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    Step-Based LFO - loops

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    • LindonL
      Lindon
      last edited by

      OK, so I have a few feature requests so I thought I'd get them up and we can talk about them - or Christoph can yes or no them.

      I'd like the step-based LFO to change from having a loop (on/off) button to have a loop step number. This would be the position the LFO looped back to. So you could have (using scripting) an LFO with (say) 120 steps, and set the loop point to any value between 1 (the current functionality) to 120( essentially play-thru-once or loop = OFF).

      Clearly the current functionality just loops back to the first step if loop = on, else it stays at the last value set.

      I use this A LOT in my modulation systems and its very flexible for very little CPU cost, you can build a modulator with a specific shaped attack portion then a repeating body portion.

      Unless of course this is already done (often the case in stuff I ask for) and I dont know about it.

      HISE Development for hire.
      www.channelrobot.com

      LindonL 1 Reply Last reply Reply Quote 1
      • LindonL
        Lindon @Lindon
        last edited by

        @Lindon bump...

        HISE Development for hire.
        www.channelrobot.com

        1 Reply Last reply Reply Quote 0
        • ustkU
          ustk
          last edited by

          @Lindon Have you got an audio example of what you've done with this technique?
          I've never used it, it seem to be really interesting

          Can't help pressing F5 in the forum...

          LindonL 1 Reply Last reply Reply Quote 0
          • LindonL
            Lindon @ustk
            last edited by

            @ustk its all ove r our Kontakt products....chk Kontakt Hub

            HISE Development for hire.
            www.channelrobot.com

            1 Reply Last reply Reply Quote 0
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