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    Helper Function Logic....Placement?

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    • d.healeyD
      d.healey @Chazrox
      last edited by

      @Chazrox

      Here's an example

      namespace HelperFunctions
      {
          inline function doAThing()
          {
              Console.print("Hello World");
          }
      
          doAThing();
      }
      
      HelperFunctions.doAThing();
      
      

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

      ChazroxC 1 Reply Last reply Reply Quote 0
      • ChazroxC
        Chazrox @d.healey
        last edited by Chazrox

        @d-healey Heres my exact use case...

        I have a file drop panel that saves a copy of a midi files to the app data folder.
        I just want the combobox to reflect the added items.

        I tried adding namespace.updateMidiFilesComboBox();

        and

        just .updateMidiFilesComboBox();

        but both give the error that '.updateMidiFilesComboBox' expression is not a function (both ways)

        hence me trying to figure out how to jump around namespaces rn...
        I've tried calling this function FROM the end of the panel drop function but that gives the same error hence me trying a timer callback.

        // This is in a namespace
        
        const var appDataDir2 = FileSystem.getFolder(FileSystem.AppData);
        var midiFiles = FileSystem.findFiles(appDataDir2, "*.mid", false);
        cmbMidiFiles.set("items", "");
        
        
        inline function updateMidiFilesComboBox()
        {
        	
        
        
        		for (i = 0; i < midiFiles.length; i++)
        		{
        			Console.print(midiFiles[i]);
        		
        		    cmbMidiFiles.addItem(midiFiles[i].toString(Filename).replace("/Users/user/Library/Application Support/MANGO WORLD/KEYZIE  V29/", "").replace(".mid"));
        		
        		}
        		Console.print("PANEL MIDI MIDI" + trace(pnlMIDIFiles));
        		
        
        
        }
        
        updateMidiFilesComboBox();
        
        
        //this is in onInit
        const var midiComboBoxTimer = Engine.createTimerObject();
        
        midiComboBoxTimer.setTimerCallback(function(component, value)
        {
        	updateMidiFilesComboBox();
        });
        midiComboBoxTimer.startTimer(200);
        
        d.healeyD 1 Reply Last reply Reply Quote 0
        • ChazroxC Chazrox marked this topic as a question
        • d.healeyD
          d.healey @Chazrox
          last edited by

          @Chazrox what's the timer for? Show me where you're calling it after the file drop.

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          ChazroxC 1 Reply Last reply Reply Quote 0
          • ChazroxC
            Chazrox @d.healey
            last edited by Chazrox

            @d-healey
            The timer is just a hacky attempt to see if I can get it to work.

            Im trying to get my combobox to update after a drop a new file. The combobox searches the appData folder for .mid files and populates the combobox items list.

            I want it to happen here somewhere. Someplaces I drop it, it doesnt do anything...in another spot, it duplicates everything in the combobox like 3-4 times and if I keep going it just stacks up.

            can you suggest where to put .updateMidiFilesComboBox(); ?

            inline function onpnlMIDIFilesFileDrop_B(obj)
            {
            	
            
            	
            	//Console.print(trace(obj) + "TRACE TRACE TRACE");
                // HOVER STATE
                local prevHover = this.data.hover ? 1 : 0;
            
                this.data.hover = (obj.hover && !obj.drop) ? 1 : 0;
            
                if ((this.data.hover ? 1 : 0) != prevHover)
                {
                	this.repaint();
                }
            
                // HOVER CHECK
                if (obj.hover && !obj.drop)
                {
                    this.data.text    = "Drop to load!";
                    this.data.dropped = false;
                    this.changed();
                    return;
                }
               
                if (!obj.drop || obj.fileName == undefined)
                {
                	return;	
                }
            
                // PARSE BASE NAME
                
                local full = obj.fileName;   
                local slash = Math.max(full.lastIndexOf("/"), full.lastIndexOf("\\"));   
                local dot = full.lastIndexOf(".");
            
            	//============
               
                 Console.print("full contains:" + full);
            
            	//=============
                
                if (dot < 0) 
                {
                	dot = full.length;
                }
                
                local base = full.substring(slash + 1, dot);
            
                this.data.filename = base;   // paint()
                this.data.fileName = base;   // sync
                
            
            	
            	Console.print("BASE__" + base);
                // HIDE RANGE SLIDER WHILE NO EVENTS
                RangeSlider.set("visible", 0);
            
