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    • MikeBM
      MikeB @UD AUDIO
      last edited by

      @UD-AUDIO

      was only meant as an example - if you connect it to the right module it should work.
      If you hide it for the time being you can continue working.

         //WaveformGenerator1.setAttribute(WaveformGenerator1.Mix,posVal[0]);
      

      "One hour of trial and error can save 10 minutes of reading the manual."
      "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
      HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

      UD AUDIOU 2 Replies Last reply Reply Quote 1
      • UD AUDIOU
        UD AUDIO @MikeB
        last edited by

        @MikeB This is indeed a very simple but useful trick!

        1 Reply Last reply Reply Quote 1
        • UD AUDIOU
          UD AUDIO @MikeB
          last edited by UD AUDIO

          @MikeB Oh and for testing purpose it's fine to connect it directly
          but best solution in my opinion would be to let the user connect the pad knobs to almost any other knob, just like I said before.

          MikeBM 1 Reply Last reply Reply Quote 0
          • MikeBM
            MikeB @UD AUDIO
            last edited by

            @UD-AUDIO makes sense 👍

            "One hour of trial and error can save 10 minutes of reading the manual."
            "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
            HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

            1 Reply Last reply Reply Quote 0
            • Matt_SFM
              Matt_SF @Matt_SF
              last edited by

              @Matt_SF said in Community plugin project:

