Collaborative project!
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Does the user ever interact with any of these controls?
@d-healey Nope, but I do :)
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all of the C5 and C7 controls and inaccessible.
@d-healey yes, need to change panel height. but didnt since not need to touch that at this moment.
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@hisefilo That's a lot of components that nobody uses :p I don't know if that will slow down the plugin. We could replace all of them with a few sliderpacks
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@d-healey said in Collaborative project!:
@hisefilo That's a lot of components that nobody uses I don't know if that will slow down the plugin. We could replace all of them with a few sliderpacks
Yes, don't know if it worth it now since we are on 1%~2% CPU usage on compiled. But yes, slider pack is the guy
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@d-healey do we wait for you to commit something?? or I can still pushing??
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@hisefilo You can keep going. I'm working in a different branch.
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I guess release noises are too loud. Don't know why but I need to test it compiled to get to this conclusions :P
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I've uploaded my code cleanup branch. So far I've just done the leakage script. Let me know if I made a mistake.
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@hisefilo That's strange because I put click noise down last night
They are a lot quieter here... Are you sure you pulled the last commit? -
@d-healey Leakage seems to work fine, and the project is way quicker to load
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I havent had time to do anything today !
Just wanted to pop in and ask if the note burst issue is gone ? -
@lalalandsynth never happened at my end so can't tell. Can you try the last commit? no rush
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I've pushed the cleanup for
ScriptProcessorMain.js
. This one was more complicated so please test. -
@d-healey I'm away from my keys. will test itb later :)
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@hisefilo Cool, if everything turns out to be ok I'll merge it into the master branch
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@d-healey if console doesn't claim, should be fine I guess. :)
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@hisefilo The console is fine but I might have messed up some of the pitch/gain/decay values or the interaction between the controls and the modulators - I don't think I have but it's nice to have a second opinion.
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@d-healey okodoki will tell u later
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@d-healey just a question. Loops at runtime leads to glitches (I remember that on some attempt I did). Don't know if this will do the same