                // LOAD MIDI PLAYER TRACK 1
                MIDIPlayer1.setFile(full, true, true);
                if (MIDIPlayer1.setTrack != undefined) MIDIPlayer1.setTrack(1);
            		
            	// START POLLING EVENTS
            	midiRangeTimer.stopTimer();
            	midiRangeTimer.startTimer(50);
                
            
                // -----------------------------------------------------------
                // COPY DROPPED FILE INTO AppData 
                // -----------------------------------------------------------
               
            	local original = FileSystem.fromAbsolutePath(full);
            	//===========
                 
                  Console.print("Original contains:" + original);
                  Console.print("Original is defined ==:" + (original != undefined));
                  Console.print("Original is a file ==:" + (original != undefined));
            	
            	//===========
            	
            	local filename = full.substring(slash + 1 );
            
                if (original != undefined)
                {
            
            		Console.print(filename + "IS DEFINED");
                   	Console.print("ORIGINAL__" + original);
                    
                    local appDataDir = FileSystem.getFolder(FileSystem.AppData);
                    local newFile = appDataDir.getChildFile(base + ".mid");
            
                    original.copy(newFile);
                    newFile.move(appDataDir);
                          
            		Console.print("NEWNEWNEW" + newFile);		
            		Console.print("Saved copy to AppData: " + base);
            		
            
                }
            
            	
                setAnalysisWindowFull();
                disableAllChords();
                disableAllChords();
            
            
            	
                // UI flags
                this.data.text    = "Loaded";
                this.data.dropped = true;
                this.data.hover   = false;
                this.changed();
                this.repaint();
                
            
                knbSmartStrength.changed();
                pnlCustomMidiPanel.sendRepaintMessage();
                pnlCustomMidiRipView.sendRepaintMessage();
               	Console.print("DROP PANEL B WAS USED");
            }
            
            d.healeyD 1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey @Chazrox
              last edited by

              @Chazrox said in Helper Function Logic....Placement?:

              this.data.filename = base; // paint()
              this.data.fileName = base;

              What's going on here?

              @Chazrox said in Helper Function Logic....Placement?:

              disableAllChords();
              disableAllChords();

              And here?

              I think you need to start by breaking that massive function into smaller more manageable sub functions. It's too chaotic at the moment.

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

              ChazroxC 2 Replies Last reply Reply Quote 0
              • ChazroxC
                Chazrox @d.healey
                last edited by

                @d-healey

                @d-healey said in Helper Function Logic....Placement?:

                It's too chaotic at the moment.

                it is.

                1 Reply Last reply Reply Quote 0
                • ChazroxC
                  Chazrox @d.healey
                  last edited by

                  @d-healey said in Helper Function Logic....Placement?:

                  What's going on here?

                  setting panel data for other functions to read like my paint functions.

                  its a mess in here at the moment. but i'll def clean it up. i've been doing the most trying to fix this but im def making a mess. 👍

                  d.healeyD 1 Reply Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @Chazrox
                    last edited by

                    @Chazrox Yeah clean it up, remove the duplication, then we'll work on the combo box

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    ChazroxC 1 Reply Last reply Reply Quote 1
                    • ChazroxC
                      Chazrox @d.healey
                      last edited by Chazrox

                      @d-healey I figured it out and it only took reading the entire script from top to bottom an back all the way up to the top to find this....

                      Screenshot 2025-09-02 at 1.58.12 AM.png

                      Screenshot 2025-09-02 at 2.00.06 AM.png

                      I changed the namespace name and now everything works fine. dang I hate when its something like this. Thanks for the help!

                      **This just raised a question as well.... if the name of the external file and the name of the namespace doesnt have to be the same, that would make a namespace just a holder of some sort?

                      and/or I just dont know enough about includes.

                      d.healeyD 1 Reply Last reply Reply Quote 0
                      • ChazroxC Chazrox has marked this topic as solved
                      • d.healeyD
                        d.healey @Chazrox
                        last edited by

                        @Chazrox said in Helper Function Logic....Placement?:

                        This just raised a question as well.... if the name of the external file and the name of the namespace doesnt have to be the same, that would make a namespace just a holder of some sort?

                        The two are unrelated, you can have multiple namespaces in a single file if you wanted to.

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

                        ChazroxC 1 Reply Last reply Reply Quote 1
                        • ChazroxC
                          Chazrox @d.healey
                          last edited by

                          @d-healey Im learning.

                          via GIPHY

                          1 Reply Last reply Reply Quote 0
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