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    Hide preset browser when saving a preset.

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    • d.healeyD
      d.healey @ThinkTank
      last edited by

      @xxanx said in Hide preset browser when saving a preset.:

      The preset browser still shows up when clicking "previous" or "next"

      Do you have your show preset browser button set to saveInPreset enabled?

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

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      • ThinkTankT
        ThinkTank @d.healey
        last edited by ThinkTank

        @d-healey

        Yes, i do.
        But either way, the issue still persists.
        When i click previous or next buttons, and open the browser the "Overwrite prompt" is still there.

        Without problems that test the limits of your abilities, you can not expand them.

        d.healeyD 1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey @ThinkTank
          last edited by

          @xxanx Each time you switch preset it's triggering that button and showing you your preset browser again :)

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

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          • ThinkTankT
            ThinkTank @d.healey
            last edited by ThinkTank

            @d-healey

            Thanks!
            However if its on or off, the issue still persists.
            When i click previous or next buttons, and click the browser button the "Overwrite prompt" is still there.

            And "tempFileBeforeMove" shows up in the preset name text "label"

            Without problems that test the limits of your abilities, you can not expand them.

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            • d.healeyD
              d.healey @ThinkTank
              last edited by

              @xxanx said in Hide preset browser when saving a preset.:

              When i click previous or next buttons, and click the browser button the "Overwrite prompt" is still there.

              I guess you've found an issue that the post save callback fires at the wrong time. @Christoph-Hart Can this be moved to fire after the confirmation?

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

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              • ThinkTankT
                ThinkTank @d.healey
                last edited by

                @d-healey
                I believe so yes, it should fire after the overwrite prompt.
                I wonder if its possible to add a timer? (wait 1 second) before running it?
                Just as a temporary quick fix.

                Without problems that test the limits of your abilities, you can not expand them.

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                • d.healeyD
                  d.healey @ThinkTank
                  last edited by

                  @xxanx Yeah you could do that

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

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                  • ThinkTankT
                    ThinkTank @d.healey
                    last edited by ThinkTank

                    @d-healey

                    Still having issues with closing the preset browser when overwriting a preset, do you have an example of using a timer?

                    Without problems that test the limits of your abilities, you can not expand them.

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                    • ThinkTankT
                      ThinkTank @d.healey
                      last edited by

                      @d-healey

                      This is what i have so far:
                      (rough code i think)

                      // SHOW AND HIDE PRESET BROWSER WITH BUTTON
                      const var FloatingTile1 = Content.getComponent("FloatingTile1");
                      const var Button1 = Content.getComponent("Button1");
                      Button1.setControlCallback(Button1CB);
                      
                      inline function Button1CB(control, value)
                      {
                          FloatingTile1.showControl(value);
                      };
                      
                      // Close Preset browser after save
                      const var uph = Engine.createUserPresetHandler();
                      
                      uph.setPostSaveCallback(function()
                      {
                          // Logic to make the floating tile invisible after a preset is saved
                          FloatingTile1.set("visible", false);
                          Button1.setValue(false); // Update the button state to match the FloatingTile visibility
                      });
                      
                      uph.setPostCallback(function()
                      {
                          // Logic to make the floating tile invisible after a preset is loaded
                          FloatingTile1.set("visible", false);
                          Button1.setValue(false); // Also update the button state here to ensure consistency
                      });
                      

                      Without problems that test the limits of your abilities, you can not expand them.

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                      • ThinkTankT
                        ThinkTank @ThinkTank
                        last edited by ThinkTank

                        @xxanx

                        Figured it out.

                        In case anyone else wants a preset browser that kinda works, with opening and closing (with preset overwrite prompt)
                        heres my code:

                        // SHOW AND HIDE PRESET BROWSER WITH BUTTON
                        const var FloatingTile1 = Content.getComponent("FloatingTile1");
                        const var Button1 = Content.getComponent("Button1");
                        Button1.setControlCallback(Button1CB);
                        
                        inline function Button1CB(control, value)
                        {
                            FloatingTile1.showControl(value);
                        };
                        
                        // Timer for handling delay after saving a preset
                        const var saveTimer = Engine.createTimerObject();
                        var saveTimerCounter = 0;
                        
                        saveTimer.setTimerCallback(function()
                        {
                            if (saveTimerCounter > 0)
                            {
                                saveTimerCounter--;
                                if (saveTimerCounter == 0)
                                {
                                    FloatingTile1.set("visible", false);
                                    Button1.setValue(false);
                                    saveTimer.stopTimer();
                                }
                            }
                        });
                        
                        // Close Preset browser after save
                        const var uph = Engine.createUserPresetHandler();
                        
                        uph.setPostSaveCallback(function()
                        {
                            saveTimerCounter = 1; // Set the counter for a brief delay
                            saveTimer.startTimer(5500); // 500 milliseconds delay
                        });
                        
                        // Logic for handling preset loading (remains unchanged)
                        uph.setPostCallback(function()
                        {
                            FloatingTile1.set("visible", false);
                            Button1.setValue(false); 
                        });
                        

                        Without problems that test the limits of your abilities, you can not expand them.

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