HISE Logo Forum
    • Categories
    • Register
    • Login

    Trigger Audio Loop Player With Specific Midi Note

    Scheduled Pinned Locked Moved General Questions
    24 Posts 2 Posters 1.1k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • SteveRiggsS
      SteveRiggs
      last edited by SteveRiggs

      Happy Friday All,

      I'm trying to set up multiple audio loop players but have each one triggered by a specific midi note.

      For eg:

      Audio Loop Player 1 = C1
      Audio Loop Player 2 = C#1
      Audio Loop Player 3 = D ...etc

      I know it could be done the usual way in a single sampler having all of the samples mapped to the notes, but I'm using different audio loop players for each sample as I'd like to have a separate waveform on the GUI for each sample and also let the user be able to load in their own samples.

      Where would be the best place to start for this scripting wise?

      I've tried a few ways around 'if / else' commands using Synth.playNote(noteNumber, 60)); but got them all totally wrong. I'm not sure which noteNumbers apply to C1, C#1, D anyway so I'm just guessing.

      I'm thinking it could maybe also be code needed in a script processor inside the midi processor of the player and using onNoteOn commands... but again I'm just clutching at straws 🤣

      Could anyone please point me in the right direction on how to start the code for this, and which note number C1 would be? (or if it can be done with a midi processor an easier way as well?)

      Thanks all.

      PS: Sidenote, (if it's important at this stage)... I'd also like to keep the audio loop players 'pitch-tracking' set on if it's possible, but still have the sample play at its original pitch when triggered by its midi note. (I'm pretty sure that could be done if the root note was just changed by a couple of steps on the slider in the audio loop player?) The reason for this is because I'm thinking of adding an arpeggiator to each audio loop player and making use of the 'velocity' section linked to a slider pack to use as a kind of step sequencer, and also the 'note numbers' section to pitch up and down samples also in a step sequencer'ish way)

      I have a basic snippet with 2 audio loop players set up here

      HiseSnippet 1185.3oc6X0sahaDEdLfqJoak51tUpWZU0KRj1FrA1.R8hRR.1h1PVTHaZW0KVMwd.OB6YrFOFBppuQ8gn8MnOB8QnuAsmwleL6Rn.pIMpKbEy4LGy24uuywzQvsIggbARK+kiCHHsGo2cLS5dpKlxPspiz9DcqiL5fcL5h8C7HBzIiCvggDGjlV1mqtkV9bn3O+42dB1CyrIyEgPWwo1jyn9T4bocp8BpmWSrC4RpepaWtVKaN6TtGOBPTVcST.1d.tO4br5ZYzQZePCGpjK5JwRRHRK2Ibmwcc4iXI2+JZH8ZOh5fEpK7fRD2j64nPrRJ5TWpmSmoddHBdnclGGxlDGdhdapCcl7zwCkBi4VjNdnkYUvyJM7LWe3okBd4Rf2i06ZKnAx4ZTX6izawjDQOLjBRCqj6hz9M8S4vEXxC8wCHMEvgYFruUQSymZTwz7fuoWDyVR4LCN6btj7R19Gr2OsW98948LdaU85sTcpeGA2CpWVpZUZWrJC2mE4eMQ7TigXuHxrKB9+hAX8aO.mN+am31otHm0hQkuLfvtsvNZRrBR.YlfJnRQFG9+7Ig+iibn7uGOjziK7QTGU4wBxrPwNP5FBAl0m.3W.IDcsYRZvbTmq+KHTOp2jJdpdgWERDgEbbwhAPXZfag5b6He.WgER5HMNids.KFareanF8fBGyvBa2wFw3XDWbig0yOwn4EMZLoENrvKn1CBKXZZYn91givCS71sxEKtot3WdUZWr+ciK9cXYhGBeIwAeUq5XIV0NMIwBI6.hPRU0QZ0ICAdpjlq750IgCj7f3Lue.moJCzxuw49alET90WWa7rC+wnZASKzZ4n3b63gGSD.KqEZD0Q5N6pF3ZtDZe24jm09wZTIweJI4izKVonYUyRUqVFMWQQklRlOqTopUpT4HU5cq8iho7CTv54GE+20OJCZJejYUXzw6PEBDxbmHOrbQVZ0noIJ.lkEnCUbdrPpbb5QW2IT2qKberdGpz1c43MyRvqhT5NFuSFD9w5M50iXKmC1b5M+g69odogxmMEJw0kmwU8swPYgNmaewjeecWLIXsWLA1RxFRWjzkPw4vKEvJKTV+z+TJD2fggXfSZwWv4R0PzzKFkveEycBO9EtMYHPSt3Sn4+ASJ7UQ1DVce7MSmY4At3BL9dw97rYZZYW6Zjku3l4x1LJ2C5E2t+Hqxtdv8eX2x7SwXWpJ62fMj3AsZwX7SgYh8vQdxoRWreqMmwCb4Lp8hkrRAseehHM1WpCcrTBsMyk7jZWP7H3vT8FeUsynLBV71ccaPrvZ8iEqJe8E5Iv0PQRX7+igLYe+bHyE7HIPV2FCEpJtryi76Bb71D.ILFwS8JFZYTuLPxYyozacILm3C+E7YhRK0YsIJslpbSGjU786AY2WuOv6NFS8dIqZLlR+twXOLGikYaGiUb2XrGfiw1nTXocovcahraSj0XSj6ieCersf+F6j+MQUs7GFKA7aV77875sUmMl8OipqadnILN1g9FaaU39qsPnkaSwsvlRagMk2Bad1VXyQagMU1BaptRaT6Sbbjj6mzJBB5zH9uJUSa1tdZYQ+sj689K
      