              just use an if statement to get rid of the neg values

              @UD-AUDIO this is just fine

              HiseSnippet 2915.3oc6bzzbaabETRv0Rwxwt0soStzczz1gL5KBRJYk51ZJqOr0DIKUI4uFU2LP.KI2ZPrn.KEIqil5dqyzC8uP9o3K8d9Ijy8Txwdx8s6BPrfBThR1RwzUzwj.u8809126su8Cms7oV3f.puVlQ2ssGVKy0z2osKq1R0LItZqsrVlap+zmg1xzFUmXa6fQ40tWaOyf.rsVlLCeeNZYFcDMwmu6t2yzwz0BGCRS6wThEdcRcBKF5Vk+Bhiypl13cI0UvtT40rntKQcnM.UZX87ZdlVuvrJ9glbzFRWKyUVwlvn96vLY3.sLibOpc6cpQa5Jw+wj.x9NX9KFZ6.LRBdUpiMWi4OqsTMhi8VQc8.MfoaEaHFVZHtk9FDaRG3wFjaHZ.ESgp8HyPGm5Ynpd4SU8LRS8xnndiHUuapuikOwiE2BW29H80bYX+JlvPfpZIwUan+3M0WhBX3xlot4Kvq5CuzghrKjO+Tn4ymO2cFerwGa1YOvzmXBZavzmWejx4Etz8CPM.cEseaDqFF4Y5hcPLJhqkBHXGGhW.FUmd.FYQ88wVLm1iOF3tDvPflhp56AtoeAvKzuCs2yC6ClVrFlN.BNMvAn1zFnlltLNqqhYnJTeNLePf9fGFXHB5hkOlS35l6CpSHW6tYUIF2lGM.ZiCGrog+WRLdh4AXP90uO1E6aB9LF.1hfuY.US3DHdK6DGEyIjCQb0OKAHK+cPDzuEUB9YxIyM9Xub7wPvmXSxdjmCnEM1y4OstG0EdI6DdRTlXxrjIMxw4bHsw88iibABoR7IIX939RLeG.0tnOE0el.NstLepyRlNN6C4Ex9zmAsyo4P4f8zm2ejhILgXn1btHlX2DQebKWmdZEiPP3SDSmLnR3WhjpMZCJDigV5diOVDMbip.ZGSZkFtVLB0MK9.f6wtRjJHInYrbHVu.BU+puBIAX6aVEE+ZcN+ZVCicxIIMjC7OrZjfYrMYlyzBTsMLAeceS2p3PV2BMqDEnG9DhM36mSD4fLhbLRxj1owj1JL4AXR0ZrPt.LIjCw7RwEKuvES3ym03yTzTUYqfugJ9Smfj145AME5gLZ2C7K1aYzpWx.5GV031C6r8VyOALJbhXTTECTB65gxGOjS4EVLIDQRf759zFLhK9bVfpgOB4tsTrwQOUy8Rk7XyTAp1YQGmrQ9kYmfvv0k04LQ2Y8jY53MkU9CPhOtiKxryVkGx0bct.A25zBXRw+el45aFjZziBCjeySxzDB.6h76D2ZMkVi30QXQWIBR5HWMx4OGDTaf9LTSgtzTUJ7j.0PS2ClXjBSpIXRM4bnb1HmrFDHvJHNq0rMyALr8r0tSh1M3s2d1lPas5tsB71ZIZ6HzUTvWNgSxIL2zFcjrz0XEYwMY2q0zyMEpM+KCdBq7Ou6wrsgxd.z.jlBUJO+uOG9pyztIFWaI5lsmJN6oR6GYPuuvN1inUZtI8f57IPuiDaGkRNtKdxd9.FqR4S6c+Gs1z2yz2g1b5Mv1jF0m.XWoYx2sEaQGRUWr8t3VrrFEt8zflrWqIKvMyFbKXg7oDu.F0IbvUXSbRbqMmaBdU.XSwamNq74OJ30EYRQtf3w.SuZXVoyE4PbcfwXTTlOY8JYshpOYJYo2wERzcMqwkJNiC1sJqVTMrhRGP83S7bR7BSBiyfRM+8.eyE2nRoGoUSK2aJ6DLXvDbd5vD0Y7NRwrwyGmJ9GF+HLmDzUaVCVH3AX+DK8vlFNSYTxvnzAyNaXQkHwpJLPlt1H4pOjOCRG9sMZQFymrOrjlwGaTIgKSQArFUpf9MnGAU40IkVHBQRJD6itjBdGKjqLb1TZeCRqo5vUYtyQiicSn2ETz6B8RuisSoq5FOWcphtjPQEIT7rJgBGmDJoHgRmUITLgD5T1fO1iW0fX1vCuHSHDsP.SKeZ.5BQnq3VExOHxa6KV+hsT5Y2ah0WcSCHvi+agt9s3DgtX7+b3ch0dXQuQYZntOjxva5lM2XubrQG6vwPc2TkJo1V33rC1O0l4aIk+wQXV2F02G6GkZKBQsLijbyez68l+nt2TVxk0ofH0cMWBaSOrau1RHsv0Bpok4pgZEfJSr0PWObqg1wgXi80H1ZYFSObQ9FZBcVc+4zNMzWna5+t6dpnu3ao7Kc1j+00U1qAi2A7nvYqejfGEeGviRoviGs1xvBD4aaXnSB333g8YDtOYlkwGPrvxMQbT8kwAufQ8.t1YGEzx7w8ieTqNxr7etb6XE3YkqSsAp+Y5ODl+vzg7Ww1ag8s.NaVEqI2E4snADdLULYe6cswULa3HmbUEd.jUkzhGH7qzhW0TAt1Wr3byUpTQM9L3QaZbLz8qdTXwLPEZMQsZpaCcSdQpp.NHJ1MyvZmNSUgdYpdcyKMUcmcH1T8M+8K8pN1Dg8vT8+YdUiJMUiGcbH7CNHzREUtkZ7GMoSURo7Z+xcoH.DSGXIlQaOJj.8S0WhuAnASgd.kWW+uFsruYUnFmpZdTuFda5tMmEBjjyuq1kuldgBye64latEVfePTw8C8j8CQcmh9wU0EOqlvET73dQ4+TYt0Gd+JJyhz27UM6zqT4q2Keq3qZn7+Hg+4am9VpW78aOd8cj9s1fdXle8en7Yfc8z590MOKrqmF0xaeVXWOsk2nUB1MNK7DQkraUGpIC722k.gibl9w5pfL5U71W2tbXAIQmvZhUDHCcUxYzYbLQNiq7l27l+VRnETAmHUTGnhJhxbE8WBqlP6jh5eUkx78XRKyOReQehoil1QO+0anuA0tgCeowpGML+7vCafmcU8LX4mypKj0ssZgmmKmWb+pt2TeKBypV556PonuPMkm25a3ouOt9JUpfsXwJ6H5q9zKfiZeXEc4pctRDj5dN36GoJWOD.hCwnW2GhW+l+4u30KicLSX.ehhuW4+6+9+j1MlXMWXhE1VTGS+tM+CmrOOb+sByT5miz29H7tDZfwm9GqKL4CRJrvkXvQgugNjo98.0UdlaU2vj4yqNU+gMpuCj02BCppKLUBeCXxLDuJ.4644uyUncfYbDu.SN7lvFM3umIrQinF0NsICJzqjAuZ3u+lGex.Q8FWlL3xjAWlL3CjjAEOlaJITQ5kICtLYvkIC9.HYvOUZR9Hc9glJtxlBqwszO5gndLYD9l98tS6022c5MsXfFrquoafGM.VXtBm6psBISMwZ3lDcInDXw6cqB8NC0AzHfETABdEIXF7dBNsAokJ5q3xuzw6fgdi8lAVPmka6RvvFNAXQvgg5FUFCtfJ3GX5yuIsVGW5xQ5uzkCzWi7KtcwX39ScOga59nQ5nbN0Uf49bn.jnj4hcqNBZxPqMntTuZTWRhA8swPBgpUwI7kRsCsHiYx291HH2p71XGrYfR31urL+tMY5ugXy1OS1Bi92VbbiW+bco5h34CPeXr6SC+AztOYbNDgBoLGbFo+DcHMdAjX3F8C+38OLqU3SzE6xcb2WJSgA5SksoXaPxVufKX3sdVwT2R0qc4rhWlc88f81ueMciFFMZ7NcH9TTFo5D+WWpn55qu5lg9gvSnNpcenjq5i+KMvtVJ.uZYd5f0hylT9eUNZ0JgWMnNjuNtJHHUH6hq6Q6th5cpSorZhy.TMIysJuNk5IKo2NQM70fxo1rRk.LSkMK0HfQqGoKh+IetCC6IO+t8zmuzLvmJSx+9yWB9p3luadW6cWcaC0m9Y+DwHYmgL9X564IUjZbG+oA.MNJVtv.hdVb.QOKMfnmyMfnmyOfnm2d.QOW3C48d7hPF04lwuzRdcj4ypcUADne6J9eECWgOUPmaR8szyOiwb4megELJYL2BkJ94yWheSCIeokEu7toAaUJz24VTqCzm+7ffhmBBfRMF.Plu9nEa.0HIqpG.r0JxpixzoJqLCq8+39GjNE
              

