How do I access a SilentSynth HardcodedFX parameter from code?
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@d-healey Dave you probably know this best, but if anyone else knows: How do I actually reference a Polyphonic HardcodedFX or Polyphonic ScriptFX and its Parameters inside a Silent Synth in Code?
const var VCO1 = Synth.getEffect("VCO1FX");
doesn't seem to be it. I also tried playing around with childsynth to no avail and the module tree node hasn't an option to output a script reference.
const var VCO1 = Synth.getComponent("VCO1").getEffect("VCO1FX");
that didn't work either.
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@Morphoice said in How do I access a SilentSynth HardcodedFX parameter from code?:
Dave you probably know this best
When it comes to the scriptnode side of HISE I'm not your guy :)
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@d-healey I'll be your guy one day then and repay all the favours ;)
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@d-healey so upon further experimentation it seems to be as simple as that, no idea why it didn't work in the first place
If anyone has an idea how I can address a specific voice and all the voices in general, I still haven't figured that out.
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@Morphoice Do you mean voices as they are dynamically allocated, or hard-coded ones in a Polyphonic Network?
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@clevername27 I have a hardcoded polyphonic network, altough the voice count is still managed by the synth group, no Idea how I hardcode them. The idea was e.g. apply modulation to the last node played or take a look at polyphonic aftertouch but there is nothing about that in the docs
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@Morphoice Ah, I understand. I have no knowledge to offer here, but I do understand your question now.