Community plugin project
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@UD-AUDIO Corner Zoom By @d-healey
HiseSnippet 1228.3ocsW0uaaaCDmJwJq1ataEXO.D8OJj6Rcs6Wa.AcyMNIaFsI0XNMqqCCELRzVDQlzPhNotEFCXOI8QYOR6MX6HojnrsbWqAl.rg484u6zw6N2OV3SSRDwHmpmNaBE47EtClwkgcCILNp2AHmq69VgXbB6sTIMQh1e1DRRBM.43r8OpjwoZEj94u+g8IQDtO0RBgNSv7oOiMlIsT624ornniHAzSYiKH8C5zyWv6JhDSA7rsaKzDh+EjQzSHJw1xE4rygALoHdfj.fAjYeQvrAghq3F4OikvNOhpNzFM.LjgLpaHKJneVrlfPNU5ai7sMQ9W6dLKfkS2lA9JMCrUih4.msVDRUV.RsWGjNRDEnLvZfmSA3Uw.ua3NvOlMQZ4nv1m61iKowCIPZuHrLxh1huiaWAHAW1bL4B5QwvgbM7dTqV6heXqVM1qds50fjehDeIIF+Tt3713GiyTcDU1ULdhfCG7tol6MM5v3QLNEObJ2WxDbrfq4pTLVD44mo0tfcilRaTu16pWq5g7QfVMSnxWA0VOidIMxyvGL5bsg+ftVoYpK5RhhNGJS7VzyKGQ8IbZz5CICacLY9Y4dvvaAWrZBXAgVSF.COZ3p7yYJ5132xyOjvGQC7ZrWs4JeYgVen1T9yhoRv2dY91aj03iZNDti8jnHOy8ojlmGAwPl8MeyFh8jgrjlADIoIieZH8U.VaX3lZIi0zoCkgxs2UgLYNdst7zXF.5Hp2uosLjl+EVfLzqA9N36CUaYT+IJaTnLmr4yuuK9XhLrY+d36haCkkZiOu1bSt1F+GKllPyewjm.fBItrQJxswnlby2f+9GiKCT3acKrQjYEEYADlkSxBVaXacfeDy+BZPCKuBoP0iMWGSgFpL9HnfTFOkt25j6JELwq.60JenFy3UChBZL29S6uJoLHCa0JnDMJgtR0Q45Nj.xlq7xuLFqdA9hIMJyJERNFir9Z1LQWsjUcoeh5Bea72.et6JI0am9NOHlL5k6sjh2qTESytE07W2aoHH+9rtPNVcA1CvwsAatKFJxa2nwxpXulWuXt17sVhX5D0Edci.kTE51bhPReN2qQs2UqZs40vKyZ3vR4k1dJhFWJa0f43Ojhd7oiOmFm0TKSPXZ0hiC24iabnuoqbAAE7dbl74SnomsCLaWx.STZac0nyTDBhJ0CNud5fyAQr.ZLhAF4yb0MXQZvWbCFzK5c.7lNyLfEAuLgFKYpfw4.5kv5Ll4wUcOflbgTLA1LIeRBXZiSqmMsV0xR6yq4ZZegdSw8ilU7ftvLmve8mcLEb4T57GcfVdhqxZ7AP5Kcgd7XKATAnT4+L9sP48rNVn79gcPqt.BrFjHXZDQt3tQpk.SY.UHKrDhZQCdBSNqXJ9SXgoVktvTou++Hg6Mb6yj9gki2sJAuPkv+23Mc8y5tGNbH0WZAaE2id4ltq4m.TLqQLB5WEyfBB2SlNd.Lg2mBHgCUrfibc1RcGybtk5rJyLfxCzG9G3IkYa0YmTlsyXhFS7iEu12byTsf60zT.Lw061W08X0Yb9URW2VMagFC6c+ZeeUp3N.1KWm6sA5b+MPmGrA57vMPmGsA57safNe2GTG0e44ISkhwlqI.g9GpaM53bHm.UY5JRz+BRWh30B
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@Natan Looks fine! :) I'm using the floatingtile custom settings for now.
But how to have two zooms? Or how to change a panel scale including all elements inside the panel? I guess there is only one zoom right? -
@Natan
The corner component is amazing!
