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    Routing Matrix existential questioning and suggestions...

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    • d.healeyD
      d.healey @ustk
      last edited by

      @ustk Could you use a send container/send effects?

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      • ustkU
        ustk @d.healey
        last edited by

        @d-healey Yeah I just tried and it might work, but since this is more convoluted than stacking routing matrices I'll stick with the first solution, or write my own router maybe...

        Can't help pressing F5 in the forum...

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        • DanHD
          DanH @ustk
          last edited by

          @ustk I'm currently designing a routing system using Script FX and Global Sends / Receives to make the connections

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          • ustkU
            ustk @DanH
            last edited by ustk

            @DanH Oh nice!
            I just tested very quickly and noticed a latency when using the container + send thing, which is normal since sending back to a point always happens a cycle later.
            In my case I am refactoring the routing of my plugin exactly because of a latency issue (so comb filtering) between the different FXs, so this would make it just worse.

            Ideally I need to make my own latency finder per channel throughout the entire project, that would leverage the need for exporting and codesigning after each modification because my preferred DAW for this is ProTools 😬
            But I don't know if I can write such a thing since I need script an emitter first in the chain and a recorder at the end, both synced to the sample...

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            • DanHD
              DanH @ustk
              last edited by

              @ustk what's the 'container plus send thing' exactly? Worried about latency now! 😆

              Currently I have an fx module with a script fx after which takes that signal and sends it to the next chosen fx destination

              DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
              https://dhplugins.com/ | https://dcbreaks.com/
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              • ustkU
                ustk @DanH
                last edited by

                @DanH The fact they are both called send is confusing...

                Screenshot 2025-02-27 at 20.48.15.png

                Screenshot 2025-02-27 at 20.51.01.png

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                • DanHD
                  DanH @ustk
                  last edited by

                  @ustk Thanks. I'm not using either of those. I'll make a snippet tomorrow

                  DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                  https://dhplugins.com/ | https://dcbreaks.com/
                  London, UK

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                  • ustkU
                    ustk @DanH
                    last edited by ustk

                    @DanH Two things are to be considered with latency:

                    1. when a signal is sent back in the chain (modules or within networks), it needs to be "memorised" by the system so it usually happens 1 buffer later. That's because you cannot send a signal anywhere before reading its buffer. So up the chain, where it is sent to, it arrives at best when the next buffer is read. This is the case in the module tree and in any DSP (even when considering a frame processing but it would be a 1 sample delay). But you can compensate for that by, I imagine, branching the main signal and delay it by a buffer length. I'm not in that case but that'll probably where I start.

                    2. when treating signals in parallel, like for instance a direct signal and a DSPed one, the second might introduce latency (delay) as well that depends on the processing type/complexity. So when they are recombined, they are not in phase anymore. Here delaying the direct branch by the same amount would resync the two signals, but introduce an overall latency that needs to be reported.

                    There are other cases like non-linear filters but since this is more frequency dependent, it's more complicated...

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                    • DanHD
                      DanH @ustk
                      last edited by

                      @ustk Thanks, that's well explained. In my case I am not re-combining any signals. But there could be some delay generated based on your explanation. Would this kind of delay be auto compensated for by a DAW?

                      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                      https://dhplugins.com/ | https://dcbreaks.com/
                      London, UK

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                      • ustkU
                        ustk @DanH
                        last edited by

                        @DanH Once you get the overall latency created by your plugin, you need to report it to the DAW. It is the DAW job to compensate, but it is your job to report with Engine.setLatencySamples()

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