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      Multiple MainController's/SynthChain's

      Watching Ignoring Scheduled Pinned Locked Moved C++ Development
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      @Christoph-Hart Makes sense, I investigated more about having multiple MainController's and it was definitely the wrong route. Pretty satisfied with FRONTEND_IS_PLUGIN for my use-case.
      Thanks!

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      Previewing segments of the same sample

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      Note that I had to disable the pool "search mode" when loading the same sample over a range of MIDI notes, otherwise updating the start/end positions would be mirrored on every sample.

      auto pool = sampler->getSampleMap()->getCurrentSamplePool(); jassert(pool); pool->setDeactivatePoolSearch(true);

      I believe this is why this pool mode exists, @Christoph-Hart, i.e.: to allow each duplicate sample entry to have its own properties?

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      Storing extra properties within ModulatorSamplerSound

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      @Christoph-Hart Hi! Thanks for the quick reply. Yeah, that's what I came down to, I'll base64 encode my properties to avoid adding a child ValueTree. That'll work even though it's not really optimal.