My first plugin with Hise and I need help for improvements
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@Lindon said in My first plugin with Hise and I need help for improvements:
you really dont need to do a fade, just -100 dB your gain, load the IR, and reset the gain(using a timer, or better still a broadcaster) once the IR is loaded.
But there will be a brief silence between the IR sample changes (since the -100dB), right? I think the aim is control the decay of the Convolution reverb continuously like Simple Reverb. Is it possible?
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@orange said in My first plugin with Hise and I need help for improvements:
@Lindon said in My first plugin with Hise and I need help for improvements:
you really dont need to do a fade, just -100 dB your gain, load the IR, and reset the gain(using a timer, or better still a broadcaster) once the IR is loaded.
But there will be a brief silence between the IR sample changes (since the -100dB), right? I think the aim is control the decay of the Convolution reverb continuously like Simple Reverb. Is it possible?
no I think the aim is to remove the clicks when swapping IRs
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@Lindon said in My first plugin with Hise and I need help for improvements:
no I think the aim is to remove the clicks when swapping IRs
Ok. So do you think, the continuous fade is possible in IR?
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@orange if you mean can I apply an envelope (with user selected release times) to my IR sure:
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@Lindon Thanks, it's cool for instruments, but this envelope doesn't work for FX Plugins unfortunately.
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@orange does the envelope follower work?
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@Lindon Hmm, very interesting implementation, Thanks! It seems to work good with longer release times like 20k. I'll check that more.
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@orange said in My first plugin with Hise and I need help for improvements:
@Lindon Hmm, very interesting implementation, Thanks! It seems to work with longer release times like 20k. I'll check that more.
yeah "fiddling" with the gain smoothing and the env follower release time can get you "near"
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@Lindon Thanks
I will test that and check from your snippet.
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@orange Thanks :)
Yes
animation on blender is not correct.
I need to rebuild the knob.