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    Few questions from a newbie

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    drums samplerprogrammingroutingdesignervirtual drums
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    • d.healeyD
      d.healey @ScreamingWaves
      last edited by

      @ScreamingWaves Can you tell me more about what the goal is?

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

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      • S
        ScreamingWaves @d.healey
        last edited by

        @d-healey

        if that's possible i'd like to send the kick, snare, tom, floor, wurst mic, hihat, ride and crashes to their own mono outputs and save the left over outputs lfor stereo room and OH, so when the end user will convert the virtual instrument to audio tracks they will have all the tracks separated.

        If that is not possible i can route the cymbals close mics to the overhead output to blend in, but the first option would be more flexible

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        • d.healeyD
          d.healey @ScreamingWaves
          last edited by

          @ScreamingWaves All outputs from HISE are stereo pairs, so I don't think you can have true mono outputs. You'd need to use individual left and rights of a stereo out.

          The routing is pretty straight forward, didn't I demonstrate this in one of the mic mixer videos? - I haven't seen them in a while so can't recall.

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

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          • S
            ScreamingWaves @d.healey
            last edited by

            @d-healey

            yes the routing is easy. but it theres no way to use individual channels to then pan them mono, that's why i asked if maybe it was possible to split them with scripts. if not it's not a big deal.
            Thank you so much for your replies!

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            • d.healeyD
              d.healey @ScreamingWaves
              last edited by

              @ScreamingWaves You can use simple gain modules (or a script FX) to pan a stereo signal to one side.

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

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              • S
                ScreamingWaves @d.healey
                last edited by

                @d-healey

                i tried that, but the signal will be either left or right if the outputs are designed to be stereo. It would be an option (for the end user) to print into audio and then split L &R to have 2 mono channels. did you mean that?

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                • d.healeyD
                  d.healey @ScreamingWaves
                  last edited by

                  @ScreamingWaves I'm not following. If it's a mono signal then it cannot be panned, it's only going to come out of one side. I think I'm missing something simple.

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

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                  • S
                    ScreamingWaves @d.healey
                    last edited by

                    @d-healey

                    you meant to send for example kick to out 1, and snare to out 2, right? doing that i use 2 outputs instead of 4, and i could save some outs the cymbals. But the outputs of the plugin are designed to be stereo, so when the user will bounce the tracks on the daw, he will get anyway out 1 and 2 as stereo track that can be split and panned in the center in a daw it's a workaround, but not so practical

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                    • d.healeyD
                      d.healey @ScreamingWaves
                      last edited by

                      @ScreamingWaves Ah I see what you're saying. Yes from the user's pov they'll get a single stereo track with different drums on each channel. If it was me I would just use stereo outs for everything.

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

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                      • S
                        ScreamingWaves @d.healey
                        last edited by

                        This post is deleted!
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                        • S
                          ScreamingWaves @d.healey
                          last edited by

                          @d-healey
                          yes that's what im going for now, it's not a big deal.

                          anyway I'd have another question haha
                          i just set up mute and solo buttons bull all the channels (from your Take 2 video) and everything works fine, but when i use the gain knob with mute on, the signal comes again and the mute button stays pressed, not so elegant. did i write something wrong or is is supposed to act like that?

                          i thought (as a newbie) that maybe with an "if" the mute button is on (1), the gain knob could be not available for use OR if one uses the gain knob the mute button could move to off (0).
                          that could be possible right?

                          Synth.deferCallbacks(true);
                          
                          const NUM_CHANNELS = 8;
                          
                          const soloState = [];
                          
                          // Gather components and fx
                          const out = [];
                          const knbVolOut = [];
                          const btnMute = [];
                          const btnSolo = [];
                          
                          for (i = 0; i < NUM_CHANNELS; i++)
                          {
                          out.push(Synth.getEffect("out" +i ));
                          
                          knbVolOut.push(Content.getComponent("knbVolOut" + i ));
                          knbVolOut[i].setControlCallback(onknbVolOutControl);
                          
                          btnMute.push(Content.getComponent("btnMute" + i ));
                          btnMute[i].setControlCallback(onbtnMuteControl);
                          
                          btnSolo.push(Content.getComponent("btnSolo" + i ));
                          btnSolo[i].setControlCallback(onbtnSoloControl);
                          }
                          
                          // knbVolOut
                          inline function onknbVolOutControl(component, value)
                          {
                          local index = knbVolOut.indexOf(component);
                          
                          if ((!btnMute[index].getValue() && !soloState.contains(1)) || btnSolo[index].getValue())
                          	out[index].setAttribute(out[index].Gain, value);
                          }
                          
                          // btnMute
                          inline function onbtnMuteControl(component, value)
                          {
                          soloMuteProcess();
                          }
                          
                          // btnSolo
                          inline function onbtnSoloControl(component, value)
                          {
                          local index = btnSolo.indexOf(component);
                          
                          soloState[index] = value;
                          
                          soloMuteProcess();
                          }
                          
                          // Functions
                          
                          inline function soloMuteProcess()
                          {
                          for (i = 0; i < NUM_CHANNELS; i++)
                          {
                          if ((!soloState.contains(1) || btnSolo[i].getValue()) && (!btnMute[i].getValue() || btnSolo[i].getValue()))
                          out[i].setAttribute(out[i].Gain, knbVolOut[i].getValue());
                          else
                          out[i].setAttribute(out[i].Gain, -100);
                          }
                          }```
                          
                          d.healeyD 1 Reply Last reply Reply Quote 0
                          • d.healeyD
                            d.healey @ScreamingWaves
                            last edited by

                            @ScreamingWaves Can you put that into a snippet?

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

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