Vector features ?
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Is there a list of fill modes/effects etc available in the vector painting in HISE
As an example this is all Affinity vectorsHowever i have used some layer effects, some of which just can't be remade with straight vector rendering, like blur for instance, I can mostly recreate this as pure vectors if i have a blur effect for a couple of bits but things like gradients fills and so on are super handy for this faux 3D style.
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@Win-Conway I started down the path of vectors in HISE but it is quite limited. You can do solid fills, linear gradients, simple shadows but that's about it. I switched over to the usual film strip method because it gave me a lot more options. Actually I still work with vectors mainly but in Inkscape and I render them to PNG for use in HISE.
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@d-healey yeah i feared as much, so how does it handle the IOS implementation, I guess it is create a different UI for each device ?
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@Win-Conway said in Vector features ?:
@d-healey yeah i feared as much, so how does it handle the IOS implementation, I guess it is create a different UI for each device ?
I don't know, sorry, I haven't made an IOS app.
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so how does it handle the IOS implementation, I guess it is create a different UI for each device ?
Yes exactly, there's an inbuilt Device simulator in HISE.
Most things about iOS specifics are described here:
https://github.com/christophhart/hise_documentation/blob/master/ios.md
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@Christoph-Hart thats a little out of date as regards plugin RAM limitations as per IOS 12 though, the newer pros (Why only them, nobody knows) has the RAM limits lifted per AUv3, woah uncompressed bitmap, so no transparency ?
Apple are just insane!!! -
@Win-Conway said in Vector features ?:
woah uncompressed bitmap, so no transparency
No no nono, just 32bit per pixel (ARGB) instead of a ~80% compression ratio as in PNG et al.
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@Christoph-Hart said in Vector features ?:
32bit per pixel (ARGB)
Still pretty heavy, gotta assume most people are drawing as much as they can to the BG and using as few strips as possible, I know png would still uncompress etc, but even install size is an issue on IOS with Apples non SD card premium storage BS.