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    Velocity values

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    • JayJ
      Jay
      last edited by

      Let's said for example I'm doing a drum plug-in, is there any way to match the velocity of the sound to respond to the velocity of the drummer?

      I don't know if you understand what I'm trying to do, something like Superior Drummer or so

      Joansi Villalona

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      • d.healeyD
        d.healey
        last edited by

        I am not sure what you mean, I've never used superior drummer. Could you elaborate?

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

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        • Dan KorneffD
          Dan Korneff
          last edited by

          In the case of Superior Drummer, You will have to sample a drum at different velocity levels, and then assign them to appropriate zones in the Sampler.
          If the drummer plays softer, it will trigger a softer sample.
          Unless you're talking about playing back a single sample at different volumes based on the velocity of your keyboard/drum pad.... but that's not how SD does it.

          Dan Korneff - Producer / Mixer / Audio Nerd

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          • resonantR
            resonant
            last edited by resonant

            You need to make something like this. Each drum element should be routed upon the related velocity value. You need to record samples separately: for soft hits with lower velocity, for hard hits with higher velocity.

            NOTE: By the way, Superior Drums have so much samples for each note :) So, more samples means more realistic dynamics on drums ;)

            alt text

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