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    • RE: How do you handle demos and trials for your HISE plugins?

      Thanks, that’s really clear. Out of interest, roughly how long does one demo video take you from start to finished, and which part takes the longest?

      posted in General Questions
      S
      s_creator
    • How do you handle demos and trials for your HISE plugins?

      Hey everyone,

      I’m a student and I’ve been looking into how small developers let people try their plugins before buying. When I made my first plugin, I couldn’t even install a DAW on my own laptop to test it, which got me thinking about how much friction there is before anyone hears a plugin at all.

      For those of you selling HISE plugins, I’d really like to know:

      What do you offer before someone buys? A trial build, a demo with limits (time, noise, no saving), audio and video demos, or nothing?
      How did you end up with that? Was it something HISE made easy, or a choice you made for other reasons?
      What’s the most annoying part of it for you? Building and updating the demo version, licensing, people emailing because it won’t install?
      Has a trial ever clearly won you a sale, or lost you one?

      Even short answers help. “We just do videos, it’s fine” is a useful answer too.

      Full disclosure: I’m working on an idea around this, which is why I’m asking. No link, because I want to hear how it really works for you first.

      Thanks!

      posted in General Questions
      S
      s_creator