Criteria for using Open GL in HISE
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Hi Everyone
Ive got a question about Open GL.
If i wanted to make a plugin with a user interface made with open GL. Would the whole project need to be written in C++ or could i still use HISE Scripting Language and C++ FOR THE Open GL stuff. Forgive the basicness of my question im still new to fairly new to this and just want to get all the facts before i start working on my next project.
Thanks in advance for any guidance offered.
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If you want to try the cutting edge version of HISE (the codegen rewrite branch) you can do it all in HISE script, no C++ required.
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Have a look over here: https://forum.hise.audio/topic/4187/i-ll-just-leave-this-here/12
I think this is pretty exciting! -
@d-healey Thanks David, Can the codegen rewrite branch be found on github ?
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@UrsBollhalder Wow!! this certainly is exciting :) :) thanks for the link
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@Glyn said in Criteria for using Open GL in HISE:
@d-healey Thanks David, Can the codegen rewrite branch be found on github ?
https://github.com/christophhart/HISE/tree/scriptnode_codegen_rewrite
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@UrsBollhalder Amazing thank you :)
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@Glyn Have fun!