      www.anarchyaudioworx.com

      www.facebook.com/groups/audioworx/

      1 Reply Last reply Reply Quote 0
      • SteveRiggsS
        SteveRiggs
        last edited by

        I'm still going round in circles on this one 🤣

        www.anarchyaudioworx.com

        www.facebook.com/groups/audioworx/

        1 Reply Last reply Reply Quote 0
        • SteveRiggsS
          SteveRiggs
          last edited by SteveRiggs

          I've managed to get the step sequencer and pitch sequencer going now and a bunch of other controls. So far, so good there. I still can't work out how to trigger each player with a specific midi note yet though...

          www.anarchyaudioworx.com

          www.facebook.com/groups/audioworx/

          1 Reply Last reply Reply Quote 0
          • SteveRiggsS
            SteveRiggs
            last edited by

            Still no joy yet. Can anyone help, please?

            www.anarchyaudioworx.com

            www.facebook.com/groups/audioworx/

            1 Reply Last reply Reply Quote 0
            • SteveRiggsS
              SteveRiggs
              last edited by SteveRiggs

              This is the closest I've got so far that kinda makes sense but it's still playing all of the midi notes, not just C1.

              My audio loop player is named 'PlayerPad1'

              In the players midi script processor, in the onInit I have:

              const var PlayerPad1 = Synth.getAudioSampleProcessor("PlayerPad1");
              

              ...and in the onNoteOn I have this...

              function onNoteOn()
              {
              	if(Message.getNoteNumber() == 12)
                  {
                      var timeStamp = Message.getTimestamp();
                      PlayerPad1.play(timeStamp);
                      Message.ignoreEvent(true);
                  }
              }
              

              ...but it still plays when any note on the keyboard is played. For this player I'm hoping to only have C1 trigger the sample, and then the next player will be C#1 with midi note 13, and so on.

              Can anybody tell me what I'm doing wrong?

              www.anarchyaudioworx.com

              www.facebook.com/groups/audioworx/

              1 Reply Last reply Reply Quote 0
              • d.healeyD
                d.healey
                last edited by d.healey

                @SteveRiggs said in Trigger Audio Loop Player With Specific Midi Note:

                var timeStamp = Message.getTimestamp();

                I'm not familiar with the loop player but change that var to a local.

                And if you want it to ignore notes then you need to use Message.ignoreEvent(true); for all the notes you want to ignore, not just C1.

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                SteveRiggsS 1 Reply Last reply Reply Quote 0
                • SteveRiggsS
                  SteveRiggs @d.healey
                  last edited by

                  @d-healey Thanks man.

                  I've changed the 'var' to 'local' in the onInit of the midi processor for the audio loop player.

                  It's C1 that I'd like to trigger the audio loop player for this one and have every other note ignored if possible.

