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    Widget of the Day for Y'all

    Scheduled Pinned Locked Moved Presets / Scripts / Ideas
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    • Christoph HartC
      Christoph Hart @clevername27
      last edited by

      @clevername27 said in Widget of the Day for Y'all:

      @Christoph-Hart Are these literally register variables?

      no, there are about 20 layers of abstraction between these variables and the CPU registers…

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      • clevername27C
        clevername27 @ustk
        last edited by

        @ustk I've added your code as a comment - thank you.

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        • clevername27C
          clevername27 @d.healey
          last edited by

          @d-healey Thank you for your suggestion - I've revised the code to use 'g' and "obj".

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          • d.healeyD
            d.healey @clevername27
            last edited by

            @clevername27 said in Widget of the Day for Y'all:

            @d-healey Thank you - I simply don't know how to do that with fonts, could you please tell me?

            You can't, if you load a font in your snippet then the user must have that font. So don't use them in snippets.

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            clevername27C 1 Reply Last reply Reply Quote 0
            • clevername27C
              clevername27 @d.healey
              last edited by clevername27

              @d-healey How do I draw text then - don't I have to specify some font?

              ustkU d.healeyD 2 Replies Last reply Reply Quote 0
              • ustkU
                ustk @clevername27
                last edited by ustk

                @clevername27 loadFontAs but just give the name of an embedded font (that you can find in the property of a Label)
                If you just want to draw a text for an example snippet, just do:

                g.setFont("Arial", 14.0); // or whatever embedded font
                

                inside a paint routine (or LAF function), you don't even need to loadFontAs...
                And if you just ignore this line, a default font will be used anyway so you don't even have to bother setting a font (but then you lose the ability to set its size)

                Can't help pressing F5 in the forum...

                Christoph HartC 1 Reply Last reply Reply Quote 1
                • Christoph HartC
                  Christoph Hart @ustk
                  last edited by Christoph Hart

                  How do I draw text then - don't I have to specify some font?

                  If you don't call g.setFont(), it will default to Arial or whatever is the standard font.

                  For a "real" project, I would always embed the fonts, but if you want to pass around snippets that need to be self-contained, you can just assume that the user has installed the font on his system and if it isn't found, it will fall back to Arial (or Comic Sans MS on April 1st).

                  ustkU 1 Reply Last reply Reply Quote 1
                  • ustkU
                    ustk @Christoph Hart
                    last edited by

                    @Christoph-Hart said in Widget of the Day for Y'all:

                    (or Comic Sans MS on April 1st).

                    🤣

                    Can't help pressing F5 in the forum...

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                    • d.healeyD
                      d.healey @clevername27
                      last edited by

                      @clevername27 said in Widget of the Day for Y'all:

                      @d-healey How do I draw text then - don't I have to specify some font?

                      No need to specify a font at all, it will use the default

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

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                      • clevername27C
                        clevername27
                        last edited by

                        Thank you, everyone. Fonts sorted.

                        1 Reply Last reply Reply Quote 1
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