn.ZS9ag+uKJO3F7yvT.GBT1VMR7dRReDbJI1YGfe3ZtDx4f1Z6LlKLVKVxY9874Q9tGH+9KfpKkuw6Fh9cwZLvwMN5GcE1VP16GQs.TYH8sdbQHKV3YVKUhWn.w.vH2O55hdyWEDIJdFqctmw5m6Ybky8L13bOiqdtmw0N2y32bJy.8nbW4axO3ArTo+O.4OHMd.
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Ah now I see. That snippet and the legato script that goes with it is from 2017! The latest version which I linked to was 2019. So I wouldn't rely on that snippet. Also it seems there was a bug in that snippet, the
reg bendTime
variable seems to be missing from on init. -
@d-healey can you post the link here? Can't find it on forum search (thanks in advance:)
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@hisefilo It's the post before yours - https://forum.hise.audio/topic/228/synthetic-legato/13
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@d-healey oh!!! Sorry. Now it's working! What a great script you've done!!
2 questions.
How can I do to dont kill notes on a chord when you play same time a legato note?
Let's say I play G chord and also note D does a legato to E. Is there a way to keep not legato notes to not be killed?And: What's needed at my end to use part of your script? Shoul I credit you? Should I pay you? Sorry can't totally understand the license model.