But wouldn't it be better to use dragDirection horizontal? Just want to be sure.. -
@UD-AUDIO I Don't Use This. but Yeah, It Needs Some Changes, And Also Make Sure The Middle Value For The Knob Is Set Correctly "0.5" For A More Smooth Transition.
I Use Floating Tile One Aswell.
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@UD-AUDIO said in Community plugin project:
@Natan Looks fine! :) I'm using the floatingtile custom settings for now.
But how to have two zooms? Or how to change a panel scale including all elements inside the panel? I guess there is only one zoom right?If You Mean Having 2 Drop Down UI Zoom Factors, Then make 2 Floting Tiles, But I Not Recommend It,You May Get Some Conflicting Issues On Setting.xml For Scale Value.
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@UD-AUDIO And one Important Thing For Your UI And The Position Of Your Zoom Combobox.
Put it Some Where In Top Left Hand Side, Instead Of Where You Decided ( Top Right Hand Side )
With This Small Change, Your End User never Miss The Box, By Selecting A Bigger Size.
On 200 Zoom, UI & Zoom Box Gets Cutted, and That Box Is Not Accessible.Cheers
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This post is deleted! -
@Natan said in Community plugin project:
If You Mean Having 2 Drop Down UI Zoom Factors, Then make 2 Floting Tiles, But I Not Recommend It,You May Get Some Conflicting Issues On Setting.xml For Scale Value.
I just think about methods to make a border (in this case the desk) optional.
Cropping the whole interface with a button.
Maybe things like this are doable with vector graphics. -
@Natan said in Community plugin project:
On 200 Zoom, UI & Zoom Box Gets Cutted, and That Box Is Not Accessible.
I didn't think about that but you're right! Thanks for the hint. :)
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- What is this message?
Master Chain:! RELEASE_RESOURCES_CALLED
(Got it without any project loaded and on any project which I do load)
2. I'm using master branch and VS2017. Is that fine or do I need to set VS2019?
- Made an update on github.
The resizing code (line 74) works fine in an empty project.
But it acts like crazy with the synth.
Seems like it's conflicting with something else.
Or is my code bad? For example I used:
const var Knob1 = Content.getComponent("KnbZoom");
which does work (with glitches).
Instead of
const var KnbZoom = Content.getComponent("KnbZoom");
which doesn't.
And also
Settings.setZoomLevel(value);
instead ofEngine.setZoomLevel(value);
because the console said this function is deprecated for some reason.
Not so in an empty project.Guess I should fix my structure first..
- What is this message?
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I guess I should stick with develop branch, IPP 2019 and VS2017?!
There is a new IPP version but it doesn't work with actual HISE right? -
I really like to share the code and elements like knobs.
But I don't want people to rip this plugin and sell it or reuse it without making a custom design.
My plan was to release it for free but I'm not conform with the GNU v3 licence.
Is it true that anyone could rip this off because I have no copyright, even for the GUI? -
@UD-AUDIO said in Community plugin project:
Is it true that anyone could rip this off because I have no copyright, even for the GUI?
Not quite.
Firstly releasing under the GNU GPL means you are definitely retaining your copyright, you couldn't enforce your license if you didn't.
Secondly the GNU GPL is what's called a copyleft license, that means anyone who wants to make a derivative work must release their work under the same license. So somebody could use your images in another project (assuming they are not trademarked) but their work would also have to be released under the GNU GPL.
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@d-healey said
(assuming they are not trademarked)
Maybe I could protect it with NFT or a whatever
https://wipoproof.wipo.int/wdts/about-wipo-proof.xhtml?lang=en -
@UD-AUDIO That won't have any effect on the license
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@d-healey So I need to register UD AUDIO as trademark?
I will never understand licences. It's just to confusing.
If the HISE license systems will get a nice indie license I would go for it.
But I really have no clue.. -
@UD-AUDIO If you register a logo as a trademark that will affect the reuse of the logo but not any other images
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But there is another way: Be the first and be the best!
It's just hard without an already existing customer base / fanbase.
I should make music, release some EPs and get some fans :D
And true fans will protect any of my work in any area of the www and maybe darknet aswell hahah -
@d-healey Ok but can I have a trademark on the GUI image or does the GNU license also effect images?
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@UD-AUDIO - you cant trademark a GUI image - its a "TRADE" mark - a mark that identifies your trading entity, also have you looked into teh cost of trademarking?
- you are down a rabbit hole - get out now.