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    Is it possible to delay midi notes / sampler playback by a few ms?

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    • ustkU
      ustk @Morphoice
      last edited by

      @Morphoice When you save a script to clipboard, it shows like this:

       function onNoteOn()
      {
      	
      }
       function onNoteOff()
      {
      	
      }
       function onController()
      {
      	
      }
       function onTimer()
      {
      	
      }
       function onControl(number, value)
      {
      	
      }
      

      So you see they are just functions within onInit

      Can't help pressing F5 in the forum...

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      • ustkU
        ustk @Morphoice
        last edited by

        @Morphoice Dave said it, just keep it and do your MIDI things in another script 😉

        Can't help pressing F5 in the forum...

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        • MorphoiceM
          Morphoice @d.healey
          last edited by

          @d-healey this might sound like a totally stupid noob question, but how exactly do I do that? I have only ever put stuff inside the interface script or put some functions into an include which I recon are "included" so not really out of the script

          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @Morphoice
            last edited by d.healey

            @Morphoice said in Is it possible to delay midi notes / sampler playback by a few ms?:

            but how exactly do I do that

            This is the simple explanation, but not necessarily the best way:

            • Add a new MIDI processor.
            • Take all your MIDI note generating code, your button grid, etc. and copy it to this new MIDI processor.
            • Remove the MIDI note generating code from your UI script.
            • Connect the buttons on your UI to the buttons on the new MIDI processor.

            A better approach would avoid duplicating the grid and would allow the new MIDI processor to handle an arbitrary number of grid buttons on the UI so that it could be reused in other projects. But this would require more work so probably not worth the trouble at this stage of your HISE journey.

            Another, more modular approach, would have a separate MIDI processor for each of your samplers.

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            MorphoiceM 2 Replies Last reply Reply Quote 2
            • MorphoiceM
              Morphoice @d.healey
              last edited by

              @d-healey the delay needn't be on the pads, I'm fine with it on the real midi input only
              so I created a new MidiProcessor and put the delay code in it's onNoteOn

              function onNoteOn()
              {
              	Message.delayEvent(Math.randInt(0, 30000));
              }
              

              that seems to do the trick and I can reenable the deferCallbacks on the interface script! Unless I'm mistaken this was an easy fix that should work

              https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

              d.healeyD 1 Reply Last reply Reply Quote 0
              • MorphoiceM
                Morphoice @d.healey
                last edited by

                @d-healey ofc the delay value is just around 300, I'm just looking for phase variance when the oneshots appear on a strict grid they sound better that way, as not every kick/snare is exactly at the same position as all the other sounds. It's what gives the organic 80s vibe ;)

                https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                • d.healeyD
                  d.healey @Morphoice
                  last edited by

                  @Morphoice said in Is it possible to delay midi notes / sampler playback by a few ms?:

                  so I created a new MidiProcessor and put the delay code in it's onNoteOn

                  That should do it.

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  ustkU 1 Reply Last reply Reply Quote 1
                  • ustkU
                    ustk @d.healey
                    last edited by ustk

                    @d-healey what you suggested with duplicating the controls to pilot the other script is what I would go with as well, but... Would there be a simpler way using instead a global broadcaster of some sort?

                    Can't help pressing F5 in the forum...

                    d.healeyD 1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @ustk
                      last edited by

                      @ustk said in Is it possible to delay midi notes / sampler playback by a few ms?:

                      a global broadcaster of some sort

                      I tried adding a broadcaster to a global variable but it didn't go well. I asked Christoph about it and he says not to do it.

                      The way I suggested is the way all the other built-in modules of HISE work, so I think it's a good way to do it.

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      ustkU 1 Reply Last reply Reply Quote 1
                      • ustkU
                        ustk @d.healey
                        last edited by

                        @d-healey said in Is it possible to delay midi notes / sampler playback by a few ms?:

                        the way all the other built-in modules of HISE work

                        Quite a valid point!

                        Can't help pressing F5 in the forum...

                        1 Reply Last reply Reply Quote 0
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