HISE segfaults when loading large sample maps
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I have two large sample maps in my project, about 20GB of wav files in total. I loaded these into my samplers and saved the project. Now each time I try to open the project, HISE loads the samples and then crashes.
If I convert the samples to monoliths then no crash. However sometimes loading the monoliths causes execution timeout errors in my script.
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Seems to be happening somewhere within
sampler->killAllVoicesAndCall(f);
but the logic is a bit too deep for me to follow.@Christoph-Hart I can upload my test project for you when you have time to take a look.
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@d-healey said in HISE segfaults when loading large sample maps:
sometimes loading the monoliths causes execution timeout errors
Have you tried raising the timeout in the settings?
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@ustk I'll try it, but HISE shouldn't timeout my script when loading samples should it?
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