My plugins , Gui and 3d Work.



  • ProFessor -Dual compressor wet dry on each and balance between .
    Very nice compressor

    ProFessor latest cereen.jpg
    ProFessor.gif

    3D Shots
    Pro.jpg
    sEQUENCE0003SCP.png



  • Stalker , unique envelope follower with delay in the envelope path.
    As well as offset and some cool functions.

    Mod.jpg
    Stalker.gif

    3D Shots
    Test 2 PSC.png



  • SwitchBlade. Multiband Envelope FX

    subminimal new.jpg
    Switchblade  3.jpg

    3D
    envelope a 2 crop.jpg
    filter a 2 crop.jpg



  • Tryptophane- Envelope driven FX
    martin.jpg
    Tryptophane.gif

    3DTryp vid 4 PSC Colorized.png



  • Valvette - Tube style spring reverb

    Valvetta GUI.jpg
    Valvette.gif

    3d ShotsValvette2FrontPSC.png



  • Nuke Sauce- novelty mega limiter distortion.

    Hot Sauce.gif



  • And finally a Guitar Amp sim for a friend.
    Camera 3 POST PSC.png



  • @lalalandsynth Great work, design! Well done!



  • fantastic stuff



  • My remake of the Korg Delta , this will actually be an hardware modification.

    Additions to the original synth include:

    Backlit knobs and LED sliders.
    18 waveform LFO with bend , sample and hold - goes to audio rate.
    New ADSR with looping capabilities.
    MIDI In/Out , with retriggering and filter control.
    Filter Input and Envelope follower.
    Epoxy Semi Transparent Side panels.
    Paint job and Re-screenprint front panel.

    Start Mod Delta PSC sMALL.png lATEST 2020 sMALL.png

    Why not make into a plugin as well 🙂
    Tricky to make a TOG synth I guess but worth a try.delta.gif



  • @lalalandsynth Mate, What Program You Used For 3D Screenshots?



  • @Natanr I use Blender for all the 3d , then normally do an orthographic shot from Blender into Photoshop for the GUI version.



  • Reykjaverb render 3PSC.png



  • @lalalandsynth Dude, this is insane. Fantastic work!
    If you don't mind me asking, can you point me to a tutorial that would cover knobs and faders animations rendering? Or something that would use the same concept.
    Modelling and animating with keyframes in blender wouldn't be a problem. But I probably would need to setup some more details to get it ready to be used in HISE (I need to make a PNG stripe if I'm not wrong).
    I'm probably googling it wrong, but can't find helpful material so far. Any help would be much appreciated!



  • I dont know of a tutorial , was planning to make one myself.
    I will attempt to explain.

    First off you want the dimensions of the knob to fit your preexisting interface. you could always render at high res and then reduce the size of the knob to fit but lets say you need them to fit.

    Say you have a basic interface , in photoshop for example.
    Say your interface is 894x700 (just an example)

    Set you resolution to those numbers.
    Open that image in blender ( Import image as planes)
    Place that image , set up a camera that captures the dimensions of the interface.( dont resize the plane , model on that and if you set the correct render dimensions it will fit your interface) I am using camera in orthographic mode and you need to make sure it fits the plane to get the correct size render.

    Camera.gif

    Now you model the Knob and keyframe it 128 frames for example.

    Knob.gif

    You would like to catch the shadow as well in the render but not see the plane or the background so set the plane to shadow catcher. Object data -Visibility-Shadow catcher.
    To get a transparent background , render properties Film-Transparent.

    Shadow.gif

    So, now if you would render you would get a tiny knob somewhere in the 894x700 frame.
    You dont want that , so what you do is go into output properties set file format to PNG , RGBA to get the transparency in the output , click on RENDER REGION and CROP TO RENDER REGION, important !
    Then you use CTRLB to select a region for the render , that way it will only render the part you have selected resulting in a smaller image but on that will fit the dimensions.
    Properties and render region.gif

    Select an output folder then hit Render animation !
    Open the pngs in something like GlueIt, set rows to one , glue , save !
    Render animation.gif



  • I have an easier method. Pay @lalalandsynth to do it 🙂



  • @lalalandsynth OH MY GOD.
    I can't thank you enough. Didn't expect you to do this!
    Thank you! This helps A LOT!



  • Glad I could help, feel free to ask if you have any questions.



  • @lalalandsynth that's very helpful... i'm learning blender and this info is very helpful, very kind of you to share. Thank you!



  • Just a reminder , if anyone needs GUI work and is willing to trade for helping me in HISE , both with my current plugins and teaching me then I am more then willing to make a trade 🙂


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