3D workflow questions
- 
 Made my first interface prototypes in 3D. 
 But could someone be so kind to explain how to optimize my workflow?Used blender for modelling/texturing - Could I rig the model to have everything in one file just like game-ready assets?
- Or should I use filmstrips to recreate the interface in HISE?
 Any advice is welcome :) 
- 
 Film strips 

