Musehub
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Is anyone here selling, or distributing their products through Musehub? I was recently contact by them inviting me to host my plug-ins on their store. Just wondering if anyone has any thoughts, good or bad. The only products I sell are expansions (extra sounds, presets) with the plugins being open source, and my impression is that people buy these to support the plugin, rather than for the value of the expansions themselves.
I've seen some pretty negative, end user reports on Reddit regarding their app, Vi-Control seems a little more positive about it.
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@modularsamples From what I've heard they have had some buggyness with the app - it calls home and if their server is down users can't use their purchases. Seems like it's an intermittent issue though so not a deal breaker.
I also think you have to use their DRM system which would violate the GPL - you'd need to check with them of course.
I know of at least one company selling a HISE based plugin successfully with them though, but I don't know how it would work for expansions.
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@d-healey DRM, yuck. That would be a deal breaker. On the other hand, they distribute Audacity (GPL3), so maybe they can accommodate.
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@modularsamples MuseGroup owns Audacity so they can do what they like with it. But that's a good sign, indicates they might have a solution for those that don't want to use DRM. Let us know what you find out, might be a good place to distribute as you can reach a large audience who aren't your typical plugins/sample library users.
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Let us know what you find out, might be a good place to distribute as you can reach a large audience who aren't your typical plugins/sample library users
Of course, we'll see what they say. Steam distribute several GPLv3v licensed games, so it wouldn't be unreasonable to have a no DRM option in theory..
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@modularsamples said in Musehub:
Of course, we'll see what they say. Steam distribute several GPLv3v licensed games, so it wouldn't be unreasonable to have a no DRM option in theory..
I think they must be using a different license on Steam or just using Steam for the achievements integration - https://partner.steamgames.com/doc/sdk/uploading/distributing_opensource
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@d-healey Turns out my unsigned windows installers and perpetual beta business model mean I'm not a good fit for now. They seem like nice people though and the app looks pretty slick, others may find it a good resource.
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@modularsamples what percentage cut do they take?
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@aaronventure I didn't get that far into the discussion, happy to pm you the email address if you like.