ignoreEvent not working?
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I might be being dumb here at 2am but it seems to me that
ignoreEvent(true);
isn't behaving like it should.I have two script processors, one after another, the first one ignores all incoming notes and the second outputs a message in the onNoteOn callback, I was thinking that if I'm ignoring the event in the first script then the callback shouldn't be triggered in the second but that doesn't appear to be the case.
<Processor Type="SynthChain" ID="Master Chain" Bypassed="0" Gain="1" Balance="0" VoiceLimit="128" KillFadeTime="20" IconColour="0" packageName="" views="32.rk1bzA....DA.........DC.g4lakwF..BHfi9B.f.." currentView="-1"> <EditorStates BodyShown="0" Visible="1" Solo="0"/> <ChildProcessors> <Processor Type="MidiProcessorChain" ID="Midi Processor" Bypassed="0"> <EditorStates BodyShown="1" Visible="1" Solo="0" Folded="0"/> <ChildProcessors> <Processor Type="ScriptProcessor" ID="Script Processor" Bypassed="0" Script="function onNoteOn() { 	Message.ignoreEvent(true); } function onNoteOff() { 	 } function onController() { 	 } function onTimer() { 	 } function onControl(number, value) { 	 } "> <EditorStates BodyShown="1" Visible="1" Solo="0" contentShown="1" onInitOpen="0" onNoteOnOpen="1" onNoteOffOpen="0" onControllerOpen="0" onTimerOpen="0" onControlOpen="0"/> <ChildProcessors/> <Content/> </Processor> <Processor Type="ScriptProcessor" ID="Script Processor2" Bypassed="0" Script="function onNoteOn() { 	Console.print(Message.getNoteNumber()); } function onNoteOff() { 	 } function onController() { 	 } function onTimer() { 	 } function onControl(number, value) { 	 } "> <EditorStates BodyShown="1" Visible="1" Solo="0" contentShown="1" onInitOpen="0" onNoteOnOpen="1" onNoteOffOpen="0" onControllerOpen="0" onTimerOpen="0" onControlOpen="0"/> <ChildProcessors/> <Content/> </Processor> </ChildProcessors> </Processor> <Processor Type="ModulatorChain" ID="GainModulation" Bypassed="0" Intensity="1"> <EditorStates BodyShown="1" Visible="0" Solo="0" Folded="1"/> <ChildProcessors/> </Processor> <Processor Type="ModulatorChain" ID="PitchModulation" Bypassed="1" Intensity="0"> <EditorStates BodyShown="1" Visible="0" Solo="0" Folded="1"/> <ChildProcessors/> </Processor> <Processor Type="EffectChain" ID="FX" Bypassed="0"> <EditorStates BodyShown="1" Visible="0" Solo="0" Folded="1"/> <ChildProcessors/> </Processor> </ChildProcessors> <RoutingMatrix NumSourceChannels="2" Channel0="0" Send0="-1" Channel1="1" Send1="-1"/> <macro_controls> <macro name="Macro 1" value="0" midi_cc="-1"/> <macro name="Macro 2" value="0" midi_cc="-1"/> <macro name="Macro 3" value="0" midi_cc="-1"/> <macro name="Macro 4" value="0" midi_cc="-1"/> <macro name="Macro 5" value="0" midi_cc="-1"/> <macro name="Macro 6" value="0" midi_cc="-1"/> <macro name="Macro 7" value="0" midi_cc="-1"/> <macro name="Macro 8" value="0" midi_cc="-1"/> </macro_controls> <MidiAutomation/> </Processor>
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Yeah, thanks for catching this one.
The fix is extremely trivial and I knew of this behavior so I am wondering why I didn't fix it before (I remember when implementing it I noticed it). But there is hardly any scenario which could benefit from this behavior.
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Thanks for the quick fix, this really helped me with a little issue. I had a retrigger script for my sustains that was being triggered even though the MIDI muter was enabled, this fix solved it.