Keep loudest note, kill quietest



  • Hey @Christoph-Hart ,
    I was wondering if you could help.

    I am working on getting a ride cymbal to have the most natural performance. When a cymbal is first hit hard and subsequently played at a lower level, the initial loud note needs to ring fully and naturally decay in order for it to sound natural. So, if we have a limit of 6 notes that can be sounding at once, I need a setting to let it know not to kill the oldest note if it is the loudest one, but the quietest note once the set note limit is breached.

    Thank you.


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