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    Can I make an Uadio FX plugin like a reverb for my mic input and export a plugin for my daw?

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    • G
      gryphonsegg
      last edited by

      I want to know Can I make an Uadio FX plugin like a reverb for my mic input and export a plugin for my daw? I want to be able to drop it like any other reverb or distortion in my daw and have my mic just plug into the channel like any other FX based plugin. Not an instrument, not a synth. just an audio effect. THanks! oh... and how?

      ustkU 1 Reply Last reply Reply Quote 0
      • ustkU
        ustk @gryphonsegg
        last edited by

        @gryphonsegg Just build your FX normally (in the main container for now, but later you can use other containers as well, knowing the export is a we bit different) and then -> Export -> Export as FX plugin

        Can't help pressing F5 in the forum...

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        • G
          gryphonsegg @ustk
          last edited by

          @ustk perfect!thank you! also, why would it be different with other containers?

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          • ustkU
            ustk @gryphonsegg
            last edited by ustk

            @gryphonsegg Because they are not included by default in FX exports, so they are not processed. That's because Hise wasn't meant to do it in the past, but since then a flag has been added to process child containers and even MIDI messages for FXs, that are not only reserved for instruments anymore:

            Screenshot 2023-06-30 at 22.02.19.png

            Can't help pressing F5 in the forum...

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            • G
              gryphonsegg @ustk
              last edited by

              @ustk oh ok cool. I already enabled those in case so awesome! also, is there a way that once I make any kind of plugin, say with no coding, that I can make HISE let me see all the coding involved behind th4e scenes if I want to tweak it all in one place?

              LindonL 1 Reply Last reply Reply Quote 0
              • LindonL
                Lindon @gryphonsegg
                last edited by

                @gryphonsegg you can look at the source code, but you are going g to have a fairly reasonable understanding of the C++ Language

                HISE Development for hire.
                www.channelrobot.com

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