                  How do I go about referencing all of the other notes that I'd like ignored? Do I need to have a string with 0, 1, 2, up to 127 inside brackets somewhere, but just miss out the note number I want to use?

                  www.anarchyaudioworx.com

                  www.facebook.com/groups/audioworx/

                  d.healeyD 1 Reply Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @SteveRiggs
                    last edited by d.healey

                    @SteveRiggs
                    You're over thinking it

                    if(Message.getNoteNumber() == 12)
                        {
                            var timeStamp = Message.getTimestamp();
                            PlayerPad1.play(timeStamp);
                            Message.ignoreEvent(true);
                        }
                        else
                            Message.ignoreEvent(true);
                    

                    Actually since you want to ignore all notes you could just put it outside of the if statement.

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    SteveRiggsS 1 Reply Last reply Reply Quote 0
                    • SteveRiggsS
                      SteveRiggs @d.healey
                      last edited by

                      @d-healey said in Trigger Audio Loop Player With Specific Midi Note:

                      You're over thinking it

                      I had a feeling I would be 🤣

                      Thanks man. I've added that into the midi script processor but all the keys are still triggering it and I'm getting this error in the console...

                      Script Processor1:! Line 1, column 25: Call of getNoteNumber() outside of onNoteOn / onNoteOff callback {U2NyaXB0IFByb2Nlc3NvcjF8fDI0fDF8MjU=}
                      

                      www.anarchyaudioworx.com

                      www.facebook.com/groups/audioworx/

                      d.healeyD 1 Reply Last reply Reply Quote 0
                      • d.healeyD
                        d.healey @SteveRiggs
                        last edited by

                        @SteveRiggs Post your on note callback

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

                        SteveRiggsS 1 Reply Last reply Reply Quote 0
                        • SteveRiggsS
                          SteveRiggs @d.healey
                          last edited by

                          @d-healey I have it like this:

                          function onNoteOn()
                          {
                              
                          if(Message.getNoteNumber() == 12)
                              {
                                  var timeStamp = Message.getTimestamp();
                                  PlayerPad1.play(timeStamp);
                                  Message.ignoreEvent(true);
                              }
                              else
                                  Message.ignoreEvent(true);
                          

                          It's in the midi processor though. Not sure if thats correct now...

                          Screen Shot 2019-11-01 at 23.58.10.png

                          Screen Shot 2019-11-01 at 23.58.17.png

                          www.anarchyaudioworx.com

                          www.facebook.com/groups/audioworx/

                          1 Reply Last reply Reply Quote 0
                          • d.healeyD
                            d.healey
                            last edited by d.healey

                            You're missing the closing }

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

                            SteveRiggsS 1 Reply Last reply Reply Quote 0
                            • SteveRiggsS
                              SteveRiggs @d.healey
                              last edited by

                              @d-healey Silly mistake!

                              I've added the last } in now. The console error is gone and it compiles but all the keys are still triggering the audio loop player 🤔

                              www.anarchyaudioworx.com

                              www.facebook.com/groups/audioworx/

                              1 Reply Last reply Reply Quote 0
                              • d.healeyD
                                d.healey
                                last edited by

                                I don't see a play function for audio processor in the API help. You sure that's right?

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

                                1 Reply Last reply Reply Quote 0
                                • d.healeyD
                                  d.healey
                                  last edited by

                                  I just built a little test project. I'm pretty sure this is all you need in the on note callback, and you don't need anything in on init.

                                      if (!Message.getNoteNumber() == 12)
                                          Message.ignoreEvent(true);
                                  

                                  Libre Wave - Freedom respecting instruments and effects
                                  My Patreon - HISE tutorials
                                  YouTube Channel - Public HISE tutorials

                                  SteveRiggsS 1 Reply Last reply Reply Quote 0
                                  • SteveRiggsS
                                    SteveRiggs @d.healey
                                    last edited by SteveRiggs

                                    @d-healey Weird man. Tried that as well but still all notes triggering.

                                    I have a snippet here if it helps? The sample might not be loaded but any thing will work.

