How do I access a SilentSynth HardcodedFX parameter from code?
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 @d-healey Dave you probably know this best, but if anyone else knows: How do I actually reference a Polyphonic HardcodedFX or Polyphonic ScriptFX and its Parameters inside a Silent Synth in Code? const var VCO1 = Synth.getEffect("VCO1FX");doesn't seem to be it. I also tried playing around with childsynth to no avail and the module tree node hasn't an option to output a script reference. const var VCO1 = Synth.getComponent("VCO1").getEffect("VCO1FX");that didn't work either.  
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 @Morphoice said in How do I access a SilentSynth HardcodedFX parameter from code?: Dave you probably know this best When it comes to the scriptnode side of HISE I'm not your guy :) 
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 @d-healey I'll be your guy one day then and repay all the favours ;) 
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 @d-healey so upon further experimentation it seems to be as simple as that, no idea why it didn't work in the first place  If anyone has an idea how I can address a specific voice and all the voices in general, I still haven't figured that out. 
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 @Morphoice Do you mean voices as they are dynamically allocated, or hard-coded ones in a Polyphonic Network? 
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 @clevername27 I have a hardcoded polyphonic network, altough the voice count is still managed by the synth group, no Idea how I hardcode them. The idea was e.g. apply modulation to the last node played or take a look at polyphonic aftertouch but there is nothing about that in the docs 
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 @Morphoice Ah, I understand. I have no knowledge to offer here, but I do understand your question now. 

