My plugins , Gui and 3d Work.
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Just a reminder , if anyone needs GUI work and is willing to trade for helping me in HISE , both with my current plugins and teaching me then I am more then willing to make a trade :)
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@lalalandsynth Are these FX made in HISE?
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@MacroMachines no , only the Reykjaverb which i am working on.
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@lalalandsynth I'm curious about the breakpoint envelope editor, I made a eurorack module that functions like this and had been thinking of making a plugin that uses similar methods. What are the SwitchBlade and Tryptophane using for their envelope editor? is this developed in JUCE or something else? or some kind of animated mockup?
Here is my module : https://www.instagram.com/p/BR2VeH8Ah2d/?utm_source=ig_web_copy_link
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@MacroMachines very cool !
All other plugins are made in Flowstone 64.
Which is a great program but PC only.Its great for potentially making hardware , make plugin , load to Elk , badabing, hardware controlled VST
https://elk.audio/elk-audio-os-for-everyone/ -
@lalalandsynth I've tried out flowstone but the PC only factor was prohibitive since I mainly use a mac for music. Is it at all possible to export any C++ code from flowstone that could be used in cross-platform applications or adapted into HISE? Though I am currently mainly curious about how one might develop more complex UI functionality in HISE like these advanced breakpoint envelopes.
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@lalalandsynth I mainly use Cinema 4D for 3D stuff, its pretty sick with Octane or Redshift renderers, you can realtime view your physically-based render if you have a decent Nvidea graphics card. I use it for my professional work. I am very curious though how to utilize those techniques to create a properly formatted knob as you have. I figured I would render a sequence of 0-127 frames with the knobs moving, but then I am not sure how to break out the knob from the background and create a properly formatted film strip using photoshop.
Here is my portfolio site if you are curious www.axiom-crux.net
I checked out your website as well, some cool stuff. I dig your UI designs. good UI is so much of what it takes to sell a plugin these days. -
Yeah, the PC only is a bummer , there is no way to get any c++ code from it and I dont think it will ever be crossplatform. Its great for prototyping , also assembling a gui in FS is unmatched.
Have never tried Cinema4d , Blender now has Eevee renderer which is realtime, pretty amazing.
Cool work on your site !If you can render with transparent background, or using the background as a shadow catcher then you can render the knob with the shadow, then there is no need for PS , just glue the pngs together into a strip with Glueit.
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@lalalandsynth said in My plugins , Gui and 3d Work.:
Blender now has Eevee renderer which is realtime, pretty amazing.
Yeah, I played around with that a bit when it was just coming out, opened some demo scenes, and checked it out. I just don't like the Blender workflow/ergonomics in comparison to C4D. I've used a lot of 3D packages in my animation career, and as powerful as Blender is, and for its price point, it can't be beaten :P.
One of the best free opensource programs ever to exist...
but still.. C4D is so easy to get around and get cool stuff quickly.. and I couldn't quite get anywhere near that level of intuitive workflow and productivity in Blender..
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@MacroMachines said in My plugins , Gui and 3d Work.:
Glueit appears to be PC only :/
StripGenerator is for mac ;)
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Working on a synth interface . Bit of a mess at the moment but thought it might be cool to post progress and changes.
At this point I am making the knobs , buttons , some kind of idea for a layout , this will all change drastically once I go further .Bit Of shuffling the colours around , bit milder I think.
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Some gorgeous work there....love it!
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Preset window.
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My Logan String machine GUI.
Work in progress. -
So good!.......it's an amazing talent you have there.
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RS 202 String Machine.
Interface
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@lalalandsynth LALA, These GUI's Are Very Eye-Catchy, Good Luck Buddy With All Upcoming Releases <3 :)
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@lalalandsynth take my money!
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Hohner Pianet L.
Temp Interface.