[bug] Colours are not working properly in filter drag LAF
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The below properties are not working in the
drawFilterPath
anddrawFilterDragHandle
functions. Probably that happens on the other filter drag functions too:- obj.itemColour3 always displays grey
- obj.textColour always displays white
- obj.itemColour1 takes the obj.itemColour2 value
- obj.itemColour2 takes the obj.itemColour1 value
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Most (if not all) floating tile colours are not passed into LAF, you have to hard code them (which is annoying).
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@d-healey said in [bug] Colours are not working properly in filter drag LAF:
Most (if not all) floating tile colours are not passed into LAF, you have to hard code them (which is annoying).
Yes unfortunately :/ I have pretty much color variations for that FloatingTile but since also there is no Text property that we use for the knobs, buttons...etc, the color variation is not possible with one LAF function.
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Use local look and feel instead of global