3D workflow questions



  • Made my first interface prototypes in 3D.
    But could someone be so kind to explain how to optimize my workflow?

    Used blender for modelling/texturing

    • Could I rig the model to have everything in one file just like game-ready assets?
    • Or should I use filmstrips to recreate the interface in HISE?

    Any advice is welcome 🙂



  • Film strips


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