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    HISE Standalone Not Detecting Illegal Operations in the Realtime Thread?

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    • A
      aaronventure
      last edited by aaronventure

      Opened my project in the plugin version of HISE and am greeted by a bunch of illegal operations due to my attempts at expanding objects and arrays in realtime functions.

      Fixing it all in on init stops the errors and playback works as expected. But there were never any errors thrown in the standalone version.

      Last commit in the Develop branch, btw. Nov 7. e9f55469f9629e034f5cb1abae6b31d90d945dee

      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @aaronventure
        last edited by

        @aaronventure Do you have this enabled in your standalone build?

        8ba46b1e-55e7-40df-9e7d-01c9cce9d873-image.png

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
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        Christoph HartC 1 Reply Last reply Reply Quote 1
        • Christoph HartC
          Christoph Hart @d.healey
          last edited by

          Oops, it might be possible that I'm using the wrong default value for the preprocessor that enables the audio thread guard in the standalone project, let me check...

          Christoph HartC 1 Reply Last reply Reply Quote 1
          • Christoph HartC
            Christoph Hart @Christoph Hart
            last edited by

            6fe4f9dc-f3a6-4709-8a68-2f69f7bb3801-image.png

            D'oh!

            1 Reply Last reply Reply Quote 0
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