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    Help "drawAnalyserBackground", "drawAnalyserPath" "drawAnalyserGrid",

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    • DabDabD
      DabDab @clevername27
      last edited by

      @clevername27 Can you please put the url here ?

      Bollywood Music Producer and Trance Producer.

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      • clevername27C
        clevername27 @d.healey
        last edited by

        @d-healey Just to add the David's comments, depending on what you need, it can be simply to add LAF parameters by modifying HISE's C++ code. For example, I posted a while back about adding the component name to LAFs for specific widgets.

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        • clevername27C
          clevername27 @DabDab
          last edited by clevername27

          @DabDab I have written and posted Peak Meter LAF documentation, and a tutorial, this week on the forum.

          DabDabD 1 Reply Last reply Reply Quote 1
          • DabDabD
            DabDab @clevername27
            last edited by

            @clevername27 Ok.. Sure.. (y)

            Bollywood Music Producer and Trance Producer.

            A 1 Reply Last reply Reply Quote 0
            • A
              aaronventure @DabDab
              last edited by

              @DabDab can these be used to do the work on the goniometer?

              I'd like the dots to remain on screen and fade out over a few dozen milliseconds, so that it looks like they're leaving a trail.

              d.healeyD 1 Reply Last reply Reply Quote 0
              • d.healeyD
                d.healey @aaronventure
                last edited by

                @aaronventure No I don't think we have any control from the scripting API (except usual properties) over the appearance of this component.

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                A 1 Reply Last reply Reply Quote 1
                • A
                  aaronventure @d.healey
                  last edited by

                  @d-healey Oh man, I already have like 3 requests open. :face_with_tears_of_joy:

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