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    Synthetic Legato

    Scheduled Pinned Locked Moved Presets / Scripts / Ideas
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    • Christoph HartC
      Christoph Hart
      last edited by

      Nice! The glide time is a bit too long for my taste (or maybe I did not find a way to make them shorter). Also if playing fast passages, the glide mode ignores some notes.

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      • d.healeyD
        d.healey
        last edited by

        The rate knob controls the glide time. I intended it for the odd glide between legato notes rather than playing repeated glides in a row.

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        • Christoph HartC
          Christoph Hart
          last edited by

          You mean something like the octave step in "Somewhere over the rainbow"? :)

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          • d.healeyD
            d.healey
            last edited by

            Not really, more for a smooth portamento on a violin, you just need to play the first and last note of the glide and it will smoothly go between them.

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            • d.healeyD
              d.healey
              last edited by

              I added an update :D same note legato is now possible.

              /**
               * Title: Synthetic Legato v3.5.1
               * Author: David Healey
               * Date: 27/01/2017
               * Modified: 11/04/2017
               * License: GPLv3 - https://www.gnu.org/licenses/gpl-3.0.en.html
              */
              
              reg lastNote = -1;
              reg lastEventId = -1;
              reg retriggerNote = -1;		
              reg lastVelo = 0;
              reg lastTime;
              reg interval;
              reg fadeTime;
              
              reg bendAmount = 0;
              reg bendLookup = []; //Bend amount lookup table - generated on init
              
              reg glideBend; //The bend amount for glides, either 100 or -100 depending on if an up or down glide
              reg glideNote; //Currently sounding note during a glide/trill
              reg rate; //Timer rate for glide/trill
              reg notes = []; //Origin and target notes for glide/trill
              reg count; //Counter for switching between origin and target notes for trill
              
              reg CHORD_THRESHOLD = 25; //If two notes are played within this many milliseconds then it's a chord
              
              //Get all child sample start constant modulators
              const var modulatorNames = Synth.getIdList("Constant"); //Get child constant modulator names
              const var startModulators = []; //For offsetting sample start position
              
              for (modName in modulatorNames)
              {
              	if (Engine.matchesRegex(modName, "(?=.*tart)(?=.*ffset)")) //Sample start offset
              	{
              		startModulators.push(Synth.getModulator(modName));
              	}
              }
              
              //GUI
              
              Content.setHeight(150);
              
              const var btnBypass = Content.addButton("Bypass", 0, 10);
              btnBypass.set("radioGroup", 1);
              
              const var btnLegato = Content.addButton("Legato", 150, 10);
              btnLegato.set("radioGroup", 1);
              
              const var btnGlide = Content.addButton("Glide", 300, 10);
              btnGlide.set("radioGroup", 1);
              
              const var btnTrill = Content.addButton("Trill", 450, 10);
              btnTrill.set("radioGroup", 1);
              
              const var btnWholeStep = Content.addButton("Whole Step Glide", 600, 10);
              btnWholeStep.set("tooltip", "When active each step of a glide will be a whole tone rather than chromatic.");
              
              const var knbBendTm = Content.addKnob("Bend Time", 0, 50);
              knbBendTm.setRange(-50, 50, 0.1);
              knbBendTm.set("suffix", "ms");
              knbBendTm.set("tooltip", "The pitch bend lasts the same duration as the crossfade time by default but can be adjusted with this knob. If the bend time ends up being less than 0 it will automatically (behind the scenes) be set to 10ms.");
              
              const var knbMinBend = Content.addKnob("Min Bend", 150, 50);
              knbMinBend.setRange(0, 100, 1);
              knbMinBend.set("suffix", "ct");
              knbMinBend.set("tooltip", "The amount of pitch bend in cents (ct) for an interval of 1 semitone");
              
              const var knbMaxBend = Content.addKnob("Max Bend", 300, 50);
              knbMaxBend.setRange(0, 100, 1);
              knbMaxBend.set("suffix", "ct");
              knbMaxBend.set("tooltip", "The amount of pitch bend in cents (ct) for an interval of 12 semitones");
              
              const var knbFadeTm = Content.addKnob("Fade Time", 450, 50);
              knbFadeTm.setRange(10, 500, 0.1);
              knbFadeTm.set("suffix", "ms");
              knbFadeTm.set("tooltip", "Maximum crossfade time in milliseconds, the actual time used will vary based on playing speed and velocity.");
              
              const knbFadeOutRatio = Content.addKnob("Fade Out Ratio", 600, 50);
              knbFadeOutRatio.setRange(0, 100, 1);
              knbFadeOutRatio.set("defaultValue", 100);
              knbFadeOutRatio.set("text", "Fade Out Ratio");
              knbFadeOutRatio.set("suffix", "%");
              knbFadeOutRatio.set("tooltip", "Shortens the fade out time to a percentage of the fade time. 100% = the same as fade in time.");
              
              const var knbOffset = Content.addKnob("SS Offset", 0, 100);
              knbOffset.set("tooltip", "The value to set sample start constant modulators to during a legato phrase.");
              
              const var knbRate = Content.addKnob("Rate", 150, 100);
              knbRate.set("mode", "TempoSync");
              knbRate.set("max", 11);
              knbRate.set("tooltip", "Rate for glide and trill timer relative to current tempo. If velocity is selected then the glide time will be based on the played velocity (doesn't apply to trills which will instead play at maximum speed)");
              
              const var btnSameNote = Content.addButton("Same Note Legato", 300, 110);
              btnSameNote.set("tooltip", "When active releasing a note in normal legato mode will retrigger the note that was released with a transition.");
              
              //FUNCTIONS
              /**
               * Sets the sample start offset constant modulators to the given value.
               * @param {number} value Constant modulator value between 0 and 1
               */
              inline function setSSOffset(value)
              {
              	if (startModulators.length > 0)
              	{
              		for (mod in startModulators)
              		{
              			mod.setIntensity(value);
              		}
              	}
              }
              
              /**
               * A lookup table is used for pitch bending. This function fills that lookup table based on the min bend and max bend values.
               * @param  {number} minBend The amount of bend for an interval of 1 semitone
               * @param  {number} maxBend The amount of bend for an interval of 12 semitones
                */
              inline function updateBendLookupTable(minBend, maxBend)
              {
              	for (i = 0; i < 12; i++) //Each semitone
              	{
              		bendLookup[i] = ((i + 1) * (maxBend - minBend)) / 12 + minBend;
              	}
              }
              
              /**
               * The fade time to be used when crossfading legato notes
               * @param  {number} interval Distance between the two notes that will be crossfaded
               * @param  {number} velocity Velocity of one of the note that will be faded in, a higher velocity = shorter fade time
               * @return {number}          Crossfade time in ms
               */
              inline function getFadeTime(interval, velocity)
              {
              	local timeDif = (Engine.getUptime() - lastTime) * 1000; //Get time difference between now and last note
              	local fadeTime = timeDif; //Default fade time is played time difference
              
              	if (timeDif <= knbFadeTm.getValue() * 0.5) fadeTime = knbFadeTm.getValue() * 0.5; //Fade time minimum is 50% of knbFadeTm.getValue() - when playing fast
              	if (timeDif >= knbFadeTm.getValue()) fadeTime = knbFadeTm.getValue();
              
              	fadeTime = fadeTime + (interval * 2); //Adjust the fade time based on the interval size
              
                  if (velocity > 64) fadeTime = fadeTime - (fadeTime * 0.2); //If a harder velocity is played reduce the fade time by 20%
              
              	return fadeTime;
              }
              
              /**
               * Returns the timer rate for glides and trills.
               * @param  {number} interval [The distance between the two notes that will be glided/trilled]
               * @param  {number} velocity [A velocity value for velocity based glide rates]
               * @return {number}          [Timer rate]
               */
              inline function getRate(interval, velocity)
              {
              	reg rate = knbRate.getValue(); //Get rate knob value
              
