Is HISE able to detect buffer overruns and audio dropouts?
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Could it be possible to implement a callback for a registered dropout / buffer overrun? Something like Engine.registerBufferOverrunCallback()?
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Could it be part of the error handler?
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I would make this rather a polling function like
getNumBufferUnderruns()
that will get reset after every query so you can ask that from a timer callback, but tucking this onto the ErrorHandler is a good idea.