              Develop branch
              Win10 & VS17 / Ventura & Xcode 14. 3

              UD AUDIOU 1 Reply Last reply Reply Quote 1
              • UD AUDIOU
                UD AUDIO @Matt_SF
                last edited by

                @Matt_SF Thanks again! This is ready to add :) Great job!

                1 Reply Last reply Reply Quote 1
                • UD AUDIOU
                  UD AUDIO
                  last edited by UD AUDIO

                  This post is deleted!
                  Matt_SFM d.healeyD 2 Replies Last reply Reply Quote 1
                  • Matt_SFM
                    Matt_SF @UD AUDIO
                    last edited by

                    @UD-AUDIO I'm not a pro GUI designer but if you like working with big images, I don't see why you shouldn't. But IMO this size it too much for a plugin, you should leave room for the DAW to be displayed. For my taste, 65-70% should be nice (without the wood part :grinning_squinting_face: )

                    Develop branch
                    Win10 & VS17 / Ventura & Xcode 14. 3

                    UD AUDIOU 1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @UD AUDIO
                      last edited by

                      @UD-AUDIO Keep total assets below 50mb (the images are raw bitmap, they are not compressed once in your plugin).

                      You can see the total size in the image pool, this is the value you should keep below 50mb.

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      UD AUDIOU 1 Reply Last reply Reply Quote 2
                      • UD AUDIOU
                        UD AUDIO @Matt_SF
                        last edited by

                        @Matt_SF I agree on that! Well I like the look with the desk.
                        A negative factor with resizing it to lower sizes is that the synth is a bit tiny because of that desk.
                        Maybe there is a way to have the desk optional. But I guess this would need rework
                        for the whole GUI and this is only doable with vector graphics right? Or maybe with panel magic?!

