Arp stops for no reason
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@VorosMusic It's working here, do you have a snippet with your code so we could have a look?
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@ulrik
Thats a quick recreation of my basic setup.HiseSnippet 1719.3oc4Y8tSabDD+NLKI1jP.ZjZ+RkNg5GbTScrSHjVUUEiMlTJPvhihhT9Pz5yqsWw4cut2dTbqhTej5iPdjxaP6r6cm8clC3vgjV0ZIPLytyr+lYmc9iosf6P784BCyhGMxiXXdGj8HlbPyAXJyXmsLLWBsO1WRDVgrZLxC66S5ZXZV3EJFlEm2P+48OuA1EybHSXYXbLm5P1iNjJmvsc8cottai6RNhNLwtWu9NNbVStKO.vSATUCOryI39jWhUaaNjg4Bs5RkbgsDKI9Fly2f2cj8.9uxB2+wTeZGWhhnlgMnnP1ayc6pPr5uMZNf51scrc6aXXhZOwKTHzKbez9ztzw7m3MVVuf0DIR5OLmKM7JjBd0tH3kAjLS.o4CgzJHaGA0SNYEEdVDsCCtb5gA2dRnDtWi4dbATSNrClrxP7IjsE.wXIJuQ0pOzB90C99Rk.Wuuz5TrvRYg9V+fkNPnRehT6KbwiHhxqoWbMPfI6eSg241cLHKuFrpZ6kdzi1gYMbjUqyvC8bIVxADAwBC+3SNkHvt5y0ZapKw2xCNMbG8tD7f9Cr5DHkvAVhxboLhUu.lijxYVblRJkIJ3tkc3C83LvXeH.L2.xCJ86kJR6UNhnHPUTa.U7IRaxuDPfv0x0.3EyWcvkU9ihusTQhqOIkPRtW7huELoXOKXzMiO4POzZOPcBQvpI10sCDIWNEXC8IYXPJO80wf.Gr5vhu8K2CCvVaRgWIJS5kbIXm0dnUspm23Zw5CPnBfR017OnWuxZwmVwRQ.4pLdE3uHiOggApIgEqN1CXk0FWo2VxZ5kT.Ji0hzkKDVl0xpjKhKSvxrfgcHhjtV0FgWboeFuP9dF6D5PRrQNaGFUdfGIhdRdnZY7n2HxiBO+mKBgvVk5G+KE83ug9YfAETxBHk+zPi8jYbMxkrp.wLj8m2YKrDqR.EAF.fdDgjp7ClaQNExlGlNpHZKh+IvCBMZit+AW2Ug2yFeduSTezXh+300MxoZzP+BTy65T237oNgj17tAtXY5L4pxWQK.wEoRepRQx7oxQIKuMc584u33hpYV8Iya8bB2UPsoRmAYi24x.upvnOx3MpX4cQs50i3Hm.14Qa+pKsx3MNT9xPnrJxVJH3gTVeacYlvpjkPQT0tI5ewK28uzVPb43t1zeKw1dW8FAf+Rjl6eVWeTaNjGvRcVQH+PhGAKgq+Dxb65Gd3Kf5idSK06etNX4HAj3EbEIW3.FA76xj1XSA22uGXNZc4mbo1Ah9Je0DNGpJV6ml2KCFB28LFTRA5lxzTkHwmntqoN6ikB5YI2s9TpdDVeeCM0ooqME8imh9ISQu9TzOcJ5Mlh9YSnCcn6i8TQFplJmJc+sxWSkfBZiASNQTbCZ+wJOjS5TLI15XetFWINsLZFbgOV8mNe9JrcEsOOWB3cq3gHlzxnFV2RyvOEZZFHDp5kQsgkJhLbIc7axf283buVLkGqapfc3fT8XX6QRufYgOPCNyzNJSQ2l5EjMD5ahzuOUk+Va7HEmToqmFWy7fBI5Y3yxQc+kPgnHh0L06vcQGRTcEdcUgsKsKDMnTw8PPFCaIwKh2TJoZ87njEQJMnwxrghk0Jv9D5TvHLAVdbEfF3B4tjQ9eHdCvPTws6x3cl.gEyR3kiDFZTpCuA+Ls3PIunWPiYmOCIADtK5.GI9TxgXVexDwyqETDYO.Jo4RlsHpEQguoOhRtHnG0O3poN61prCJEbevELjdDz6XhEFqo+B9zU0Uq4qQardkONetFX8Xnm.GnUsbg0deciMqT461cqJUdRP6aF5bi0UQ6QX8kCxGROQcRG+SvI8Jd6aF5b9DXETT6G1DWnOT9U8TNSk74nCBjdAxa.UsBZ+1sfb6hXkMQIykakbOkRZw5dNUrbtGx6Gg5XS+j78O+S2.RExWW9Ww2+UwXLZSU8V0hcJ7.B3nv3pvTn8vAtxXtoaveeNi6MfynNoagEZIseehHI1yzf1TJS0Ax8qeHDVf8S3O+p56QYDrHcm4WKew0+6BLy6qu.EBWK0TIV+2Xv1B+uev1Ky0sTzXsV5bM+K+d9NH8fXVp4l+mBpGxCjv7vwyjpaCEFVGZcJw3qpTzQzUi6Bxlv5VMtrWzh0hKJnVrV7hFNwpBrsn+V+cpYVfDO4h4btvTztICo8g9mTPBlG8SBJGhcD723DVEQg0aq4.njo+msTDsuh1p135NnpUpZLDF84MNNpGBeC3gyVlGOCx7jYPl0mAYd5LHyFyfLOaFj4auTYTSctYfjOLLIIvncqv.KywiDaVv3uARH320
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// There is a conflict between the "setBypassed" and NoteOn // Here I've set a delayed noteon and then the arp starts // Why do you need to set the Arp bypassed? //. Could you do it in another way? Synth.addNoteOn(1, 11, 100, 1000);
HiseSnippet 1828.3ocyYstaaaCEVxIrs1sM8xJv1eF.QvvlKVmqcutggg3bwoMKMMFQYcEn+nfVh1lHxjZRTowan.6QZuAqOR8MX6bnjskbbxTcS6pARP3g7b324BOWbZGpb4QQpPK6x6OLfaYeIhyPot+58YBo0VaXYuDYGVjlGRSHs1v.VTD2yx1dgGgDrKunk4yaWYMlOS5xmPxx5YJgK+IhAB8Dpsatsv2eSlGeewfLm9dM2xUIWW4qhA7r.otU.y8.VO9SY3wJQrrOWKOgVE5nYZdjk8hqo7F5zW8JYx4elHRzwmiKZX4.BJg7lJeODwHUq06K78ZORuirrrIsmXEVHwJbCxNBOwX5SrFW0rAcBGYsG1kxCuExAuFYgW8LvaFPxNCjVLARWi33FJBzS1AwyEIaIAmSWFX1yBkjyZUpzhj0UvIj5ZCXGv2LDVLlipOnd8aQgecyerREvzGooGxBonFFQ+IpIPnVOt1XK7YC4gUW1r4x.CSN+pgAG6zi.Y0kgcwiW412dKIcvPZqiXCB74TcedHmxfeh3GxCY9l6ktovmGQCfai0wbpPUbu9zNwZMbgUDRegjS6FKc0BkjpjHWnJFp7q5pFDnjfxdK.X9w7aV4OpTVzsZ5hxvpxFEnVDW6v+sXNDtVsA.uQzwKtJZOJ+5Jk49Q7bLoUAi170fJMxxBJ85it4DKzx2DugTXsNy2uCDIWMGXSrIyPgPK86hBAFX7xF48q1kAv1nR291INETodpRCZZiaQaXb23lk223B.eMiBdyt9BWMsCW+JNWhtG5xYD6xTlzihRYWYB2OFYdqu4PzApAQ3wwPDOpDNCnH3wAgjHIFDhDoYg5nDd+09CodJ5PULUxAdzJiPvihQScRuzUnvwSzAlmWxkWE0gD8v7qi6rZI6AlzZfUG4HZ2tcqZz3oMT5vX9+kyDcFmjyLiiBDSFOXJPMNqJutBc5sP.Mi8RkkO7LaVaiIKCOMFqJiGzgGlMTAOHjAIeZIxImVJaVS2DCRlCpjaIE5cC3xSJWpUpUDRgUJEUvQ0lDXKkl.aMySYKAjm5bDzFZYva1pFVEhW7wzL38W1ZCllgIQSAC.v.dnVf5t8F7CgJRIoTKS1fGc.7n1f1TeNXt9uv6Qiuu2D1b33E+4KZZUPwXf9IHl2zoo0wS+CEdTdw9Lc9pQXI3zMfXgbk.vz7xHgdX1RzmYknJJDuFosP61e1XrzLvHF57A.ioE1uLoU2tbW8D.tHYym+goJd1q+KSt9qSbzgb1.grmioLXRU7JjzUMNK5uJnv8W0Nj6qXdNheOywdSy0hAaTXdp+USyUs5.UrL2ckh783AblFbyY34BM2auGA0uCllq2thInX+PHQJXJxtwtRNXq0Y0w0CUQQcA0wHqnra0NNrGZqlPYOrYhn7zdZ7.