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    Expansion encode error

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    • d.healeyD
      d.healey @DanH
      last edited by

      @danh said in Expansion encode error:

      It's possible to close the plugin / standalone prior to all samples installing, leading to errors upon startup. Have you come across this?

      Sounds like a bug, I think HISE should recover from where it left off. I haven't tested this myself.

      @danh said in Expansion encode error:

      A bar showing progress would be useful!

      You can implement this yourself with a timer and the expansion install callback.

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

      DanHD 1 Reply Last reply Reply Quote 0
      • DanHD
        DanH @d.healey
        last edited by

        @d-healey oh yes, completely missed those API's, silly me.

        I believe you made a progress bar video a few months ago too

        Second thing, when you install an expansion and the first window opens to select the .hr1 file, and then the second to choose where to install the .ch1 files, is there a way to add dialog to those windows to act as a guide for the user?

        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
        https://dhplugins.com/ | https://dcbreaks.com/
        London, UK

        d.healeyD 1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey @DanH
          last edited by d.healey

          @danh This is how I'm doing it.

          inline function manualInstall() {
            local msg = "Please select the .hr1 file";
          
            Engine.showYesNoWindow("Select .hr1", msg, function(response)
            {
              if (response)
              {
                FileSystem.browse(FileSystem.Downloads, false, "*.hr1", function(hr)
                {
                  if (hr.toString(2) == ".hr1")
                  {
                    local origin = hr; // Scoped copy
                    msg = "Please select the folder to install the instrument's samples";
          
                    Engine.showYesNoWindow("Install Location", msg, function(response)
                    {
                      if (response)
                      {
                        FileSystem.browseForDirectory(FileSystem.Samples, function(dir)
                        {
                           expHandler.installExpansionFromPackage(origin, dir);�
                        });
                      }
                    });
                  }
                });
              }
            });
          }
          

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          DanHD 1 Reply Last reply Reply Quote 0
          • DanHD
            DanH @d.healey
            last edited by

            @d-healey very kind, thank you

            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
            https://dhplugins.com/ | https://dcbreaks.com/
            London, UK

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            • DanHD
              DanH @DanH
              last edited by

              @d-healey do you have to restart your plugin to load the new expansion after installation? Or can it be loaded right away?

              DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
              https://dhplugins.com/ | https://dcbreaks.com/
              London, UK

              d.healeyD 1 Reply Last reply Reply Quote 0
              • d.healeyD
                d.healey @DanH
                last edited by

                @danh Should be available right away - https://docs.hise.audio/scripting/scripting-api/expansionhandler/index.html#refreshexpansions

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

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                • DanHD
                  DanH @d.healey
                  last edited by

                  @d-healey Thanks, I think I had trouble getting this to work in master before but will try again!

                  So just tying the script above - I stuck it into a button callback. I'm getting an error on this line (Unknown function 'toString'):

                  if (hr.toString(2) == ".hr1")
                  

                  I'm not sure what the '2' is referencing?

                  DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                  https://dhplugins.com/ | https://dcbreaks.com/
                  London, UK

                  d.healeyD 1 Reply Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @DanH
                    last edited by d.healey

                    @danh

                    I'm getting an error on this line (Unknown function 'toString'):

                    Do you get that error on compile or when running the function?

                    I'm not sure what the '2' is referencing

                    Link Preview Image
                    HISE | Docs

                    favicon

                    (docs.hise.audio)

                    2 = OnlyExtension

                    There was some problem where the enums weren't working correctly so I had to use magic numbers. Not sure if that problem was fixed.

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    DanHD 3 Replies Last reply Reply Quote 0
                    • DanHD
                      DanH @d.healey
                      last edited by

                      @d-healey just when using the function. I can select the .hr1 file ok, and then this error pops up. Maybe I should compile the plugin - I'm doing this in HISE and obviously the actions can't be completed in HISE (I don't think?!)

                      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                      https://dhplugins.com/ | https://dcbreaks.com/
                      London, UK

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                      • DanHD
                        DanH @d.healey
                        last edited by

                        @d-healey Nope compiled plugin doesn't go any further than that. So what do you mean by using magic numbers?!

                        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                        https://dhplugins.com/ | https://dcbreaks.com/
                        London, UK

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                        • DanHD
                          DanH @d.healey
                          last edited by DanH

                          @d-healey oh wait, I haven't defined hr.... what should I use? var / reg?

                          Oh I have and it's for something else lol

                          Yup that was it :)

                          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                          https://dhplugins.com/ | https://dcbreaks.com/
                          London, UK

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                          • d.healeyD
                            d.healey @DanH
                            last edited by d.healey

                            @danh said in Expansion encode error:

                            oh wait, I haven't defined hr..

                            It's the callback parameter FileSystem.browse(FileSystem.Downloads, false, "*.hr1", function(hr) you don't need to define it, but if you have the same name used somewhere else globally it will cause issues.

                            So what do you mean by using magic numbers?!

