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    VST/plugin GUI design + launch graphics — ads, motion, web

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    • lalalandsynthL
      lalalandsynth
      last edited by lalalandsynth

      One UI a day keeps the tinnitus away !

      Momentum - Multi Tap delay, again I am thinking of a series of processors for a fictional brand.

      Bit bored of Figma for now , next one will be full 3D.

      Special offer, if anyone wants a redesign of a fully developed plugin I might want to do that next ? If release is planned and its locked in I would be willing to have a look as my next UI project ? ... maybe ?

      Momentum UI

      MOMENTUM FINAL.png

      Momentum DAW

      Momentum DAW.png

      Momentum HISE Paint Routines

      Momentum.gif

      Momentum 16:9

      Momentum wide.png

      Momentum 4:5

      Momentum hi.png

      https://trikk.studio/
      https://www.instagram.com/trikkstudio/

      ChazroxC B 2 Replies Last reply Reply Quote 4
      • ChazroxC
        Chazrox @lalalandsynth
        last edited by

        @lalalandsynth Cleeeaaaan.

        1 Reply Last reply Reply Quote 1
        • B
          Bart @lalalandsynth
          last edited by Bart

          @lalalandsynth

          Great design styles 👏🏻

          Are you plucking these from your imagination, or getting style inspirations from somewhere?

          lalalandsynthL 1 Reply Last reply Reply Quote 0
          • lalalandsynthL
            lalalandsynth @Bart
            last edited by

            @Bart I get inspiration from everywhere, having said that I have a massive PureRef file with all kinds of designs.

            https://trikk.studio/
            https://www.instagram.com/trikkstudio/

            1 Reply Last reply Reply Quote 0
            • lalalandsynthL
              lalalandsynth
              last edited by

              Latest UI Experiment.

              VERY inspired by Neural DSP ;)

              This is a blend of Figma and Blender.
              Kind of a cross between steampunk and the 60´s , refined steampunk I guess you could say.

              Sundial UI

              SundialFINAL 3.png

              Sundial Standalone

              Sundial DAW.png

              Sundial 16:9 AD

              Sundial wide.png

              Sundial 4:5 AD

              Sundial Hi.png

              https://trikk.studio/
              https://www.instagram.com/trikkstudio/

              ChazroxC 1 Reply Last reply Reply Quote 8
              • ChazroxC
                Chazrox @lalalandsynth
                last edited by

                @lalalandsynth Beauty!

                1 Reply Last reply Reply Quote 2
                • lalalandsynthL
                  lalalandsynth
                  last edited by lalalandsynth

                  Solune - Morph Engine.

                  WebView experiment running in Hise.

                  So I can see the webview being used for some isolated hero elements or something , this whole ui is made in webview and it has that annoying hand cursor, it seems i can connect the sliders and all that stuff but its a bit janky.

                  Hand Cursor fix.

                  html, body, * {
                      cursor: default !important;
                  }
                  

                  This would be a nice way to make UI´s if it had a better implementation, not sure if this is planned at all?

                  Next test is GLSL something.
                  After some glsl testing, this ui could be recreated with a combo of paint routines, some sprites and glsl

                  Solune UI

                  Cube-ezgif.com-optimize.gif

                  Solune AD 4:5

                  find the pusle.png

                  https://trikk.studio/
                  https://www.instagram.com/trikkstudio/

                  ChazroxC 1 Reply Last reply Reply Quote 5
                  • ChazroxC
                    Chazrox @lalalandsynth
                    last edited by

                    @lalalandsynth You are very good sir. 🔥

                    1 Reply Last reply Reply Quote 0
                    • lalalandsynthL
                      lalalandsynth
                      last edited by

                      I was not planning on making another one today as I am deep diving into glsl, but got an idea and had to flesh it out. 🥧

                      So this is "KOMPRESS"

                      Minimal with a central large knob, Figma design.

                      This one uses quite a lot of blur for the glow on the black knob which is a HISE problem but since its stationary on the knob , I could move only the line indicator on the knob and just either print the blur or if keeping as vector see if I can get away with one blurred component?

                      KOMPRESS UI

                      KOMPRESS Final.png

                      KOMPRESS DAW

                      KOMPRESS DAW.png

                      KOMPRESS D16:9

                      Wide AD.png

                      KOMPRESS 4:5

                      Long ad.png

                      https://trikk.studio/
                      https://www.instagram.com/trikkstudio/

                      1 Reply Last reply Reply Quote 2
                      • lalalandsynthL
                        lalalandsynth
                        last edited by

                        Here I am experimenting with Figma and Webview

                        The idea is a moving field of hex cells with a lot of parameters.

                        Main ones are the Cell fracture, Sparks, moving exclusion zones, Hotspots, orange comets, cyan frames that capture a bunch of cells, cell size.

                        Spectrum is also done via webview.

                        I am really hoping that Webview matures in Juce/Hise as its a great way to design any intricate moving graphics although at the moment its great for prototyping and I am exploring converting a design into GLSL ? If even possible.
                        I gather that the current issues are platform compatibility, overall stability and sample accurate response, hopefully this will advance.

                        HEX GRAIN UI

                        Main hexgrain.png

                        HEX GRAIN UI
                        Hex 2.gif

                        HEX GRAIN UI
                        Hex 3.gif

                        HEX GRAIN UI
                        Hex 6.gif

                        HEX GRAIN UI Controller
                        Interface.png

                        HEX GRAIN AD 4:5
                        Texture In motion.png

                        https://trikk.studio/
                        https://www.instagram.com/trikkstudio/

                        1 Reply Last reply Reply Quote 3
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