              	if (btnTrill.getValue()) //Trill
              	{
              		if (rate > knbRate.get("max")) rate = max-1; //Cap rate at max rate
              		rate = Engine.getMilliSecondsForTempo(rate) / 1000;
              	}
              	else //Glide
              	{
              		//If rate knob is set to the maximum then the actual rate will be determined by velocity
              		if (rate == knbRate.get("max"))
              		{
              			rate = Math.floor((velocity / (knbRate.get("max") - 1)));
              
              			if (rate > knbRate.get("max")) rate = max-1; //Cap rate at max rate
              		}
              
              		rate = (Engine.getMilliSecondsForTempo(rate) / 1000) / interval; //Get rate based on host tempo and selected knob value		
              	}
              
              	if (rate < 0.04) rate = 0.04; //Cap lowest rate at timer's minimum
              
              	return rate;
              }
              
              function onNoteOn()
              {
              	if (!btnBypass.getValue())
              	{
              		Synth.stopTimer();
              
              		if ((Engine.getUptime() - lastTime) * 1000 > CHORD_THRESHOLD) //Not a chord
              		{
              			Message.ignoreEvent(true);
              
              			if (lastNote != -1) //First note of phrase has already been played
              			{
              				interval = Math.abs(Message.getNoteNumber() - lastNote); //Get played interval
              				fadeTime = getFadeTime(interval, Message.getVelocity()); //Get fade time
              				bendTime = fadeTime + knbBendTm.getValue(); //Get bend time
              				if (bendTime < 10) bendTime = 10; //Bend time can't be less than 10ms
              
              				//Get bend amount
              				bendAmount = 0;
              				if (interval != 0) //Same note legato
              				{
              					interval > 12 ? bendAmount = bendLookup[11] : bendAmount = bendLookup[interval - 1]; //Get bend amount from lookup table
              					if (lastNote > Message.getNoteNumber()) bendAmount = -bendAmount; //Invert bend amount for down interval
              				}
              
              				setSSOffset(knbOffset.getValue()); //Set sample start offset modulators
              
              				if (btnGlide.getValue() || btnTrill.getValue()) //Glide mode 
              				{
              					count = 0; //Reset count, for trills
              					notes[0] = lastNote; //Origin
              					notes[1] = Message.getNoteNumber(); //Target
              					glideNote = lastNote; //First glide note is the same as the origin
              					lastVelo = Message.getVelocity();
              
              					rate = getRate(Math.abs(notes[0] - notes[1]), lastVelo);
              
              					Synth.startTimer(rate);
              				}
              				else //Legato mode
              				{
              					Synth.addVolumeFade(lastEventId, fadeTime / 100 * knbFadeOutRatio.getValue(), -100); //Fade out old note
              					Synth.addPitchFade(lastEventId, bendTime / 100 * knbFadeOutRatio.getValue(), 0, Message.getFineDetune() + bendAmount); //Pitch fade old note
              
              					retriggerNote = lastNote;
              
              					lastEventId = Synth.playNote(Message.getNoteNumber() + Message.getTransposeAmount(), Message.getVelocity()); //Play new note
              					Synth.addPitchFade(lastEventId, 0, Message.getCoarseDetune(), Message.getFineDetune()); //Pass on any message detuning to new note
              
              					Synth.addVolumeFade(lastEventId, 0, -99); //Set new note's initial volume
              					Synth.addVolumeFade(lastEventId, fadeTime, 0); //Fade in new note
              					Synth.addPitchFade(lastEventId, 0, Message.getCoarseDetune(), Message.getFineDetune() - bendAmount); //Set new note's initial detuning
              					Synth.addPitchFade(lastEventId, bendTime, Message.getCoarseDetune(), Message.getFineDetune()); //Pitch fade new note to 0 (or fineDetune)		
              				}
              			}
              			else //First note of phrase
              			{
              				lastEventId = Synth.playNote(Message.getNoteNumber() + Message.getTransposeAmount(), Message.getVelocity()); //Play new note
              				Synth.addPitchFade(lastEventId, 0, Message.getCoarseDetune(), Message.getFineDetune()); //Pass on any message detuning to new note
              			}
              
              			lastNote = Message.getNoteNumber();
              			lastVelo = Message.getVelocity();
              			lastTime = Engine.getUptime();
              		}
              	}
              }
              
              function onNoteOff()
              {
              	if (!btnBypass.getValue())
              	{
              		Synth.stopTimer();
              
              		if (Message.getNoteNumber() == retriggerNote)
              		{
              			retriggerNote = -1;
              		}
              
              		//Legato mode active and same note legato button enabled
              		if (btnLegato.getValue() && btnSameNote.getValue())
              		{
              			retriggerNote = lastNote; //Retrigger note becomes the last note
              		}
              
              		if (Message.getNoteNumber() == lastNote)
              		{
              			Message.ignoreEvent(true);
              
              			if (retriggerNote != -1)
              			{
              				Synth.addVolumeFade(lastEventId, fadeTime / 100 * knbFadeOutRatio.getValue(), -100); //Fade out old note
              				Synth.addPitchFade(lastEventId, bendTime / 100 * knbFadeOutRatio.getValue(), 0, Message.getFineDetune() + bendAmount); //Pitch fade old note
              
              				lastEventId = Synth.playNote(retriggerNote, lastVelo);
              				Synth.addVolumeFade(lastEventId, 0, -99); //Set new note's initial volume
              				Synth.addVolumeFade(lastEventId, fadeTime, 0); //Fade in new note
              
              				lastNote = retriggerNote;
              				retriggerNote = -1;
              			}
              			else
              			{
              				Synth.noteOffByEventId(lastEventId);
              				lastEventId = -1;
              				lastNote = -1;
              				setSSOffset(1); //Reset sample start offset modulators
              			}
              		}
              	}
              	else //Script is bypassed
              	{
              		//Turn off any hanging notes
              		if (lastEventId != -1)
              		{
              			Synth.noteOffByEventId(lastEventId);
              			lastEventId = -1;
              			lastNote = -1;
              			setSSOffset(1); //Reset sample start offset modulators
              		}
              	}
              }
              
              function onController()
              {
              }
              
              function onTimer()
              {
              	if (!btnBypass.getValue())
              	{
              		if (btnGlide.getValue()) //Glide
              		{
              			notes[1] > notes[0] ? glideNote++ : glideNote--; //Increment/decrement the glideNote number by 1 (a half step)
              
              			//If the whole step button is enabled then increment/decrement the glideNote by another half step
              			if (btnWholeStep.getValue())
              			{
              				notes[1] > notes[0] ? glideNote++ : glideNote--;
              			}
              
              			//If glide has not completed - i.e. it hasn't reached the target note yet
              			if (lastEventId != -1 && notes[0] != -1 && ((notes[1] > notes[0] && glideNote <= notes[1]) || (notes[1] < notes[0] && glideNote >= notes[1])))
              			{
              				glideBend = 100;
              				if (notes[0] > notes[1]) glideBend = -glideBend;
              			}
              			else 
              			{
              				notes[0] = notes[1]; //Origin becomes target
              				glideNote = notes[1];
              				Synth.stopTimer();
              			}
              		}
              		else if (btnTrill.getValue()) //Trill
              		{
              			count = 1-count; //Toggle count - to switch between origin and target notes
              			glideNote = notes[count];
              			glideBend = bendAmount; //Trill uses same bend settings as normal legato
              		}
              
              		if (Synth.isTimerRunning()) //Timer may have been stopped if glide target reached, so check before proceeding
              		{
              			Synth.addPitchFade(lastEventId, rate*1000, 0, glideBend); //Pitch fade old note to bend amount
              			Synth.addVolumeFade(lastEventId, rate*1000, -100); //Fade out last note
              
