Turn faded out voices off
-
Could you add an extra parameter to the volume fade function to set whether or not the voice is turned off after a fade? This will really only apply to notes that are faded out to -100 volume. It should be optional because there might be times when voices needed to be faded out to silence and then faded back in so it won't always be necessary to stop the voice.
-
IIRC it only kills the note if the value is exactly -100, so if you pass -99 there it remains active and you need supernatural hearing abilities to tell the difference :)
-
Ah I didn't realise this feature should already be there. It doesn't seem to be working however:
<?xml version="1.0" encoding="UTF-8"?> <Processor Type="SynthChain" ID="Master Chain" Bypassed="0" Gain="1" Balance="0" VoiceLimit="128" KillFadeTime="20" IconColour="0" packageName="" views="32.rk1bzA....DB.........LUYtQVL.vF.5.....B...." currentView="-1"> <EditorStates BodyShown="0" Visible="1" Solo="0" Folded="0"/> <ChildProcessors> <Processor Type="MidiProcessorChain" ID="Midi Processor" Bypassed="0"> <EditorStates BodyShown="1" Visible="0" Solo="0" Folded="1"/> <ChildProcessors/> </Processor> <Processor Type="ModulatorChain" ID="GainModulation" Bypassed="0" Intensity="1"> <EditorStates BodyShown="1" Visible="0" Solo="0" Folded="1"/> <ChildProcessors/> </Processor> <Processor Type="ModulatorChain" ID="PitchModulation" Bypassed="1" Intensity="0"> <EditorStates BodyShown="1" Visible="0" Solo="0" Folded="1"/> <ChildProcessors/> </Processor> <Processor Type="EffectChain" ID="FX" Bypassed="0"> <EditorStates BodyShown="1" Visible="0" Solo="0" Folded="1"/> <ChildProcessors/> </Processor> <Processor Type="SineSynth" ID="Sine Wave Generator" Bypassed="0" Gain="0.25" Balance="0" VoiceLimit="128" KillFadeTime="20" IconColour="0" OctaveTranspose="0" SemiTones="0" UseFreqRatio="0" CoarseFreqRatio="1" FineFreqRatio="0" SaturationAmount="0"> <EditorStates BodyShown="1" Visible="1" Solo="0" GainModulationShown="1"/> <ChildProcessors> <Processor Type="MidiProcessorChain" ID="Midi Processor" Bypassed="0"> <EditorStates BodyShown="1" Visible="1" Solo="0" Folded="0"/> <ChildProcessors> <Processor Type="ScriptProcessor" ID="Script Processor2" Bypassed="0" Script="function onNoteOn() { 	Synth.addVolumeFade(Message.getEventId(), 2000, -100); } function onNoteOff() { 	 } function onController() { 	 } function onTimer() { 	 } function onControl(number, value) { 	 } "> <EditorStates BodyShown="1" Visible="1" Solo="0" contentShown="1" onInitOpen="0" onNoteOnOpen="1" onNoteOffOpen="0" onControllerOpen="0" onTimerOpen="0" onControlOpen="0"/> <ChildProcessors/> <Content/> </Processor> </ChildProcessors> </Processor> <Processor Type="ModulatorChain" ID="GainModulation" Bypassed="0" Intensity="1"> <EditorStates BodyShown="1" Visible="0" Solo="0"/> <ChildProcessors> <Processor Type="SimpleEnvelope" ID="DefaultEnvelope" Bypassed="0" Intensity="1" Attack="5" Release="10" LinearMode="1"> <EditorStates BodyShown="1" Visible="1" Solo="0"/> <ChildProcessors> <Processor Type="ModulatorChain" ID="Attack Time Modulation" Bypassed="0" Intensity="1"> <EditorStates BodyShown="1" Visible="0" Solo="0" Folded="1"/> <ChildProcessors/> </Processor> </ChildProcessors> </Processor> </ChildProcessors> </Processor> <Processor Type="ModulatorChain" ID="PitchModulation" Bypassed="0" Intensity="0"> <EditorStates BodyShown="1" Visible="0" Solo="0" Folded="1"/> <ChildProcessors/> </Processor> <Processor Type="EffectChain" ID="FX" Bypassed="0"> <EditorStates BodyShown="1" Visible="0" Solo="0" Folded="1"/> <ChildProcessors/> </Processor> </ChildProcessors> <RoutingMatrix NumSourceChannels="2" Channel0="0" Send0="-1" Channel1="1" Send1="-1"/> </Processor> </ChildProcessors> <RoutingMatrix NumSourceChannels="2" Channel0="0" Send0="-1" Channel1="1" Send1="-1"/> <macro_controls> <macro name="Macro 1" value="0" midi_cc="-1"/> <macro name="Macro 2" value="0" midi_cc="-1"/> <macro name="Macro 3" value="0" midi_cc="-1"/> <macro name="Macro 4" value="0" midi_cc="-1"/> <macro name="Macro 5" value="0" midi_cc="-1"/> <macro name="Macro 6" value="0" midi_cc="-1"/> <macro name="Macro 7" value="0" midi_cc="-1"/> <macro name="Macro 8" value="0" midi_cc="-1"/> </macro_controls> <MidiAutomation/> </Processor>
Also I noticed this produces an ID not found error which seems odd:
