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    • Robert PuzaR
      Robert Puza
      last edited by

      Dear Hise community. What is your initial inspiration? Why do you want to create virtual instruments? I want to do it mainly for beginners and potential musicians. So that they have at their disposal a good and attractive musical instrument for a symbolic price (open source) So that they just turn it on and it sounds perfect. For people who don't know DAW. I'm all about standalone and simplicity. And secondly, for money so that my biggest problem when I get up in the morning is how to make a better virtual instrument.

      griffinboyG 1 Reply Last reply Reply Quote 1
      • griffinboyG
        griffinboy @Robert Puza
        last edited by griffinboy

        @Robert-Puza

        My inspiration is to change the film music industry.
        My work mostly centres around replacing sample libraries with tools that teach the user to create their own sound. I interview successful composers and turn their techniques into programs.

        My work is about giving new composers an alternate route to music, that doesn't involve buying a ridiculous amount of expensive and bloated sample libraries, synths and effects, and allows them to (hopefully) learn these very advanced techniques and workflows without paying for a course.

        My original inspiration was simply to deliver sample libraries containing sounds that nobody else knew how to deliver. But after attending a university, and seeing how hopeless the average student film and game composers are, at sound design, I decided to change my mission. Give people the tools and knowledge to directly make their own sounds.

        There is a big gap in the market forming with music tools and sample libraries. All of the big players have been doing a very poor job at keeping up with the future of computer music.

        Robert PuzaR 1 Reply Last reply Reply Quote 3
        • Robert PuzaR
          Robert Puza @griffinboy
          last edited by

          @griffinboy 🌞🌗🌍

          1 Reply Last reply Reply Quote 0
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