              			lastEventId = Synth.playNote(glideNote, lastVelo); //Play new note
              
              			Synth.addVolumeFade(lastEventId, 0, -99); //Set new note's initial volume
              			Synth.addVolumeFade(lastEventId, rate*1000, 0); //Fade in new note
              			Synth.addPitchFade(lastEventId, 0, 0, -glideBend); //Set new note's initial detuning
              			Synth.addPitchFade(lastEventId, rate*1000, 0, 0); //Pitch fade new note to 0
              		}
              	}
              }
              
              function onControl(number, value)
              {
              	switch (number)
              	{
              		case btnBypass: case btnLegato: case btnGlide: case btnTrill:
              			Synth.stopTimer();
              		break;
              
              		case knbMaxBend:
              			updateBendLookupTable(knbMinBend.getValue(), knbMaxBend.getValue()); //Update the bend amount lookup table
              		break;
              
              		case knbFadeTm:
              			fadeTime = value; //Default fade time
              		break;
              
              		case knbRate:
              			//If timer's already started then update its Rate
              			if (Synth.isTimerRunning())
              			{
              				rate = getRate(Math.abs(notes[0] - notes[1]), lastVelo);
              				Synth.startTimer(rate);
              			} 
              
              			knbRate.set("text", "Rate"); //Default
              			if (knbRate.getValue() == knbRate.get("max"))
              			{
              				knbRate.set("text", "Velocity");
              			}
              		break;
              
              		case btnSameNote:
              
              			if (value == 0 && !Synth.isKeyDown(lastNote) && lastEventId != -1)
              			{
              				Synth.noteOffByEventId(lastEventId);
              				lastEventId = -1;
              				lastNote = -1;
              			}
              
              			retriggerNote = -1;
              
              		break;
              	}
              }
              1 Reply Last reply Reply Quote 0
              • d.healeyD
                d.healey
                last edited by

                Here's a play test from an instrument I'm working on - another woodwind library :p - I've set it up so the front end script controls the legato script, I have the sustain pedal activating the same note legato or the glide depending on if I'm playing a legato transition or not.

                1 Reply Last reply Reply Quote 6
                • M
                  MIDIculous
                  last edited by

                  This is great for acoustic and woodwind sounds. I wonder how this would sound with traditional Synth lead and synth bass sounds. Could this be tweaked to accommodate the traditional Moog type synth legato and portamento functions?

                  Also does it work with polyphonic material?

                  That's one of the things missing from Hise is a good Poly/Mono portamento glide function. That was very smart to include a formant shaper to it, so it sounds realistic.

                  1 Reply Last reply Reply Quote 1
                  • d.healeyD
                    d.healey
                    last edited by

                    It's monophonic only although it automatically detects when a chord is played and switches to a standard sustain polyphonic mode. The glide works by playing all of the samples in between the first and last note so it retains the natural formants and only does a pitch bend between each semi-tone. I'm not sure how this would work with a synth but you can try it out and let me know :)

                    1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey
                      last edited by

                      This post is deleted!
                      1 Reply Last reply Reply Quote 0
                      • d.healeyD
                        d.healey
                        last edited by

                        I've added an update to this script, just improving some of the code around the glide rate stuff, nothing major. I'm also posting an example project (HISE snippet) below - you'll need to add your own samples, and give them some s.mod time for the start offset to work.

                        /**
                         * Title: Synthetic Legato v3.5.3
                         * Author: David Healey
                         * Date: 27/01/2017
                         * Modified: 02/07/2017
                         * License: GPLv3 - https://www.gnu.org/licenses/gpl-3.0.en.html
                        */
                        
                        reg lastNote = -1;
                        reg lastEventId = -1;
                        reg retriggerNote = -1;		
                        reg lastVelo = 0;
                        reg lastTime;
                        reg interval;
                        reg fadeTime;
                        
                        reg bendAmount = 0;
                        reg bendLookup = []; //Bend amount lookup table - generated on init
                        
                        reg glideBend; //The bend amount for glides, either 100 or -100 depending on if an up or down glide
                        reg glideNote; //Currently sounding note during a glide/trill
                        reg rate; //Timer rate for glide/trill
                        reg notes = []; //Origin and target notes for glide/trill
                        reg count; //Counter for switching between origin and target notes for trill
                        
                        reg CHORD_THRESHOLD = 25; //If two notes are played within this many milliseconds then it's a chord
                        
                        //Get all child sample start constant modulators
                        const var modulatorNames = Synth.getIdList("Constant"); //Get child constant modulator names
                        const var startModulators = []; //For offsetting sample start position
                        
                        for (modName in modulatorNames)
                        {
                        	if (Engine.matchesRegex(modName, "(?=.*tart)(?=.*ffset)")) //Sample start offset
                        	{
                        		startModulators.push(Synth.getModulator(modName));
                        	}
                        }
                        
                        //GUI
                        
                        Content.setHeight(150);
                        
                        const var btnBypass = Content.addButton("Bypass", 0, 10);
                        btnBypass.set("radioGroup", 1);
                        
                        const var btnLegato = Content.addButton("Legato", 150, 10);
                        btnLegato.set("radioGroup", 1);
                        
                        const var btnGlide = Content.addButton("Glide", 300, 10);
                        btnGlide.set("radioGroup", 1);
                        
                        const var btnTrill = Content.addButton("Trill", 450, 10);
                        btnTrill.set("radioGroup", 1);
                        
                        const var btnWholeStep = Content.addButton("Whole Step Glide", 600, 10);
                        btnWholeStep.set("tooltip", "When active each step of a glide will be a whole tone rather than chromatic.");
                        
                        const var knbBendTm = Content.addKnob("Bend Time", 0, 50);
                        knbBendTm.setRange(-50, 50, 0.1);
                        knbBendTm.set("suffix", "ms");
                        knbBendTm.set("tooltip", "The pitch bend lasts the same duration as the crossfade time by default but can be adjusted with this knob. If the bend time ends up being less than 0 it will automatically (behind the scenes) be set to 10ms.");
                        
                        const var knbMinBend = Content.addKnob("Min Bend", 150, 50);
                        knbMinBend.setRange(0, 100, 1);
                        knbMinBend.set("suffix", "ct");
                        knbMinBend.set("tooltip", "The amount of pitch bend in cents (ct) for an interval of 1 semitone");
                        
                        const var knbMaxBend = Content.addKnob("Max Bend", 300, 50);
                        knbMaxBend.setRange(0, 100, 1);
                        knbMaxBend.set("suffix", "ct");
                        knbMaxBend.set("tooltip", "The amount of pitch bend in cents (ct) for an interval of 12 semitones");
                        
                        const var knbFadeTm = Content.addKnob("Fade Time", 450, 50);
                        knbFadeTm.setRange(10, 500, 0.1);
                        knbFadeTm.set("suffix", "ms");
                        knbFadeTm.set("tooltip", "Maximum crossfade time in milliseconds, the actual time used will vary based on playing speed and velocity.");
                        
                        const knbFadeOutRatio = Content.addKnob("Fade Out Ratio", 600, 50);
                        knbFadeOutRatio.setRange(0, 100, 1);
                        knbFadeOutRatio.set("defaultValue", 100);
                        knbFadeOutRatio.set("text", "Fade Out Ratio");
                        knbFadeOutRatio.set("suffix", "%");
                        knbFadeOutRatio.set("tooltip", "Shortens the fade out time to a percentage of the fade time. 100% = the same as fade in time.");
                        
                        const var knbOffset = Content.addKnob("SS Offset", 0, 100);
                        knbOffset.set("tooltip", "The value to set sample start constant modulators to during a legato phrase.");
                        
                        const var knbRate = Content.addKnob("Rate", 150, 100);
                        knbRate.set("mode", "TempoSync");
                        knbRate.set("max", 11);
                        knbRate.set("tooltip", "Rate for glide and trill timer relative to current tempo. If velocity is selected then the glide time will be based on the played velocity (doesn't apply to trills which will instead play at maximum speed)");
                        
