@Oli-Ullmann Yes, I've tried everything. But somehow after I restarted my laptop it started to work fine. 
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RE: Possible bug with Global Envelope Modulator and note length?posted in General Questions
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RE: Possible bug with Global Envelope Modulator and note length?posted in General Questions
Maybe my previous message is just due to my poor understanding of voicing and the overall signal flow.
But this time it's something weird: both the regular and global ADSR have the same settings, with intensity at 100% on both. With the regular ADSR, I can play fast staccato just fine, but with the global modulator it just cuts the notes.
https://www.youtube.com/watch?v=UhoXGF6qo1Y
Or it's not just me? https://forum.hise.audio/topic/8582/global-adsr-issues
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RE: Possible bug with Global Envelope Modulator and note length?posted in General Questions
@Christoph-Hart Thanks for the reply! That makes total sense, silly me.
However, I still have an issue with staccato notes + global modulator (zero intensity). Below is a short video: I'm using a global ADSR and a regular ADSR with the same settings. With the regular ADSR everything works fine, but when I activate the global modulator, it cuts the second note.
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Possible bug with Global Envelope Modulator and note length?posted in General Questions
I think I've found a bug or maybe I’m misunderstanding how envelopes work. With Global Envelope Modulation enabled and the intensity set to 0, the note length seems to be linked to the Decay of the global ADSR envelope. I would expect that at 0 intensity it shouldn't have any effect at all.
Has anyone else noticed this, or am I missing something?
Short video - https://www.youtube.com/watch?v=08N34C3W6i4
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RE: How to invert Global Envelope Modulator?posted in General Questions
Managed to make it work using table inversion.
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How to invert Global Envelope Modulator?posted in General Questions
I'm trying to invert a Global Envelope Modulator, but Invert button doesn't seem to work. How do you usually handle this? Is there a workaround or a recommended method to get an inverted envelope?
I'm using setIsBipolar(true) but no luck.
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RE: Two Samplers One Filterposted in General Questions
@Lindon Thanks for confirming! That's exactly what I'm going to implement. Now I'm confident there isn't a better way.
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RE: Two Samplers One Filterposted in General Questions
@dannytaurus Yep, I've seen a few HISE-based instruments with independent filters on each sampler, and the CPU load seems fine.
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RE: Two Samplers One Filterposted in General Questions
@dannytaurus Yeah, or separate filters on each Sampler 🫠 Anyway, thanks for your help!
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RE: Two Samplers One Filterposted in General Questions
@dannytaurus Ahh, got it
It seems the downside of this method is that you can’t use envelopes with the filter. -
RE: Two Samplers One Filterposted in General Questions
@dannytaurus Thank you, this looks interesting and with proper routing it should do the job. I guess the Send Container was added recently, because I don't remember it being there a few years ago. One question though: is there a reason you hard-panned the Waveform Generators left and right? At first I thought it was an issue related to the routing

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RE: Two Samplers One Filterposted in General Questions
@ILIAM said in Two Samplers One Filter:
Pit them inside a Container
and add Whatever effect you want to the container FxThanks for the reply. But how exactly would you handle switching the routing per sampler? For example, if one sampler should go through the filter and another one shouldn't, what's the best way to set that up inside the Container?
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Two Samplers One Filterposted in General Questions
What's the best practice in a situation where I have two (or more) samplers (each in Synthesizer Group) and one main filter, with the option to disable the filter for selected samplers?
Right now, the only solution I see is using separate filters on each Synthesizer Group, all linked to the same parameters so it appears as a single filter to the end user. This works functionally, but I'm not sure if it's the most efficient approach.
Is this a good solution, or is there a cleaner or more standard way to handle this?
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RE: Octave, detune, unison not updating in real timeposted in General Questions
@DanH @Oli-Ullmann Seems like I managed to make it work by retriggering the current note. But obviously this retriggers all envelopes so not really good implementation.
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RE: Octave, detune, unison not updating in real timeposted in General Questions
@Oli-Ullmann That would be awesome! Thank you. Meanwhile I'll try to do it myself, at least I'll learn something.
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RE: Octave, detune, unison not updating in real timeposted in General Questions
@Oli-Ullmann Thanks! I'm not really into complex scripting, but hopefully chatgpt will help me out
I'll post an update if this works. -
RE: Octave, detune, unison not updating in real timeposted in General Questions
@Oli-Ullmann Yeah, but I need all of them to update in real time, just like any regular synth. It seems like the only way to do that is with the script node.
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RE: Octave, detune, unison not updating in real timeposted in General Questions
@Oli-Ullmann I've just tried this snippet https://forum.hise.audio/post/53520 hooked LFO to a knob controlling the number of voices. But it doesn't seem to work, the note just “locks in” the number of voices at the moment I hit the key, and it doesn't change as the LFO continuously modulates the knob.
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RE: Octave, detune, unison not updating in real timeposted in General Questions
@DanH said in Octave, detune, unison not updating in real time:
No workaround currently. You'd have to implement your own synth in script node. You could try the stock pitch modulators but that will affect the whole synth rather than the 2 voices individually.
Well, looks like my “simple” project is turning into something way more complex than I expected
Thanks for clarifying though! -
Octave, detune, unison not updating in real timeposted in General Questions
I'm trying to build a simple subtractive synth using the Waveform Generator. When I use controls like octave, detune, or unison (in the Synthesiser Group), they don't have any effect while a note is being held. The changes only apply when I play the note again.
Is there a workaround for this? I'd like these parameters to update in real time, like in most other synths.