sample maps keep missing samples
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im trying to finish my plug in but every time I save and close for some strange reason samples keep missing from my sample map, I have no idea but Im guessing its happening every time I duplicate that panel to copy/paste that setup for the next channel, could that be the issue? or its something I can fix converting to monolith?
also this is another question, its monolith affect stereo sounds?
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@WepaAudio Ui should have no effect on your sample maps. Have you saved your sample map as XML?
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@d-healey no, do you have one of those Wonderfull videos you made? if so can you send me the link or if not how can I do that? thanx
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@WepaAudio yes,when I saved the sample map it say xml
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@WepaAudio the thing is it show the sample map but in red or light red, if I delete that and add samples it sounds, so the sampler have the sample map but not the samples, all samples are inside the project sample folder, so I dont get what's wrong, also some sampler ( the ones im not messing no more with them still playing their sample map
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@WepaAudio I would always recommend converting the samples to monolith before distribution. It's faster, takes less memory (both disk and RAM) and has almost no impacts on the sound quality unless you feed it with special test case waveforms that know how to point out the weaknesses of the HLAC codec.
Anyways, you can look at the sample map XMLs. If there are samples missing, then check if the references in there are correct.