                        const var btnSameNote = Content.addButton("Same Note Legato", 300, 110);
                        btnSameNote.set("tooltip", "When active releasing a note in normal legato mode will retrigger the note that was released with a transition.");
                        
                        //FUNCTIONS
                        /**
                         * Sets the sample start offset constant modulators to the given value.
                         * @param {number} value Constant modulator value between 0 and 1
                         */
                        inline function setSSOffset(value)
                        {
                        	if (startModulators.length > 0)
                        	{
                        		for (mod in startModulators)
                        		{
                        			mod.setIntensity(value);
                        		}
                        	}
                        }
                        
                        /**
                         * A lookup table is used for pitch bending. This function fills that lookup table based on the min bend and max bend values.
                         * @param  {number} minBend The amount of bend for an interval of 1 semitone
                         * @param  {number} maxBend The amount of bend for an interval of 12 semitones
                          */
                        inline function updateBendLookupTable(minBend, maxBend)
                        {
                        	for (i = 0; i < 12; i++) //Each semitone
                        	{
                        		bendLookup[i] = ((i + 1) * (maxBend - minBend)) / 12 + minBend;
                        	}
                        }
                        
                        /**
                         * The fade time to be used when crossfading legato notes
                         * @param  {number} interval Distance between the two notes that will be crossfaded
                         * @param  {number} velocity Velocity of one of the note that will be faded in, a higher velocity = shorter fade time
                         * @return {number}          Crossfade time in ms
                         */
                        inline function getFadeTime(interval, velocity)
                        {
                        	local timeDif = (Engine.getUptime() - lastTime) * 1000; //Get time difference between now and last note
                        	local fadeTime = timeDif; //Default fade time is played time difference
                        
                        	if (timeDif <= knbFadeTm.getValue() * 0.5) fadeTime = knbFadeTm.getValue() * 0.5; //Fade time minimum is 50% of knbFadeTm.getValue() - when playing fast
                        	if (timeDif >= knbFadeTm.getValue()) fadeTime = knbFadeTm.getValue();
                        
                        	fadeTime = fadeTime + (interval * 2); //Adjust the fade time based on the interval size
                        
                            if (velocity > 64) fadeTime = fadeTime - (fadeTime * 0.2); //If a harder velocity is played reduce the fade time by 20%
                        
                        	return fadeTime;
                        }
                        
                        /**
                         * Returns the timer rate for glides and trills.
                         * @param  {number} interval [The distance between the two notes that will be glided/trilled]
                         * @param  {number} velocity [A velocity value for velocity based glide rates]
                         * @return {number}          [Timer rate]
                         */
                        inline function getRate(interval, velocity)
                        {
                        	reg rate = knbRate.getValue(); //Get rate knob value
                        
                        	//If rate knob is set to the maximum then the actual rate will be determined by velocity
                        	if (rate == knbRate.get("max"))
                        	{
                        		rate = Math.min(knbRate.get("max")-1, Math.floor((velocity / (knbRate.get("max") - 1)))); //Capped rate at max rate
                        	}
                        
                        	rate = Engine.getMilliSecondsForTempo(rate) / 1000; //Rate to milliseconds for timer
                        
                        	if (btnGlide.getValue()) rate = rate / interval; //For glides rate is per step
                        
                        	if (rate < 0.04) rate = 0.04; //Cap lowest rate at timer's minimum
                        
                        	return rate;
                        }
                        
                        function onNoteOn()
                        {
                        	if (!btnBypass.getValue())
                        	{
                        		Synth.stopTimer();
                        
                        		if ((Engine.getUptime() - lastTime) * 1000 > CHORD_THRESHOLD) //Not a chord
                        		{
                        			Message.ignoreEvent(true);
                        
                        			if (lastNote != -1) //First note of phrase has already been played
                        			{
                        				interval = Math.abs(Message.getNoteNumber() - lastNote); //Get played interval
                        				fadeTime = getFadeTime(interval, Message.getVelocity()); //Get fade time
                        				bendTime = fadeTime + knbBendTm.getValue(); //Get bend time
                        				if (bendTime < 10) bendTime = 10; //Bend time can't be less than 10ms
                        
                        				//Get bend amount
                        				bendAmount = 0;
                        				if (interval != 0) //Same note legato
                        				{
                        					interval > 12 ? bendAmount = bendLookup[11] : bendAmount = bendLookup[interval - 1]; //Get bend amount from lookup table
                        					if (lastNote > Message.getNoteNumber()) bendAmount = -bendAmount; //Invert bend amount for down interval
                        				}
                        
                        				setSSOffset(knbOffset.getValue()); //Set sample start offset modulators
                        
                        				if (btnGlide.getValue() || btnTrill.getValue()) //Glide mode 
                        				{
                        					count = 0; //Reset count, for trills
                        					notes[0] = lastNote; //Origin
                        					notes[1] = Message.getNoteNumber(); //Target
                        					glideNote = lastNote; //First glide note is the same as the origin
                        					lastVelo = Message.getVelocity();
                        
                        					rate = getRate(Math.abs(notes[0] - notes[1]), lastVelo);
                        
                        					Synth.startTimer(rate);
                        				}
                        				else //Legato mode
                        				{
                        					Synth.addVolumeFade(lastEventId, fadeTime / 100 * knbFadeOutRatio.getValue(), -100); //Fade out old note
                        					Synth.addPitchFade(lastEventId, bendTime / 100 * knbFadeOutRatio.getValue(), 0, Message.getFineDetune() + bendAmount); //Pitch fade old note
                        
                        					retriggerNote = lastNote;
                        
                        					lastEventId = Synth.playNote(Message.getNoteNumber() + Message.getTransposeAmount(), Message.getVelocity()); //Play new note
                        					Synth.addPitchFade(lastEventId, 0, Message.getCoarseDetune(), Message.getFineDetune()); //Pass on any message detuning to new note
                        
                        					Synth.addVolumeFade(lastEventId, 0, -99); //Set new note's initial volume
                        					Synth.addVolumeFade(lastEventId, fadeTime, 0); //Fade in new note
                        					Synth.addPitchFade(lastEventId, 0, Message.getCoarseDetune(), Message.getFineDetune() - bendAmount); //Set new note's initial detuning
                        					Synth.addPitchFade(lastEventId, bendTime, Message.getCoarseDetune(), Message.getFineDetune()); //Pitch fade new note to 0 (or fineDetune)		
                        				}
                        			}
                        			else //First note of phrase
                        			{
                        				lastEventId = Synth.playNote(Message.getNoteNumber() + Message.getTransposeAmount(), Message.getVelocity()); //Play new note
                        				Synth.addPitchFade(lastEventId, 0, Message.getCoarseDetune(), Message.getFineDetune()); //Pass on any message detuning to new note
                        			}
                        
                        			lastNote = Message.getNoteNumber();
                        			lastVelo = Message.getVelocity();
                        			lastTime = Engine.getUptime();
                        		}
                        	}
                        }
                        
                        function onNoteOff()
                        {
                        	if (!btnBypass.getValue())
                        	{
                        		Synth.stopTimer();
                        
                        		if (Message.getNoteNumber() == retriggerNote)
                        		{
                        			retriggerNote = -1;
                        		}
                        
                        		//Legato mode active and same note legato button enabled
                        		if (btnLegato.getValue() && btnSameNote.getValue())
                        		{
                        			retriggerNote = lastNote; //Retrigger note becomes the last note
                        		}
                        
                        		if (Message.getNoteNumber() == lastNote)
                        		{
                        			Message.ignoreEvent(true);
                        
                        			if (retriggerNote != -1)
                        			{
                        				Synth.addVolumeFade(lastEventId, fadeTime / 100 * knbFadeOutRatio.getValue(), -100); //Fade out old note
                        				Synth.addPitchFade(lastEventId, bendTime / 100 * knbFadeOutRatio.getValue(), 0, Message.getFineDetune() + bendAmount); //Pitch fade old note
                        
