KillFadeTime doesn't seem to work on samplers
-
Hey all,
I'm using the Voice Settings in my sampler to create monophonic behavior and it's resulting in lots of pops and clicks. If I change my sampler VoiceAmount or VoiceLimit to 2, it's monophonic but I'll get loads of pops and clicks between notes. This should be fixable by setting the sampler FadeTime to a higher number, but that value doesn't seem to change anything, even in a blank project. Has anyone had luck with this parameter?
-
Is this one of those times where you need to make the sampler artificial first?
-
Oh I actually don't mean via scripting, I just mean if you literally click on the FadeTime box in the sampler settings and change the value directly. It doesn't seem to change anything about the behavior.