<?xml version="1.0" encoding="UTF-8"?> <Processor Type="SynthChain" ID="Master Chain" Bypassed="0" Gain="1" Balance="0" VoiceLimit="128" KillFadeTime="20" IconColour="0" packageName="" views="32.rk1bzA.....nMzvGFK....KiW7gwB...vRk0eXr...." currentView="-1"> <EditorStates BodyShown="0" Visible="1" Solo="0" Folded="0"/> <ChildProcessors> <Processor Type="MidiProcessorChain" ID="Midi Processor" Bypassed="0"> <EditorStates BodyShown="1" Visible="0" Solo="0" Folded="1"/> <ChildProcessors/> </Processor> <Processor Type="ModulatorChain" ID="GainModulation" Bypassed="0" Intensity="1"> <EditorStates BodyShown="1" Visible="0" Solo="0" Folded="1"/> <ChildProcessors/> </Processor> <Processor Type="ModulatorChain" ID="PitchModulation" Bypassed="1" Intensity="0"> <EditorStates BodyShown="1" Visible="0" Solo="0" Folded="1"/> <ChildProcessors/> </Processor> <Processor Type="EffectChain" ID="FX" Bypassed="0"> <EditorStates BodyShown="1" Visible="0" Solo="0" Folded="1"/> <ChildProcessors/> </Processor> <Processor Type="SineSynth" ID="Sine Wave Generator" Bypassed="0" Gain="0.25" Balance="0" VoiceLimit="128" KillFadeTime="20" IconColour="0" OctaveTranspose="0" SemiTones="0" UseFreqRatio="0" CoarseFreqRatio="1" FineFreqRatio="0" SaturationAmount="0"> <EditorStates BodyShown="1" Visible="1" Solo="0" GainModulationShown="1"/> <ChildProcessors> <Processor Type="MidiProcessorChain" ID="Midi Processor" Bypassed="0"> <EditorStates BodyShown="1" Visible="1" Solo="0" Folded="0"/> <ChildProcessors> <Processor Type="ScriptProcessor" ID="Script Processor2" Bypassed="0" Script="function onNoteOn() { 	Synth.noteOffByEventId(Message.getEventId()); } function onNoteOff() { 	 } function onController() { 	 } function onTimer() { 	 } function onControl(number, value) { 	 } "> <EditorStates BodyShown="1" Visible="1" Solo="0" contentShown="1" onInitOpen="0" onNoteOnOpen="1" onNoteOffOpen="0" onControllerOpen="0" onTimerOpen="0" onControlOpen="0"/> <ChildProcessors/> <Content/> </Processor> </ChildProcessors> </Processor> <Processor Type="ModulatorChain" ID="GainModulation" Bypassed="0" Intensity="1"> <EditorStates BodyShown="1" Visible="0" Solo="0"/> <ChildProcessors> <Processor Type="SimpleEnvelope" ID="DefaultEnvelope" Bypassed="0" Intensity="1" Attack="5" Release="10" LinearMode="1"> <EditorStates BodyShown="1" Visible="1" Solo="0"/> <ChildProcessors> <Processor Type="ModulatorChain" ID="Attack Time Modulation" Bypassed="0" Intensity="1"> <EditorStates BodyShown="1" Visible="0" Solo="0" Folded="1"/> <ChildProcessors/> </Processor> </ChildProcessors> </Processor> </ChildProcessors> </Processor> <Processor Type="ModulatorChain" ID="PitchModulation" Bypassed="0" Intensity="0"> <EditorStates BodyShown="1" Visible="0" Solo="0" Folded="1"/> <ChildProcessors/> </Processor> <Processor Type="EffectChain" ID="FX" Bypassed="0"> <EditorStates BodyShown="1" Visible="0" Solo="0" Folded="1"/> <ChildProcessors/> </Processor> </ChildProcessors> <RoutingMatrix NumSourceChannels="2" Channel0="0" Send0="-1" Channel1="1" Send1="-1"/> </Processor> </ChildProcessors> <RoutingMatrix NumSourceChannels="2" Channel0="0" Send0="-1" Channel1="1" Send1="-1"/> <macro_controls> <macro name="Macro 1" value="0" midi_cc="-1"/> <macro name="Macro 2" value="0" midi_cc="-1"/> <macro name="Macro 3" value="0" midi_cc="-1"/> <macro name="Macro 4" value="0" midi_cc="-1"/> <macro name="Macro 5" value="0" midi_cc="-1"/> <macro name="Macro 6" value="0" midi_cc="-1"/> <macro name="Macro 7" value="0" midi_cc="-1"/> <macro name="Macro 8" value="0" midi_cc="-1"/> </macro_controls> <MidiAutomation/> </Processor>
-
Ah thanks, I think it worked, but you're right. I added this behavior (so
-100
kills the note,-99
stays active).The second example is valid though: You are trying to create an artificial note off event for a "real" note on, which is not allowed. Adding
Message.makeArtificial()
before theSynth.noteOffByEventId()
brings the desired result. -
Thanks Christoph :) Oh yeah I was forgetting about the real/artificial note thing!
-
Don't suppose you could push this fix to github today or tommorrow? :D Really looking forward to making use of it.
-
Ah sorry, there is a ton of stuff that I have committed but not pushed yet. I'll also do a new build version in the next days.
Now it's there :)
-
Thanks :D off to build now!