veKkPIBH6msMljHhi9Wg6NLcn3nrm1bK02mY7wPSml0MlZ8clZ8cmZ88lZ88mZ8ClZ8CmrNwftCK.iLvldmJ884KV5aP.sYfJm4jqI5MV3ITx1Y7XyrAJY5pdF8mdtO8ZYtTFHc9QyxLoyUCTNugPTNDrdbXHVlKsavbAdIaYBSyFi9DkJnkDsRd4hogKBaMvIfmeC6EJrR13zynfv2zg7IjbCZwg2qm.SAaTXBRIWF2yNrLoT+mUfx0KQRPQJo4pj+kI6wwF3dWEgiuvCh.PQbEBjLvQyCRoMkPp2rHB4hDTBFrLen3pFA3bf3DfwaWoHlCPJpP817gQuOVDPYv30skpNSKfu93ViqlJ.nOmNp0TGYDATUK80yXxEWgx.kKS10UyNjuGS1iOeZSYhSen5kOe9hvtHI4c89B9ooBos1c8b2eaLKAJja.liAh8g1.yrQpzHXwGKOrAU6WPdv8p8g4iUww5yfV.bgNvNNVGq4+cN718aWa0Z09gs2nVs6F29rYcgw60IOgK6o6Wbzd.daO6mga64p1mMqsJ1yhqQR65vg6CsbpJxy7YJnOmrarNHVeFItqQ1ocKGbZ7TAdr2JE7c+UPA0R5cBh4TRllaXnGCMgLCc4S+Yfx80zUdDFcDXKVsjGBOr.JHFuNLnYWVrudD0784uiRpB5qjB27cxBcl1qGOLK1moBspVmqCkazbOHDgEkwd9UMehPxYg4aP+cxVz3c9qrbl9qufj.WJNbB88wusXw7am9296YxbrKTn4XOyw67OS6GUS2RoS2RM4b9D2OeIhYdLJN97+WPcOUrFFKdznolVVgY1g1qxLEaIrilj00G0WgCW5YV7OvmzMaLZjWbyFi1zxcjn.cK8uMesY1KvGMYicIeXXZ+rgzQPuUHjfwR+nfxAL2P0KcSphfX8BFJ.Jkl+mPkI6fqoMF2eEods5VCfwjdoqK9P36.K7r44NyAO2cN34dyAO2eN34AyAOObN346OUdvITWMVqFjjjDHztURfk83QlsWv5eAUtSpGA
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@ulrik
Thank you!
Well i have some preprogramed drum beats and added a fake sequencer so the user can create his own.I could use 2 samplers with the same sample map, that would be a solution to not bypassing it.
I just wanted to minimize the amount of samplers I use in the project.
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@VorosMusic Ok, so when the "Midis" is active, the "Arp" is bypassed?
If so you could add a Arp.setBypassed(true) in the Midis Callback? -
@ulrik
Yeah, your're would be an option, for now I solved it with a second Sampler.
I don't really know if that chances something on the performance side, but it works for now. -
@VorosMusic Two samplers is 100% not a problem
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@d-healey
I have about 5 - 7 other samplers, thats why I was a bit concerned. -
@VorosMusic Limit the voices on each sampler to only what you need
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@d-healey
Oh thanks, didn't even think about that! -
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