                        				lastEventId = Synth.playNote(retriggerNote, lastVelo);
                        				Synth.addVolumeFade(lastEventId, 0, -99); //Set new note's initial volume
                        				Synth.addVolumeFade(lastEventId, fadeTime, 0); //Fade in new note
                        
                        				lastNote = retriggerNote;
                        				retriggerNote = -1;
                        			}
                        			else
                        			{
                        				Synth.noteOffByEventId(lastEventId);
                        				lastEventId = -1;
                        				lastNote = -1;
                        				setSSOffset(1); //Reset sample start offset modulators
                        			}
                        		}
                        	}
                        	else //Script is bypassed
                        	{
                        		//Turn off any hanging notes
                        		if (lastEventId != -1)
                        		{
                        			Synth.noteOffByEventId(lastEventId);
                        			lastEventId = -1;
                        			lastNote = -1;
                        			setSSOffset(1); //Reset sample start offset modulators
                        		}
                        	}
                        }
                        
                        function onController()
                        {
                        	
                        }
                        function onTimer()
                        {
                        	if (!btnBypass.getValue())
                        	{
                        		if (btnGlide.getValue()) //Glide
                        		{
                        			notes[1] > notes[0] ? glideNote++ : glideNote--; //Increment/decrement the glideNote number by 1 (a half step)
                        
                        			//If the whole step button is enabled then increment/decrement the glideNote by another half step
                        			if (btnWholeStep.getValue())
                        			{
                        				notes[1] > notes[0] ? glideNote++ : glideNote--;
                        			}
                        
                        			//If glide has not completed - i.e. it hasn't reached the target note yet
                        			if (lastEventId != -1 && notes[0] != -1 && ((notes[1] > notes[0] && glideNote <= notes[1]) || (notes[1] < notes[0] && glideNote >= notes[1])))
                        			{
                        				glideBend = 100;
                        				if (notes[0] > notes[1]) glideBend = -glideBend;
                        			}
                        			else 
                        			{
                        				notes[0] = notes[1]; //Origin becomes target
                        				glideNote = notes[1];
                        				Synth.stopTimer();
                        			}
                        		}
                        		else if (btnTrill.getValue()) //Trill
                        		{
                        			count = 1-count; //Toggle count - to switch between origin and target notes
                        			glideNote = notes[count];
                        			glideBend = bendAmount; //Trill uses same bend settings as normal legato
                        		}
                        
                        		if (Synth.isTimerRunning()) //Timer may have been stopped if glide target reached, so check before proceeding
                        		{
                        			Synth.addPitchFade(lastEventId, rate*1000, 0, glideBend); //Pitch fade old note to bend amount
                        			Synth.addVolumeFade(lastEventId, rate*1000, -100); //Fade out last note
                        
                        			lastEventId = Synth.playNote(glideNote, lastVelo); //Play new note
                        
                        			Synth.addVolumeFade(lastEventId, 0, -99); //Set new note's initial volume
                        			Synth.addVolumeFade(lastEventId, rate*1000, 0); //Fade in new note
                        			Synth.addPitchFade(lastEventId, 0, 0, -glideBend); //Set new note's initial detuning
                        			Synth.addPitchFade(lastEventId, rate*1000, 0, 0); //Pitch fade new note to 0
                        		}
                        	}
                        }
                        
                        function onControl(number, value)
                        {
                        	switch (number)
                        	{
                        		case btnBypass: case btnLegato: case btnGlide: case btnTrill:
                        			Synth.stopTimer();
                        			btnSameNote.setValue(0);
                        		break;
                        
                        		case knbMaxBend:
                        			updateBendLookupTable(knbMinBend.getValue(), knbMaxBend.getValue()); //Update the bend amount lookup table
                        		break;
                        
                        		case knbFadeTm:
                        			fadeTime = value; //Default fade time
                        		break;
                        
                        		case knbRate:
                        			//If timer's already started then update its Rate
                        			if (Synth.isTimerRunning())
                        			{
                        				rate = getRate(Math.abs(notes[0] - notes[1]), lastVelo);
                        				Synth.startTimer(rate);
                        			} 
                        
                        			knbRate.set("text", "Rate"); //Default
                        			if (knbRate.getValue() == knbRate.get("max"))
                        			{
                        				knbRate.set("text", "Velocity");
                        			}
                        		break;
                        
                        		case btnSameNote:
                        
                        			if (value == 0 && !Synth.isKeyDown(lastNote) && lastEventId != -1)
                        			{
                        				Synth.noteOffByEventId(lastEventId);
                        				lastEventId = -1;
                        				lastNote = -1;
                        			}
                        
                        			retriggerNote = -1;
                        
                        		break;
                        	}
                        }
                        
                        HiseSnippet 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.lr529sZyFpoCwAfWl.evp3XZlmSQO.vFgJrXWu8YOfVWNInYPPJ104S990eGyHGqPFbipIqJXarqdz0VbQiE.5ejVAJJ.ESfH+UWV+8.Qcs6QqqyyrbcTYtryKGjLbmoiR0tFh4iJta2etgEOqsMHinLl9zU5rfamTEIOIiWDU4nwTgSxEWEdtto.UvCwHb7pnCOPdsBrhO3q+Z65lmkxJFgr8Jent91zp2ARGZ.W3L1pZOBr+L3F53pOGY.jE0DoAXTmdm5a88OWqmp0jLbtLw07l2SyOeGMZ5QJBlA6EnbwpMFiu4EKBEp2aMQhE1XjjKL8sGLGZnZxNP9V0LwMeFwsKQOx1ixAg3JXhA21QdwLEFXffjwz2AfPlPgrx5otVdIULounPWsp.QxyKEWHAOM89ZStEXk0bU7EFZgts5UZLcdr.OyptHSzQwKzYjbalND+6Xt9iKuLjbo9oUWUjWmaLe.vVZ3wk+xbfmDqQTIOr1WsXUwRhFzkJdSMRxUbwBgIHtwQzMRRZfF1mk1nkWivybof0vAPb7LCzKSES9elaFUVK4RY+yK0abGSDgH8KrfJvrgzBw8a7LfWk4WmWGu9OPeX4Chw6dkfnruIlrIhz7JTbEcEoQJcKUqVDNCcXXI27VlTzv7cMy3lyXF21ZF1rG8MskpKhUkLzf41VKk8nW0bIcyFyWddOktrBFVWCVsqSStv1oBqmQE6rNsB2vXLQrtR4ghR7mZSoOnR2u0p56X6QQ85AxohdVktBDmHO4zS8Z1VoPbl.i.usYXYKch3lFNJAX.TrLTMTjWG0DFIuYc.61QTHXE9IDi3vQgX.kRxjJl9.GzZ4XtnzeHKCKHruRVVh+R40UXIQL3GtOGFd2H7F.i2ZdtmHCCKioy1QOV.fKik5j7RpI4Y4qVbdlYpm1Y5uzZIlNpDSbWUNqf.zaV1A.LUhAUdSGPv4g9lclmyQtJHRkcCXNxh77s+17TSK7T84UU30XEl45RH0yj8H8r4hEwV6465L0yhX4MOSt4LORpTWuxLsVj65tHrOzj5qCnN7bJJaBXlaNHAthuz.V2eR6HYst0g4Jr4SHvXtZoE7JQTHpHNiTBSrpxNwCK7ziKDHXs9ttw2r7zRTmR.EAixkrfbAeaI3ciiqbeMC6NFy8u1EV7LJq3qXjFY1K3k7V7Q2frZVrAE1N8wANyijSg+Et.p7pWx3wIGy0Rr5557zDmMJrhMQ+veoh28c7I6DcRntv6T1nEFF6aqP2Ew1TTtCFJC0em5kSdNeU1bEWBMqAFEtKXzY+gb8yhieS0RyR5ROX2jINY6VIYiBFlooBd6IkWLtRkV3WHGNLzT5cE6WJeWwDWXtR9d3KJlvtSowh2h1xKX+x3d5yTXgRMSyKi37L6OrLYO67ureXYxx24ehed47u1A4w7SANswwGSv4iKqeY.xCfe8lyC.pTVcC2yO+aOuyWdAxyO+Gu47Q.5qmcd.76mK.7okydchyAk+8imSzPeqcy.fMWe8+m6LO.3CJiFvxSBe8lymvP9KKpFNefVX3uge48+PE911GSh6dg3cp.ZQ7JmK8dna8LQ36ll539bcKa9m27Pwsa0zTzl64Gxchy9tLetn04+SZRQuHrEt27OWVf5jzN6szdzq4Kvq7KzQkxJutDF+E5GYZ54M2GYgc3t9c3A4egyUKo02KgmT9pM0ezcDeeDFu+tW8eo62pab79i9cm7nksdd3K+9Gur03y78Un6j2299Jbw2NeeEl2c9OQfahuiFHx9OIZfQsLma++gm7j+64d6u3uiFzhdBtlV6+aTd8qVO6ei2+kSlrLs+eMb+LM29a59kdq+AL5c32lh4ca7yKePTvjg8iB8cuuePp7iSw+nUyLY6y9yTQ0+x8i4+ai3gtFYw+i+qM+damhY0Z+zM+9QNAmgr6qs90BWXNUv9Uk0HN6ug91Qgb+2y7Gr3o7A24yEeqILst9qiOgRkl1nvOcm2be3cdmac+WVV9Rk2FSk98gMwKobpqdaaj1BDGdBglxXde6ir+bzP9jxza2MCiz+uVJyGFMBKP7ibfz2eAjpGHd1NZTrK29yRyEvr1DO2TkNXaH2nlpOCfxNao+F1.c1R0YIWEn.ZS9ag+uKJO3F7yvT.GBT1VMR7dRReDbJI1YGfe3ZtDx4f1Z6LlKLVKVxY9874Q9tGH+9KfpKkuw6Fh9cwZLvwMN5GcE1VP16GQs.TYH8sdbQHKV3YVKUhWn.w.vH2O55hdyWEDIJdFqctmw5m6Ybky8L13bOiqdtmw0N2y32bJy.8nbW4axO3ArTo+O.4OHMd.```
                        1 Reply Last reply Reply Quote 1
                        • Evan C.E
                          Evan C.
                          last edited by

