Changing Sample Start Mod
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I noticed that if I change the SampleStartMod in the sampler, and then save the project, the change will automatically be written into the loaded sample map.
Sampler1: The sample map has unsaved changes so it will be embedded into the sampler.This will lead to this message when loading the project next time.
Sampler1:! Loading embedded samplemaps is bad practice. Save the samplemap to a file instead.And as I understand it, that is a no no no...
In my project I have a script that will change the SampleStartMod if meeting some conditions, and this will change as soon as those conditions is true.
- What is the recommendation regarding this ...bad practice...?
- What will happen when the project is compiled and the SampleStartMod is changed via the script?
- Do I need to set a static SampleStartMod length and resave all samplemaps with that setting?
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@ulrik Also if changing Sample Start, it will be stored in the sample map when saving project
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Usually the sample start mod is fixed in the sample map and you control the position used with a modulator in the Sample Start chain.