                        MikeBM 1 Reply Last reply Reply Quote 0
                        • UD AUDIOU
                          UD AUDIO @d.healey
                          last edited by UD AUDIO

                          @d-healey I will keep this in mind! Thanks :) The image pool is 36mb with one skin only.
                          I will add more skins to it at the end. 1900x900 GUI image is 1.,33mb

                          1 Reply Last reply Reply Quote 1
                          • MikeBM
                            MikeB @UD AUDIO
                            last edited by MikeB

                            @UD-AUDIO as David says, look how many Mb the sum of your images is already.
                            The invited images are not compressed.
                            So if you use a 1200x500px image of 450kb in HISE it will take up 10MB of space there unfortunately.

                            "One hour of trial and error can save 10 minutes of reading the manual."
                            "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                            HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

                            UD AUDIOU 1 Reply Last reply Reply Quote 0
                            • UD AUDIOU
                              UD AUDIO @MikeB
                              last edited by UD AUDIO

                              @MikeB In Affinity I mostly decrease the quality of a jpg file from 100 to 95%
                              which has almost no loss in quality but less than 50% of the filesize with 100% quality.
                              But I don't like the "almost" so I go with png for max quality.

                              d.healeyD MikeBM 3 Replies Last reply Reply Quote 0
                              • d.healeyD
                                d.healey @UD AUDIO
                                last edited by

                                @UD-AUDIO said in Community plugin project:

                                I mostly use a 5% compressed jpg

                                There is no compression once it's in HISE, it is a raw bitmap.

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

                                UD AUDIOU 1 Reply Last reply Reply Quote 1
                                • MikeBM
                                  MikeB @UD AUDIO
                                  last edited by

                                  @UD-AUDIO Unfortunately HISE doesn't care what you use - it doesn't matter at all.
                                  As soon as you import it into HISE it is 32bit and uncompressed and 20x bigger.

                                  HISE reserves a colour space of 4,294,967,296 colours = 32BIt for each image. Even if your picture has only 2 colours.

                                  So you can compress it or not.
                                  The only thing that matters is the number of pixels.

                                  "One hour of trial and error can save 10 minutes of reading the manual."
                                  "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                                  HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

                                  UD AUDIOU 1 Reply Last reply Reply Quote 0
                                  • UD AUDIOU
                                    UD AUDIO @d.healey
                                    last edited by UD AUDIO

                                    @d-healey 5% compression was wrong. It's 5% quality reduction. I didn't use that method with HISE.
                                    But how can the image in HISE be uncompressed when my export from another app isn't?
                                    Does it encode the file or something? Just curious..

                                    d.healeyD 1 Reply Last reply Reply Quote 0
                                    • d.healeyD
                                      d.healey @UD AUDIO
                                      last edited by

                                      @UD-AUDIO See here - https://forum.hise.audio/topic/1806/filmstrip-size-limit

                                      Libre Wave - Freedom respecting instruments and effects
                                      My Patreon - HISE tutorials
                                      YouTube Channel - Public HISE tutorials

                                      UD AUDIOU 1 Reply Last reply Reply Quote 0
                                      • MikeBM
                                        MikeB @UD AUDIO
                                        last edited by

                                        @UD-AUDIO Again - it doesn't matter if you compress your image in Photoshop. HISE uses the 32bit bitmap format internally and all images you import are 32bit.

                                        "One hour of trial and error can save 10 minutes of reading the manual."
                                        "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                                        HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

                                        1 Reply Last reply Reply Quote 0
                                        • UD AUDIOU
                                          UD AUDIO @MikeB
                                          last edited by UD AUDIO

                                          @MikeB This is interesting and impressive.. Thanks for clearing!
                                          Btw I never would use jpg files for in-app-usage.
                                          You also wouldn't use a mp3 instead of wav with your DAW right? :)
                                          (Just thought about optimization methods in terms of speeding up the VST)

                                          1 Reply Last reply Reply Quote 0
                                          • UD AUDIOU
                                            UD AUDIO @d.healey
                                            last edited by UD AUDIO

                                            @d-healey Thanks! Very helpful.

                                            @all
                                            How to make the desk optional?
                                            -Crop the whole vst with a button? :D
                                            -Scale the synth itself?

                                            Or I could just leave a tiny bit of the desk.
                                            But I WILL KEEP IT !! lol

                                            d.healeyD 1 Reply Last reply Reply Quote 0
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