                            Link Preview Image
                            Magic number (programming) - Wikipedia

                            favicon

                            (en.wikipedia.org)

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

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                            • DanHD
                              DanH
                              last edited by

                              @d-healey Thanks, yes the hr was being used by my previous expansion install button ha

                              So I'm looking into the progress bar - I don't know if you've used the expansion obj.Progress API or not. I'm trying to get it's value into a variable so I can refer to it for the progress bar, not very well :face_with_tears_of_joy:

                              const var pnlProgress = Content.getComponent("pnlProgress");
                              var expProgress;
                              
                              function installCallback(obj)
                              {
                                  pnlProgress.setValue(0);
                                  //local x = obj.Progress
                                  
                                  if (obj.Progress)
                                  {
                                      expProgress = this.data.progress;
                                      pnlProgress.showControl(1);
                                      pnlProgress.startTimer(30);
                                  }
                                  if (obj.Status == 2 && isDefined(obj.Expansion))
                                  {
                                      // make sure the user presets are updated
                                      obj.Expansion.rebuildUserPresets();
                              
                                      Engine.showYesNoWindow("INSTALL COMPLETE",
                                                             "ENJOY!",
                                      function(ok)
                                      {
                                          if(ok)
                                               expHandler.refreshExpansions();
                                               pnlProgress.showControl(0);
                                      });
                                  }
                              };
                              
                              expHandler.setInstallCallback(installCallback);
                              
                              pnlProgress.setTimerCallback(function()
                                                           {
                                                           //var x = this.getValue();
                                                           var x = expProgress;
                                                           //x = x + 0.1;
                                                           this.setValue(x);
                                                           
                                                           Console.print(x);
                                                           if (x >= 0.9)
                                                           this.stopTimer();
                                                           
                                                           this.repaint();
                                                           });
                              
                              //pnlProgress.startTimer(30);
                              
                              pnlProgress.setPaintRoutine(function(g)
                                                          {
                                                          g.fillAll(0x00000000);
                                                          
                                                          var a = [this.getWidth() / 2 - 400 / 2, this.getHeight() / 2 - 20 / 2, 400, 10];
                                                          
                                                          g.setColour(Colours.darkgrey);
                                                          g.fillRoundedRectangle(a, 5);
                                                          
                                                          var v = this.getValue;
                                                          g.setColour(0xFF7B026B);
                                                          g.fillRoundedRectangle([a[0], a[1], a[2] * expProgress, a[3]], 5);
                                                          
                                                          });
                              

                              DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                              https://dhplugins.com/ | https://dcbreaks.com/
                              London, UK

                              d.healeyD 1 Reply Last reply Reply Quote 0
                              • d.healeyD
                                d.healey @DanH
                                last edited by

                                @danh Here is the most basic progress indicator ever.

                                expHandler.setInstallCallback(function(obj)
                                {
                                	Console.print(Math.ceil(obj.Progress * 100) + "%");
                                });
                                

                                Now instead of outputting obj.Progress to the console, set it as the panel's value and then repaint the panel.

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

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                                • DanHD
                                  DanH @d.healey
                                  last edited by

                                  @d-healey thanks, before I go any further, just looking at the console readout, the percentage is jumping all over the place, up and down. It's not a steady incrementation in line with the actual progress of installation.... Is it meant to be?

                                  DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                  https://dhplugins.com/ | https://dcbreaks.com/
                                  London, UK

                                  d.healeyD 1 Reply Last reply Reply Quote 0
                                  • d.healeyD
                                    d.healey @DanH
                                    last edited by

                                    @danh The progress resets for each ch file I think

                                    Libre Wave - Freedom respecting instruments and effects
                                    My Patreon - HISE tutorials
                                    YouTube Channel - Public HISE tutorials

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                                    • DanHD
                                      DanH @d.healey
                                      last edited by

                                      @d-healey that's what it looks like... hmmm... not quite what I was hoping for then! Is there not an overall progress thingy we can access do you know? If not maybe I'll just make a nice animation 😆

                                      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                      https://dhplugins.com/ | https://dcbreaks.com/
                                      London, UK

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                                      • d.healeyD
                                        d.healey @DanH
                                        last edited by d.healey

                                        @danh

                                        Is there not an overall progress thingy we can access do you know

                                        Don't think so. If there's a way to access the number of ch files you could create your own.

                                        I'd like this too, I'll take a look at the source when I have some time and see if I can implement it.

                                        Libre Wave - Freedom respecting instruments and effects
                                        My Patreon - HISE tutorials
                                        YouTube Channel - Public HISE tutorials

                                        DanHD d.healeyD 2 Replies Last reply Reply Quote 1
                                        • DanHD
                                          DanH @d.healey
                                          last edited by

                                          @d-healey Not getting any joy from 'expHandler.refreshExpansions();'

                                          Are you using it successfully? Just tried in latest Develop

                                          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                          https://dhplugins.com/ | https://dcbreaks.com/
                                          London, UK

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                                          • d.healeyD
                                            d.healey @DanH
                                            last edited by

                                            @danh said in Expansion encode error:

                                            expHandler.refreshExpansions();

                                            Take a look at the docs I linked to before. You don't need to call that function, it is called automatically. But I haven't noticed any issues. Does it not work for you in HISE or just in the compiled binary?

                                            This step is only necessary when you implement a manual installation routine, but it will be called automatically at these events:
                                            User installs an expansion from a package with Expansionhandler.installExpansionFromPackage()

                                            Libre Wave - Freedom respecting instruments and effects
                                            My Patreon - HISE tutorials
                                            YouTube Channel - Public HISE tutorials

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