DisplayBuffer not working after DLL compilation
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@ForeverLive What happens if you print the Value from bf.getReadBuffer()?
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HiseSnippet 1672.3oc2X07aaTDEeVaus0tePaoE33pJN3Jk3Z2VJHgPwMNIkHpSshcCspppZ7tismlc2YY2wIwf5cj3eDjPHwAjfiQbBwE3HWP7m.8.2g2alcs2MwM00P6gZE4ry6i48ady6q0sBE1rnHQHwnXmQALhwoLaOxWNnw.J2mr9JDiyX1jFIYgVZRKOJfFEwbHFF4uERvnXAh5ySWZYpK02lMgDgrkfaytM2iKmPsU8Og65tF0g0g6kR5qWecageCgqXHfm7lUIAT6so8YaPQwxYRLN1pNboHrsjJYQDiBKKbF0dfXWes7awi3ccY3hZj1vFoIulv0AQL9Low.tqSqjycDgXX1ZhWHu1KbAylbG9X5S7FmUwvZhFo8GF4xBu7YfWsmE7lBjLRAoBZHcNy11g7.4DNHdNo459vkSOJ31SCEsrjb+UNyFBPBeYEO51r0BgEi0n7MpVcAK3qK+gkJckqXs3hVMDdAgps2BP6PpaoRvcRjzZGZnkSf0GYoBOpzmIWgGE3RGs7vd8Xgsg6LXCuj1tVqcuZWB2zI51sGnqSvgTrb0rx0h5ybqAxl.aPADTBeXQ4KoYq1a8iUhXRLLJrA00sKDuTt2PeaIW3W9xk9hREKUTNfGUwgJoUBnxAvN2sWE6PFbE0BVWtTQKKkHfgtsvl5trXnuSDfqEr.ehjFBLrnfBnjOnZEvkUC+B9awZOTITj5zaER86yrdvHOt+BVi7n6sfUD0KvkAADgxjEq567PbqfCtRWjGbzcGxhwZHK.B2jkgC4SRePQAUG0xWqZVGPKT9MECkbe1jyeekCnOJfNopr9eQU1c.Wxfs.X1CREU9grtoEdF9DTI.UI1vR3ugPxtShy9IkrNHqd8lJO75MT35BmlowVeNOBEK6OzqKKbAsmarfP5R1bviMa4f15nsTBJ7W2mKuS.Kd8jhH0lRFKINbEd5tquB3Ewj3XZfbArPIGgiwJrcfJh5T5hlqvh1VJBTxFGiCPVp3d5jDd7ZlvASeBS8UNYOnnkwWA1ZD9vlvC6xcjCvEKXPHCX79Cj3puWUu8P0RfpXBmgtTY1RaX87XFfuNS8DrlgeDWNJc89CVuqvy1WWcpkimpmbFg64Lawk1ClNdyME7B2Hurwab2iSatJTZyVNArELW6dGYqhByVX5yoSV51FlZrTJNJBrOBjSYNoBcF.swPuL0kivvGHVhD2Iw3KMmjEFfknBYcDs.4KqKqsIbPVvpqqvd617Omc3T2.M1VFknr8.pODJGMOY3G6+otrDcEy9MoxPNlRA9.cerFwnC8A4vja85p3ZLPpMy2Qs3efOwLqM1gALqkvLUcgMXxcEgaqtmheFNK3kxaZtRTPLoG0U49I2z0UrKVTfGGcC2QJZsDtiBFH741HIsDI.9ldPcZYBp+XZTGJ2ESG1BtPUaxwMgFXU.rmaCgC3iLWiZC9xQXK.LmBqCBAsrvJ1iCdmF7xD5.6TxTaZ+CfJOUoLbls7op+oCQwUPhYNc.45QagbgtLjsvaZDuDbO0dJMLQQOs4isGOdBICvOu4ichBpjl+K.BKjFgjIUT5n58qqtig36kTX+.YJGjBdz7cX6kXrUg3XGHuUodRfQKZHLVqTqegwqfPhlb+XGQRoq6ueS5dGfFDnIYAXpVFZay1U6Yhote+u6h0QuWIyNfmY.T.gLdm9wt+vet9ab08IGs4e5RG170qOSlu929q+wRn4Ot4lnOchsO627yu84+5KV+4Xa393f1d+vYz1W8m9cksOg4MkRXzPxgNWu7L99+8E+EkwKZtIykQiXGz52udlX.xxBw1dTUAh4ZFhzMhNil4IMaC4xpI1UYxukZs0mR2gYcKFjkisTqcDuS2uMquSWvL+Nc2wVBluCLqbTfHJqSj4w6.CAEkl3cif2Zg8Y5nmTzaHngSk0SWZM3PNUcZSkCCUo1IUJSMbP94pib1YlRI+TZOW3k0KZ9Jcvq+6yIle1f6yY.mhIXrMW+ZU6vbgjDEFOOjUziNzUlPMaPdSguHoG5jHfMYvb.86yBSi8odfhKmLlxEpmjiOlz6V+1PTHMrop+0b4Kdw+MBl5806DW8yByLsd8X997uFMe+K.TdULv5qBa3QsCEOxVOmOFKeBEE3b6q9o9JZ1DWaUiritmoIN1JwCpH9HaazcuH3eltNWcNz4ZygNWeNz48lCctwbny6OG57AGoNXynaNTJ7zoh.gVqpGm0XUeJDIqh5I+KI53CsB
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@ustk It is working until i precompile the DLL from scriptnode.
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@Soundavid i'm not sure how to do it. Posted snipped. So it's working but stop when i compile the dll.
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@ForeverLive Your Code is working for me with a compiled dll, im using the latest HISE develop branch, check the parameters on your DSP network or your HISE version.
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@Soundavid I using latest develop version on mac but it's stops showing the signs of life after dll compilation and changing variable in a script.
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@ForeverLive Did you tried with the normal compressor node? not the jcompressor?
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@Soundavid Yes, exact same behavior. Working before compilation, then i replace scriptFX with Hardcoded dll and change variable in script and it's not showing anything at all.
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@ForeverLive Maybe something is wrong with the dll, the effect is working fine in the hardcode fx? or is just the Display Buffer that doesn't work? Its hard to tell without your dll and network...
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@Soundavid the network is just single compressor with buffer enabled. The effect itself is working, only buffer is not showing anything. But it's showing the buffer content when it's uncompiled. I just using tool located in Export. Compile DSP networks as dll.
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@ForeverLive I think something could be weird with your compilation process of the library, like I said is working fine in my system so If You can Share the snippet with the .xml network and the .dylib I can test it.
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@ForeverLive Are you able to compile another type of display buffer like fft and consort and make it working?
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@ustk Can i please ask you to point me on a guide? I used Analyser and it working with floating panel. But i want to see the compressor actions in the UI instead of blind-guessing.
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@ForeverLive I’m not at my computer to try it out with a comp, but if you’re able to make it work with other kind of display buffers, then this one might simply be broken…