Floating Tile / Waveform causing HISE to crash?
-
Hi friends,
I'm trying to use a FloatingTile in Waveform mode, but it crashes HISE as soon as I assign a sampler in the Data object. The audio waveform component works fine, but I was hoping to use the floating tile dynamically since I'm using it for some waterfall waves. I have included a snippet, but it may crash your HISE when opened. In any case, it's just a blank project with a single sampler and a single floating tile assigned to Sampler1.
Q: Is this a bug, or has the waveform mode been permanently deprecated from the floating tile?
HiseSnippet 1235.3oc4WssaaaCFlJNLq1qsasnWraFfPvtHcHavxNG2tnNG6LZcpgUV6tqfQhxlHRjBTTIwqq.CXOEE49cW.1iPej5av1OkjsjbcSS8Z6F17EF9+D4G+O6tRgCMJRHQF0NbXHEYbcr8PtZvNCHLNp8tHiah6PhTToYJqsGFRhhntHCiJ2Wyvn57njOu5daS7IbGZNKD5wBlC8gr.lJma2VOf46uOwkdHKnf1qzpsifuivWDC3oBtNJj3bLoO8.hVs4vnefDM.Y703FdG4zva8laXso0lquxlVVqtwQqTugi6pa1r4ZMc8ZrAYsM.iVXOWlRHsUDEMBYL+1B2g1CDmxSufGyhXG4S0DVHa3lSYuuv2U+D0+Fsy.lua2QNpHDx.2M2sUI0scGbGlKaL+b22mmHvL2hhNPi4JCuJkfm0aBdSARFEfz7oP5VXaGIKTkKQimOE2lCQSOBDmJBkTcQFuDui.Tfq91.xwz8k.wXCVZs50W1D95teuWL2QwDbSA+.gh9H9R2s1ypUs1yqYNoHOuoJSeMRguOUNUw5TC4kY3R73finxkMOg3GSGqH77K6SW3p4ScRe0ETTvayYpGERynySJrlRD.k41fe8is2knH5fRFOPuPpTwzvwXW5IPIQZHpJdWZzwJQXhtAgBt9DLtgJKmJMnruufnX79Gx.Xy.D7Y3hrrPmkWC8fVCyIZzJNzE7Ba4AAP8iQGnyvTJ.pgeB4DpmPFfNp+nJupK7hW76mqO.lhFjy8OgOk41Hi8upYqnmoxU9hKt32zbSbEF6heVMSyEG6vZ6t32Yt3hKqY1l6ROCH+FqDRvM6KN8IB4wQP4OED3Q7in0dN5TlqZP9qi0JGHM0W44me9uj1f40pEfpPgarOQUtzT2.KS.jaUpdPmzyiXpgEavMY857u4bq5SscxTybthv8V3tLkyfoi24lBdgLvOz3Mq62Mv644QcT4fcd79+zk1p68NT9xTnbarsRRIAPwgMIHDZujfmZ3LJq2GSvBuxSv5JoPopqM6mKn1KascL3ujk49GsRtpsBDw7R2UFx6QCoDED9KXy0Z0q28kh3vIs5U2KIY4PILAEbEEE7HNE76phuwcjhnHO34jbVQEE0MV1W6qx4zidBUFUl2AwAPrmyo9fwXCCcWvHpNVyb5PTR1YE0N4VpeHIIdCi0SnslftwDzMmfdkInWcB50lfd8b5TGZGRnNy.nmbjwmb0FY.GPWB7jKn41r9iO7TNkawTP0w97DbUXmjoLcegOTKb7QsA1e+9sUtZv8sreT0QXzloCU6wOApQANZLdaXhrGI1WMha49EcDbQ3.Am4Tth.xv62mJKh8o9f1RofBxbN2oUOpOkDUnj9qZ8PFmRjkKzem7Eu66JN030WfSgqotIm4+MlSV4+8yIuLW2MylRZB2tT8u7370wI80M0ig+mBp8Dw50vGMhCCyAsgY+NzhSCmSOgMkttlVCHaJ2MgPuTclPqQiN0BsFID4L5nf2V1uSWptBkqGcjr9mOLT1uXJcDrggFRv3sOJnLf3HEO0I8+low50R3.njm7u2qh6noMsPI+eshPM.lW8TGmxG0qYXiY0vlypgqLqFt5rZ3ZypgqOqFtwa2P85DaEqDAoMSQnNc2KMAzXuwIfUP+Er0miyL
-
@CyberGen switching the mode of a floating tile probably isn't a good idea, if that's what you're doing.
Use multiple tiles and show/hide them as necessary
-
@DanH Yes, that's what I'm ultimately trying to do; however, I haven't even gotten to that part yet. Hise crashes when I set the processor ID to any sampler (not dynamically), so I haven't been able to implement the dynamic change. I have changed floatingTile component types dynamically before without any issues, but not with the Waveform type.
-
@CyberGen Floating Tiles aren't for the Sampler Waveforms, use the AudioWaveform tile for that, as you've been doing. That's probably why it's crashing. The Waveform floating tile can be used to display the waveform of the Waveform Generator, for example.
-
@DanH ok, that explains it. Thank you!