HISE Logo Forum
    • Categories
    • Register
    • Login

    iOS export?

    Scheduled Pinned Locked Moved General Questions
    9 Posts 4 Posters 515 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • orangeO
      orange
      last edited by

      Have you guys ever been exported stuff for the iOS? Any issues or hints?

      develop Branch / XCode 13.1
      macOS Monterey / M1 Max

      DanHD ? 2 Replies Last reply Reply Quote 0
      • DanHD
        DanH @orange
        last edited by

        @orange Someone was trying a few weeks ago, I don't remember who but it didn't go well 😆

        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
        https://dhplugins.com/ | https://dcbreaks.com/
        London, UK

        1 Reply Last reply Reply Quote 1
        • d.healeyD
          d.healey
          last edited by

          Link Preview Image
          iOS app with HISE

          I actually never really considered developing an iOS... thus far... How is HISE and iOS development working? Can HISE be used to create an iOS app at this po...

          favicon

          Forum (forum.hise.audio)

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          1 Reply Last reply Reply Quote 1
          • ?
            A Former User @orange
            last edited by

            @orange Yeah... I exported 2 prototypes a while back... I remember it being quite fiddly and in need of careful tuning but I managed to get it to work! I think it might depend a bit on the complexity of what you are trying to export, but I think it is doable! What are you thinking of? Exporting some of your nice Neve and Pulteq emulations to iOS?!

            orangeO 1 Reply Last reply Reply Quote 0
            • orangeO
              orange @A Former User
              last edited by orange

              @UrsBollhalder Lots of users would like to see plugins in iOS. Also users think that the iOS is the future of plugins and I am getting lots of support tickets about it.

              Because of that I was thinking this but it seems like there is some funky road :) I couldn't even compiled with Xcode for iOS.

              develop Branch / XCode 13.1
              macOS Monterey / M1 Max

              ? 1 Reply Last reply Reply Quote 0
              • ?
                A Former User @orange
                last edited by

                @orange Why not?! I compiled mine with XCode…

                orangeO ? 2 Replies Last reply Reply Quote 0
                • orangeO
                  orange @A Former User
                  last edited by orange

                  @UrsBollhalder

                  Binaries/AutogeneratedProject.jucer file gives PluginTemplate Debug.appex: No such file or directory error. I am trying to compile the below version.

                  Screen Shot 2022-09-30 at 16.45.34.png

                  When I try with Binaries/Builds/iOS/PluginTemplate.xcodeproj file, it gives bunch of Reference to 'Point' is ambiguous errors. Some of the error locations:

                  typedef struct Point                    Point;
                  typedef Point *                         PointPtr;
                  
                  .
                  .
                  .
                  void MouseCallbackComponent::touchAndHold(Point<int> downPosition)
                  Point<float> newPos((float)downPosition.getX(), (float)downPosition.getY());
                  .
                  .
                  .
                  sendFileMessage(Action::FileEnter, files[0], Point<int>(x, y));
                  sendFileMessage(Action::FileMove, files[0], Point<int>(x, y));
                  
                  

                  develop Branch / XCode 13.1
                  macOS Monterey / M1 Max

                  1 Reply Last reply Reply Quote 0
                  • ?
                    A Former User @A Former User
                    last edited by

                    @UrsBollhalder Last time I had these, I was on the wrong HISE branch... if I remember correctly. What branch are you on?

                    orangeO 1 Reply Last reply Reply Quote 0
                    • orangeO
                      orange @A Former User
                      last edited by

                      @UrsBollhalder develop branch, the current one.

                      develop Branch / XCode 13.1
                      macOS Monterey / M1 Max

                      1 Reply Last reply Reply Quote 0
                      • First post
                        Last post

                      55

                      Online

                      1.7k

                      Users

                      11.7k

                      Topics

                      101.8k

                      Posts