                          Really appreciate!

                          1 Reply Last reply Reply Quote 1
                          • d.healeyD
                            d.healey
                            last edited by

                            I've rewritten the majority of this script today to make it leaner and better. I've added support for a CC threshold note retrigger (intended for use with breath controllers).

                            I've removed the various mode buttons as they aren't really needed. I've added new functionality for the sustain pedal - it controls glide (as before) and can also control retrigger (as before) or detached legato (this is the new bit).

                            I've simplified the velocity > glide rate controls, now there is a separate button to toggle this on or off.

                            The legato fade time now takes into account the played interval, the speed at which the transition was played, and the velocity.

                            The trickiest thing with legato scripts (especially complex ones like this) is catching all the instances that can cause hanging notes. I think I've got them all but if you find such an issue please let me know how to reproduce it so I can fix it. And let me know if you find any other bugs or have suggestions to make script more efficient.

                            Happy New Year!!

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                            hisefiloH LindonL 2 Replies Last reply Reply Quote 4
                            • hisefiloH
                              hisefilo @d.healey
                              last edited by

                              @d-healey HI man! trying your legato script! I think it's kind of outdated, got this error:
                              legato2:! onNoteOn() - Line 15, column 14: Unqualified assignments are not supported anymore. Use var or const var or reg for definitions {bGVnYXRvMnxvbk5vdGVPbigpfDQzNnwxNXwxNA==}

                              how can I replace the deprecated assignments?

                              d.healeyD 1 Reply Last reply Reply Quote 0
                              • d.healeyD
                                d.healey @hisefilo
                                last edited by

                                @hisefilo Could you show me a snippet?

                                hisefiloH 1 Reply Last reply Reply Quote 0
                                • hisefiloH
                                  hisefilo @d.healey
                                  last edited by

