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    Flanger in scriptnode

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    • L
      LeeC @LeeC
      last edited by LeeC

      @Natanr how do use an exported CPP custom node after recompiling HISE?
      I'm trying to give this a try...

      NatanN 1 Reply Last reply Reply Quote 0
      • NatanN
        Natan @LeeC
        last edited by

        @LeeC It's Simple And Reduces The CPU Usage,
        But Somehow The Custom node Doesn't Integrate Into The Final FX Plugin Export.

        In Hise Back End It Works, But No Glory When You Export The Project, Kinda It Gets Bypassed Or Mutes The Module.

        @Christoph-Hart Still Waiting For Answer To This, Because My Project Is Now Useless 😩

        L 1 Reply Last reply Reply Quote 1
        • L
          LeeC @Natan
          last edited by

          @Natanr shame.
          So is the idea behind exporting a CPP custom node to reduce CPU both in HISE and the final compiled plugin (in a DAW)?
          Or does it just reduce the CPU in HISE?

          NatanN 1 Reply Last reply Reply Quote 0
          • NatanN
            Natan @LeeC
            last edited by

            @LeeC I Guess It Should Work With Final Export In Your DAW, Or The Process Come Up A Little Unnecessary.

            Some Of Available Nodes"Meta Nodes" Made By Same Export As CPP Trick, And They Work Just Fine With The End Product.

            But The Custom Ones Won't Go Anywhere πŸ€”

            L 1 Reply Last reply Reply Quote 1
            • L
              LeeC @Natan
              last edited by LeeC

              @Natanr you're right.
              I've just tried using a plugin that makes use of a custom (exported) node and it is effectively bypassed when used in a DAW.
              I tried using your Flanger snippet as well as Transient Designer project I've been working on and got the same result ☹

              1 Reply Last reply Reply Quote 1
              • L
                LeeC
                last edited by

                @Natanr ok so I've just realised that although I recompiled HISE and enabled 'Custom Node Location' it wasn't enabled in the 'AutogeneratedProject.jucer' within the 'Binaries' folder of the project. Not to muddy the waters but, could this be related?

                alt text

                NatanN 1 Reply Last reply Reply Quote 1
                • L
                  LeeC
                  last edited by LeeC

                  Attempting this results in a failed build.

                  "scriptnode::project::Factory::getInstance(scriptnode::DspNetwork*)", referenced from:
                        scriptnode::DspNetwork::DspNetwork(hise::ProcessorWithScriptingContent*, juce::ValueTree, bool) in TransShaper Debug.a(include_hi_scripting_03.o)
                  ld: symbol(s) not found for architecture x86_64
                  clang: error: linker command failed with exit code 1 (use -v to see invocation)
                  
                  1 Reply Last reply Reply Quote 1
                  • ustkU
                    ustk
                    last edited by

                    In the waiting for a fix, it might work if you unfreeze the custom node before exporting, I haven't tested myself though…

                    Can't help pressing F5 in the forum...

                    NatanN 1 Reply Last reply Reply Quote 2
                    • NatanN
                      Natan @ustk
                      last edited by

                      @ustk Really??? No Way
                      I'll Try This Right Now πŸƒπŸƒπŸƒπŸƒ

                      1 Reply Last reply Reply Quote 0
                      • NatanN
                        Natan @LeeC
                        last edited by

                        @LeeC Mate, I'm Not That Expert To Go Into The HIse Binaries,
                        Going To Try What @ustk Said, And Come Back In A Few Minutes

                        1 Reply Last reply Reply Quote 0
                        • NatanN
                          Natan
                          last edited by

                          @ustk @LeeC
                          The IDea To Unfreeze And Export Works But It's Acts Like How It Was, CPU Jumps To Around 20% Here :(
                          Another Hisebreaking Bug, Like LFO's On Simple Gain

                          L 1 Reply Last reply Reply Quote 0
                          • L
                            LeeC @Natan
                            last edited by LeeC

                            @Natanr @ustk yes CPU usage ramps right back up when unfreezing and then exporting.
                            So to summarise, there's currently no way to use custom node configurations without the high CPU usage (Both in HISE and when exported to DAWs).
                            The 'Export Node to Location' approach ultimately ends up with said nodes effectively being bypassed when used as AUs/VSTs etc ☹

                            NatanN ustkU ? 3 Replies Last reply Reply Quote 1
                            • NatanN
                              Natan @LeeC
                              last edited by

                              @LeeC And @Christoph-Hart Brings No Lights Here 😩

                              1 Reply Last reply Reply Quote 0
                              • ustkU
                                ustk @LeeC
                                last edited by

                                @LeeC @Natanr What about standalone export?

                                Can't help pressing F5 in the forum...

                                NatanN 1 Reply Last reply Reply Quote 1
                                • NatanN
                                  Natan @ustk
                                  last edited by

                                  @ustk I Tried The Instrument, With No Luck
                                  Since It's A Fx Plugin, Standalone Is Somehow Didn't Come To My Attention...

                                  Sir, You Think It's A Bug Or A Integration Issue?

                                  1 Reply Last reply Reply Quote 0
                                  • ?
                                    A Former User @LeeC
                                    last edited by

                                    @LeeC @Natan Did you guys get any further with this? I can't even build HISE with custom node location enabled

                                    ustkU 1 Reply Last reply Reply Quote 0
                                    • L
                                      LeeC
                                      last edited by

                                      @iamlamprey no unfortunately not.

                                      1 Reply Last reply Reply Quote 0
                                      • ustkU
                                        ustk @A Former User
                                        last edited by

                                        @iamlamprey
                                        https://forum.hise.audio/topic/3011/scriptnode-cpu/8

                                        Can't help pressing F5 in the forum...

                                        NatanN 1 Reply Last reply Reply Quote 0
                                        • NatanN
                                          Natan @ustk
                                          last edited by

                                          @ustk So It Doesn't Work, Right?

                                          ? 1 Reply Last reply Reply Quote 0
                                          • ?
                                            A Former User @Natan
                                            last edited by

                                            @Natan Exporting nodes to CPP is currently not working, but Christoph is working on it as part of a whole giant HISE 3.0

                                            1 Reply Last reply Reply Quote 1
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