                                  @d-healey just use the snippet you posted erlier.
                                  HiseSnippet 5482.3oc67rsbabcjfRB1lvNYs85J693wrhsADIwERQoXckhj5BKSIRSPQmMpTbFLyA.ypAyfclAfBJQU1Oh8CY2+f7x9Er+H9OX2t6y0Yv.RPYIEksBqxxXNW5S28oueNybPbjKOIIJtzBe7QSFxKsvmTt8jvz9a22wOrzt6TZg+gxA7dNoQ26ENCFFvKs0jgNIIbuRKrvEe.NnEV7Rkn+9o6rkSfSnK2zToRGG46x2yefepo0+vlemePv8c73G4OvZzWYycciB2NJHZDfPWrbyRCcbetSO9icvgcgxkF6yOIozBMKu9Z0iedqNu7t0w+1tt5u814206JANO+ji2qd8i815Z8wVK4NJNlGldLL8RKTdg+W3uEJeOO+zn31oNob.lk2JxaR69QmDJV5i8S76.zK7PqRsAbRz78iB7PhG+8tgo73tNtbqoUZ699AdGn3qIk.HefgKeQAW9KJ+HeOec6Ft8mRcvLyvlcuvExhxWJCJ25rQ4VEfdkrvtKIvN.Ih7FE.a5YvLb2V1geTXFLC4DgI9oSrkFNGnay23n6mU9.+T29EiuWn.7E1ndaiuxM+eQ460sK2M0frWp78+sut6zudnxGMCs8Ot71QgovS732sZ5KbwSihmK0w2ST8Z9+GT8JjatfE9VQiu.SCkYhiBB.gFDeqTdPj2OzmyCNaL8II7ibHTwz1tgi4wo3jLRWlk3wiFzAVHqw2dPTTZ+rRX9atCuqynfzicBFY09AaZfDsv63j5TZgup7ZWQ5BIX8eyUPGJi2G9mtKiM8s3yC2eJKDWb9L.+2sh8VBU9BAp74kamFycF3G1qMEjhPLbwxsGkf1xd2ZI6fXdPjiWa+WZMr+xlaMBXWwYa8+bSZot6fnQgYVKIYbHeH2IE18yfdGd3ChiFML+r9o6PxJGECwLAbB6N1ODCQIMi9TbTRRWfbHXkX20Aih6kU46PNnPljsMPMD15CC4AXvSKr.zj.qejyPJVs7AXUY9TVfoefC.UqQtkeOKPisj0dn0P0jEoaa4+v1z1O3Ll2MJdf07ZySSAlVxoGI2G7dSjbmo8YoUkOqba2X+goldPb6ijwzmAmDCrzE9rMJ23xWtB6xri7SC3WmQgHvS8cY6QyhMd85aTeMbD2cTZ+n3qy1wYruG6gbm.9DrcvnJLw0tVilsZrVyVWCaC1u765y8tNq4ZMZdMc66AZ.gIvvevA6Mdc1pr9ooCStdiFmbxI06ENpdTbuFAhAkzn2vfUWudy57v58SGDT4xMpTIl2iE3jj93nTN6VrUacCcS2aLD1+tdVsFySi860C7inG8hKpG+wftKzXSCDP0cwS9X39icBDO0UZJ3Fh0uCOzSnQZlN11dQQOezPnsm9ravZzXKnIliXbAhtRQIUfr6wgft.9lGKJDVK+TAf6E36wwogS+n9bBpJP.RwhAjrBi6C6RwrVMaxfVWE++df8iPOPtl.YWlSHCVPnWOPRSLQyZf7CbM1VjqTvDVBrFzrCQVk2nX72NhQ2.3hAABNpiXhH2HldxfWVCCARhlQrOrI3GBXjGv..6Mox9KZltHsRnF9CXMvAkbBZsCwnN7zS37PftlMHE.if11Ob+C24GO5gGdu1Ob+81Avn01.A9tcYomDImiSLmMLvYBra.qCrLL3eRXCbBmvF.fxOgCl88RflgU1O8afovbAcAuJUZz3AvZ6DD.M.pnrDx1ECbEEmBzRH7CXqafxaeREpM1XmXSiXFuHyhz8pCzxtd64mjVcoskyeoZHNiKjXQlFtrPDFV.mP.cPFlsh6CiMpa2DgIvrn6vHH9BvDakJHWrJ.bDy.wybnZsJ+wJKBRXUuWHrGvqOvA1b3IGx6wegZVqvVp5ctU8Ki.tF8KZQqsTsZ.Vz1dYEnSkEAftXNzt9vQI8qp4K5NTqRsZ2nxhupxqn8gmrakJX7df7bc.fOj62qeZ0VazDFjEmoSZnvRHvSTC2wyaqQooQgUWRz2RqvZtBndASUOdDnUWJ1wyOh7iBio0TfVZ0rPPK5Cm1FV.Wz5bA7Gf5JECapKXRq2zBzTiyEjOBUYJFxTWvjthMRSMNWP9G5GA9lS4CKF5T2LpeEIbUaRPOcwhkFEEj5iqDLSPYzwM0eLmwcb6CRS.Ph5pLZA5x.I0gCOeBsHv5wQKVngyTHZFPYJNBjc8cquTVz94gcPivGMHKN+cgQc.ADzjLZ9SHiPhW5IfX4gNg83UWcCpSXL0akeDUWJABPz+EHYLHYoo61hLQu.CQqeBeAnWJxPDp5R1oonhXNhFcUgDwRALj0YB3VfxLh0YDX8.HZjg38uBwJKs1Ir08bfzpyPqhJmNz74nUOvKRGNZrH.BpPv4ZBVAE7WmQoBdHXBbBqZGNX9zSfefSbvVAtf.MAbeXOcPRAr5G4GR7zB30PWLrOkNihYKmhgaSRLMExeY62lW6ltTA8miYK81BBRVrc.O.xA37UcSqQNYbB0wHfisEPjPNDfHVADnyKlIA57BEARZtZBTLkYSfl9Kl.s6+MCAtllBSllDobkJTcA6QotbE68PwTLTXKpOaEFyHJTgwtaKRDHc+AiFjWU.8hY4KeERFELeLBHOZ.iRHMBPlFnoIrNNIhnyvHCHWkC4PCX.Gig3FcgLwskkk3y9i.pATHmIm.F.iFgxPmM6PM6YtsmePUWxypvGKQCdViLk+hTj+jCMl0vML7uZliwhqC4yDiEnfXqDWOBVBhwBZ9Nrg7XT9xoGGElzCBGPcDq+JfiospAFyndwHwvALs719TLCEwka2lI5T4BWxPDMVnBwXj4gnIBxyJ.Nbb5niEYVwF1OFjVJ.MOzIkWDRhsahCPhgXiB7CVMNgb7ACifnebWZpQ3faMsZkucKJ6vLwlKhTl7xmJBcmi4SOlna4IlvRw0ibCnDwYfugDd.2EcWPg+haRBHRatJmrZ0EreYvzZfT0KhmD9MPbxCGBdIfUjvjDvwrOX.hfgOv13NdzbYN.GWpFSpc0VZp3JfPH4xr5JHrBrWF0sNnKQjQp3JTS+TCq.3QbmDwVMkVDHPFFEO.LYH24wcJA9qS0j3.znAWkfWRPXV.GkCWGf5cBEgZKjYfvxexi29nc2+wsqHSGuM23lOenxyRrj1Z.7NTHQWGgylCchcFv9igTgTekTVe6oSfPzgJ8plj7RK.BMp3GF.Q4y5NJzkB0.vf1sEpSUoYoyGHez6A7vd.AeaVyZhv6U4UfLxbCFFAMjEgtwMEc8NkqADnODouLXeAO5tYypFDUIa33hX7rA6d0YGgw3nIftjrGs6jA.YjgG3GJy9F9OPXT7.gKI1bVCqcfLNlr9XoocpALTLvjwLLm.yx4bEVQaZiF5A1C1RWjBpjYUkn7Jpki1IoMIepxFLe1MAfC++kWFya6dTb1J7l1uL083o9OClTUXpKC9q.hpphHVUwavj+PjcYUC2H6N5Q19EPQ5NJ+xnVoxitHVTR+iRfuPFnl8riOJp6ZjswcWSx+BkToULcLCdEBSsAsiU+.38XVERWZVZ8R.RvBvkU.s99P9nf4AMPtEKgbZFaHYZUAKIihCMqp9usmNhljB0PgTkUEutphOrhdgoMY3mx.e1AzbukNWdXpOYH1b0Zv1lplX3tI3mpopLDz564iE4layZCiNgzWv4QbC0BoJfF5kWrlHnjmZi0VNnlJcdjaIpHrvnP3adKSTmHNSw+TEQyl02nl8xM6gQkCQuxf.I4uAvfMfnQfczBm4pBQQUPgcABMKlc6hWxyDm.2.KZMD8OWlo2BAzdMpRP2kRfKaTTYsdomRh+KAdGJ8fHoV161rqdkLnj9mqxpp+MxlDq3tXZ08ch8rEfMaVwbuQt77HzD1ZM+JfrjBzlhnZT3Oj5R3oKsfRJlXhaYFVc0T5SQiGdmCkcZA7Dkdj68rSWi+o207agqRDG0MIX9h3hPJH4Ymtp7SM0O8YyREFCfaVpupRwJDln3+rDkjZoz.vL6EXLrSPajllof6RUgNnh3RGlmL6HZ7JllGGvGPWAnVX+UgSBU.ABkAiDQpVS59WhwOxIsec.FUmdfq1ZEQ2cAOywUMBrMXELZPXsUM3OpbwPrknjHtDhvGoei9WpnVXiMtGgoB1VjJ38iho.sI7mbPIszQQPiA4YWCXp.y3lmzhjtLa155x0i9eMLmkfr9qRIapWTGhGS0tphEW7lflWyqnAD9fjHgPVNgmjpITBW9lDk8Ki5FUodTUSKSEEhQ7teXUc.aeoo3lVnuXyRT00jzngjrpvBEMq4yWAXiIW02wHH.LPW7bY.eOhmj.4EV2uGDaMmNDmpowTHeX23JpOvmuDOCGDN22OV5hgJjAk.FXfBrWDDCoQ.ZjboYZNtPhUZQswBoPnSmjppkGnFbID23.MEgMoUnjV6TPg.okMzhc6ZAeUXCUqoAow0OBLLXpoc.XJN3z535Z0InOTfTAiahEQkYAxVM0mJEYf10AyICTpME1CKQGw0WzB7h3O0Hn8IeoVTMiE1fZJqvuLdHQjZzHEaBlcgaiwBdmrGmlU7jsZ8L10mYuZn.FAdVF1g57xhiFjI.e4paKOca1L19qkccW07D4NjtzJSc5bzIskQ53UBlocJSlZQXoxg.sc9pOHy1y5viLaxSa0g8m9S5J4mwXDvYH+RTtp16Ct58QzXGWjYIzzJlSQKQLRx64Sahw2qXcly0ydHsvgLCVJcrgzY0Ilg9fHyAUgpsvWpHq6jLkFB+cj0JacTtEpqILin89n7rpM.nItUYJhn1J5CHVOck8PXmQXPjbWbC41L9u7.vFTiF6YJMfM2VLeGOuiiBFMfiVJpZcp0qXz3IOPfUz70byrotBcju0zQvh0ZKJvSFxclUitmHSuXZyByyh0LiUr6C192A7wDhBcKaomP3CsdxJ.pvHI+O2gwq2yqX1GMGguf.PKt3XloU5kswriv5pLLJQdIaPTe1VeO.KzTH+jyASKKeX6Hm3DMmXlrHwhgm2HdLM3QJKFGFJ0nPLIBLOVEdLmxJ.lr529sZyFpoCwAfWl.evp3XZlmSQO.vFgJrXWu8YOfVWNInYPPJ104S990eGyHGqPFbipIqJXarqdz0VbQiE.5ejVAJJ.ESfH+UWV+8.Qcs6QqqyyrbcTYtryKGjLbmoiR0tFh4iJta2etgEOqsMHinLl9zU5rfamTEIOIiWDU4nwTgSxEWEdtto.UvCwHb7pnCOPdsBrhO3q+Z65lmkxJFgr8Jent91zp2ARGZ.W3L1pZOBr+L3F53pOGY.jE0DoAXTmdm5a88OWqmp0jLbtLw07l2SyOeGMZ5QJBlA6EnbwpMFiu4EKBEp2aMQhE1XjjKL8sGLGZnZxNP9V0LwMeFwsKQOx1ixAg3JXhA21QdwLEFXffjwz2AfPlPgrx5otVdIULounPWsp.QxyKEWHAOM89ZStEXk0bU7EFZgts5UZLcdr.OyptHSzQwKzYjbalND+6Xt9iKuLjbo9oUWUjWmaLe.vVZ3wk+xbfmDqQTIOr1WsXUwRhFzkJdSMRxUbwBgIHtwQzMRRZfF1mk1nkWivybof0vAPb7LCzKSES9elaFUVK4RY+yK0abGSDgH8KrfJvrgzBw8a7LfWk4WmWGu9OPeX4Chw6dkfnruIlrIhz7JTbEcEoQJcKUqVDNCcXXI27VlTzv7cMy3lyXF21ZF1rG8MskpKhUkLzf41VKk8nW0bIcyFyWddOktrBFVWCVsqSStv1oBqmQE6rNsB2vXLQrtR4ghR7mZSoOnR2u0p56X6QQ85AxohdVktBDmHO4zS8Z1VoPbl.i.usYXYKch3lFNJAX.TrLTMTjWG0DFIuYc.61QTHXE9IDi3vQgX.kRxjJl9.GzZ4XtnzeHKCKHruRVVh+R40UXIQL3GtOGFd2H7F.i2ZdtmHCCKioy1QOV.fKik5j7RpI4Y4qVbdlYpm1Y5uzZIlNpDSbWUNqf.zaV1A.LUhAUdSGPv4g9lclmyQtJHRkcCXNxh77s+17TSK7T84UU30XEl45RH0yj8H8r4hEwV6465L0yhX4MOSt4LORpTWuxLsVj65tHrOzj5qCnN7bJJaBXlaNHAthuz.V2eR6HYst0g4Jr4SHvXtZoE7JQTHpHNiTBSrpxNwCK7ziKDHXs9ttw2r7zRTmR.EAixkrfbAeaI3ciiqbeMC6NFy8u1EV7LJq3qXjFY1K3k7V7Q2frZVrAE1N8wANyijSg+Et.p7pWx3wIGy0Rr5557zDmMJrhMQ+veoh28c7I6DcRntv6T1nEFF6aqP2Ew1TTtCFJC0em5kSdNeU1bEWBMqAFEtKXzY+gb8yhieS0RyR5ROX2jINY6VIYiBFlooBd6IkWLtRkV3WHGNLzT5cE6WJeWwDWXtR9d3KJlvtSowh2h1xKX+x3d5yTXgRMSyKi37L6OrLYO67ureXYxx24ehed47u1A4w7SANswwGSv4iKqeY.xCfe8lyC.pTVcC2yO+aOuyWdAxyO+Gu47Q.5qmcd.76mK.7okydchyAk+8imSzPeqcy.fMWe8+m6LO.3CJiFvxSBe8lymvP9KKpFNefVX3uge48+PE911GSh6dg3cp.ZQ7JmK8dna8LQ36ll539bcKa9m27Pwsa0zTzl64Gxchy9tLetn04+SZRQuHrEt27OWVf5jzN6szdzq4Kvq7KzQkxJutDF+E5GYZ54M2GYgc3t9c3A4egyUKo02KgmT9pM0ezcDeeDFu+tW8eo62pab79i9cm7nksdd3K+9Gur03y78Un6j2299Jbw2NeeEl2c9OQfahuiFHx9OIZfQsLma++gm7j+64d6u3uiFzhdBtlV6+aTd8qVO6ei2+kSlrLs+eMb+LM29a59kdq+AL5c32lh4ca7yKePTvjg8iB8cuuePp7iSw+nUyLY6y9yTQ0+x8i4+ai3gtFYw+i+qM+damhY0Z+zM+9QNAmgr6qs90BWXNUv9Uk0HN6ug91Qgb+2y7Gr3o7A24yEeqILst9qiOgRkl1nvOcm2be3cdmac+WVV9Rk2FSk98gMwKobpqdaaj1BDGdBglxXde6ir+bzP9jxza2MCiz+uVJyGFMBKP7ibfz2eAjpGHd1NZTrK29yRyEvr1DO2TkNXaH2nlpOCfxNao+F1.c1R0YIWEn.ZS9ag+uKJO3F7yvT.GBT1VMR7dRReDbJI1YGfe3ZtDx4f1Z6LlKLVKVxY9874Q9tGH+9KfpKkuw6Fh9cwZLvwMN5GcE1VP16GQs.TYH8sdbQHKV3YVKUhWn.w.vH2O55hdyWEDIJdFqctmw5m6Ybky8L13bOiqdtmw0N2y32bJy.8nbW4axO3ArTo+O.4OHMd.

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                                  • d.healeyD
                                    d.healey
                                    last edited by

                                    Ah now I see. That snippet and the legato script that goes with it is from 2017! The latest version which I linked to was 2019. So I wouldn't rely on that snippet. Also it seems there was a bug in that snippet, the reg bendTime variable seems to be missing from on init.

                                    hisefiloH 1 Reply Last reply Reply Quote 0
                                    • hisefiloH
                                      hisefilo @d.healey
                                      last edited by

                                      @d-healey can you post the link here? Can't find it on forum search (thanks in advance:)

                                      d.healeyD 1 Reply Last reply Reply Quote 0
                                      • d.healeyD
                                        d.healey @hisefilo
                                        last edited by

                                        @hisefilo It's the post before yours - https://forum.hise.audio/topic/228/synthetic-legato/13

                                        hisefiloH AxiomCruxA 2 Replies Last reply Reply Quote 1
                                        • hisefiloH
                                          hisefilo @d.healey
                                          last edited by hisefilo

                                          @d-healey oh!!! Sorry. Now it's working! What a great script you've done!!

                                          2 questions.

                                          How can I do to dont kill notes on a chord when you play same time a legato note?
                                          Let's say I play G chord and also note D does a legato to E. Is there a way to keep not legato notes to not be killed?

                                          And: What's needed at my end to use part of your script? Shoul I credit you? Should I pay you? Sorry can't totally understand the license model.

                                          1 Reply Last reply Reply Quote 0
                                          • d.healeyD
                                            d.healey
                                            last edited by

                                            @hisefilo I think it would require some significant changes to prevent chord notes being killed. One way to do it is when a note is pressed you check if a chord is already playing and if it is you stash those note ids and start a fresh legato phrase. Another way would be to stash all chords by default so that as soon as a chord is played the note IDs are stored independently of legato note ids. There are probably other approaches to this problem too. The tricky part will be trying to avoid all the situations that create hanging notes.

                                            All my none trivial scripts are licensed under the GNU GPL v3 - https://www.gnu.org/licenses/gpl-3.0.en.html - the basic gist is if you use my code in your project you must release your code under the same license.

                                            hisefiloH 1 Reply Last reply Reply Quote 0
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