                                    HiseSnippet 2800.3oc6aszcaabEdnkFaQYKYIa2WmSWftoGoSikHojrraZhAEeXxJRJXQ4Gsm1ZCALjDVfXP.AnDSZZT6oKx11Mca9KzUcYS+G3bxug1Mdi+GzNC.Hv.PPJHX4TIerVnilG267cuyL2WCjfAVB0qG1.jJ8dCzQfTWC1bflYmBcDUz.UKBRs.L6c3DDk4ZJ1UWEY.1ZftXudHYPpTS8.5rRkdZf8Ou99aIpJpIg76B.dLVQBUSoqhoeuB7aqnpVVTFsmRWlYuNeUIrVArJ1hfnofY.5hRGH1F0PjNsKAAotbIYESrQSSQSTOPpo2BKOnYG7gZNy+wJ8T1WEQajEzjvHmtKiUkoHl1KnPGEUYggRdO.HETvWOLkid3Vv5JxJd8ypOnCv4SAq9H0klD7xxBuLwGdoXf2zNvaQXSICEcS+QnX6pvpZlHiVhjs.VX4LWPp+Er.lLAMyU5Jd.prAogGAKkMWlLe.2lYxr7G1xRSxTAqwg0ZfMQ6nszxy9Yyld1OeVtvC0pUjiQWGCrJ47RjCS21MlDgKoY0cejwGv0WT0B4MQh7GTACGuBlc+WxQrYlHVqplh4N5Hswo1At5JxFvBtnhb7yzV8+8bU+4sjUvOQrOpE1nKPQld7HPeYA1B.6EBCQs1HB9MHaHvTd8TRSl1dy8uBnkhp6IdA3pOpGxn2pxcDMNfnlNnypEwRVcI3p2pN2H4porugnw.tkpSNit7pqwU9obEKu51Xi1b0yxInHpg4Jr1JGJ12Qnrkjobjj4ckjsrLMwZ1hvkg6h5GAviCsWAJnJNHwDW2xDkXhoa2Il3ZXr9og3lpJxDigThWDtqnlrylgy9ZP17keKebXyUg0DJqnRtNlMoLnxXX.wvZbXPZ3dVZJZsGgbA93oDo2MS3N.DV9ouAjlaRjNsCo2HfDKP7rXS9bP+NFAAeLurnoHH0eGlM2cWYb+7zxEGsyVOUHho1Oe9H5sTTz+qih9NQQeea5aPmeQ53sJULQh+HZwedHwu0laQW96Uf7q01g7qGSa2Z6hCa2vabMSJbZ8yniTY33sxZOdUu4aOtv1AaWjNtPunneCO92W0abcJ8BcIsa0gNd4eYwXcvIMzowH65u99fGUsHUxIdOccCPbMniLLUndcRUD0mDUiiq3zvhndGXh0AotYAbWcrF0oQp4N0dJNxC.GWmefWC8A75CcKUUlFgF0DKcCSNK3PEYyNdSk+E7cPJs63GpEmLuhIp6vPptFb8b2Mal6t981LGvefbzQVKyFqs1c2byMuCX+1CIHMbiMtWt0yrAnGw2YYOGSTmpXcwOwx8uMQGY5uHYu252I6FalYiMn6CdpjzmjKGeMvW8BFMvBGNAMftnAAQDidzQlkxGh+RRXOA0LGWKrlA7K3U5InZ0VQSXHKFFJfOju7I5oyGyf5AwbHDTOBDDOsyP+hLGP9sSZo.UhXohoFbFnSfifXnbtxI5LlQ4flnxoTx1dRehdz8Qvq0SzQp4rYTIMQRXkgOUA1IYvd1SQrD9BPlOInUgfX44cBikiqLNrPusRMMQWKbW2L63bVuthGwF3QWEYYUj.tmBM.cuQ9M+k.mcWHVQ0LFQ4q98gDENo3KJA1EYWr.ahWEV1.QLVoIMvU3SCqnvUvxjCzEKiBNitrI0tNeHMROSjdSkOMf6hdVsZobDMTDtJeJXL5L8+V.c10iUfbiQm8xu3MPmMTCTCeHUELdc34OUieHpiQw7k+w2XEyrvlntjjL0PfwaifUx+5mkbImDacXOXXrIM0ZfLpknkp4iiHVbOM0LmXz3Gw5CzWO8C+S7I2VlidZF6UfKnosYNgH7YzZ+tyV3bYB+OUfIGa7FsOqAScrbjfIVYgvrosMCvNVMnWq4g4MzQsaqHZhMFIXvuXDPWOTvfLg7EgW0XkvvXPJ3479ypplL5nHLWOQ3+7Qf+wwD9twrMmK7qItOR0F4jK1zqonOYrJXvS4c1+Hx9dkD3ZV5gOpTiBk1kbvBQNrK5U7tS2BNV8zW2wcAuITn5dEpDyU7JAWwpcEairWwYf1+Mq.9x+.q.9w79UW5uNwpKkWSzPpy.N6rTNDabD2SP6SrdgVsb0F4qwUamGrSStkJVJeQtJOpd9FbEK0r5CZr7pOozV2tTsRE1a2cZTsvPF4wmmUC2Fm+Y4HajYxc6mzgvxauKRdEcs1gOBevHmA1Ill+7ysiIFTVCfDN4n4u1vMocHSNNQYD5Xa.y2ogCiTDLZQaWfZTvRkRFa8joEQ2c.pmA1B2RqNqFQmOf0uxakhLGW3tHTPwTpSz38RQfWRJzuswqaI6mCVpUKjjoOXmlXk+se84YgxMGBE6S6zLGPNklOPvCi+ITdYbeBE8X+DJMGnIU2NPN+iP16g6YPrMShkhc.1bcXPfWLILggvjjBg8Al8vbvY5q7auZZaGSpSkzsiJyoH5pDIIPU1UsEMuhrmZpXeTH5WRJSTOUyz+e3kjNEv6RQcqgwZlMtBYeK.pBozlJdnZhOtxhwnRcy6VUB2tRTYhmCtKpGx7TyBlrOtNrgUWauEN8EhI7wrL8TNXikjwfEbbXcfxXfwquebTGDtfML2FMn2ahFgHL5Hj71Z38Cyfe5nByBtLf3Aee7V3irYAITKmrKQdcGeAhAJyA2QxTrOZW5qokLoIMrYGRRapnj+ZB2xN4w8HwmvLvHxy65OpvsfOFohkHABLdsPl2AdagIqEtArFRqsYmwqC.fPmD1itFNX7ETL7vjztBscK616F61Lzuhe6vyuIscspQ79JQd2dQHwcmlFRsIRkDYFNN1phjQ+.3NVl5VlmQraQXcgR1QG3xvQ1XhowqqSYDIphwvlL7f39sabS2d8iGHajeCGuBxE4mmwbyxQ9w42Js3V5mTmvDRpfqzFYG5VC6OnhkVl6i9Htr4V1ddzeFNMk1ZXCTo9DmxKYZXgV9Cma1O+b1W6wrmMesGY.CUb9e+GdBH6j7kK1dsEmHlleWSJdmD8xhe2kL4TwKinSH1xq6fwq.yWoXyccgl8eWRqOwyfNJ3g65XMrdGrlhTv7HLMTZ2llDtOfiTJxaZRrtVvxne.iqEQRhCFoWmIOZO0Hosnx1cERvzivN+hS7Y7Ms5Y5m91w+4W8M+ycIVlD64ud+6+AeIIb37uNEZ8IGGcfOcsIcxfDlusPxYmt346ZLL+Pr5rib9FrWCZer3hfd85P2CrWHTryCcuKcdQ0NiCXm0K1VaX5GpqmLj8jA6i5g1yoztrV15SbCfBaxQYejZP6G.vvkzlG1tSr+3XOqrpblTLvotnULvj65aJgQ9NpuAT.qNvwmlyyo59E55+5piuJf.f+Ktx77pOzsA+Zq8s2O3QBN9GZIpFRWukhNVUzHV6CI2Czzw7vx22+Yj4t.Uta5NyEG79ifta5bTk8EGbOO7gmu.6IcMtRhtFe7q9lM7tF+7Vs9OgtF+ie+032eM98WiOyiY6ZvlJz2U5A9oC42wjuBWDoJF3J2SB9og7q3i3E6bBkSftCF9B6TeWeg8h1Y+a.sU4Wj.r8QhKN.dAnf34gCD6hsLUzZWWzzv96ji93ZXKCIja0To++ck5Rzhm4zNyvmxsIRS1tw+k7i6fYosS4NX1gC9NyZzUTx.+LImJMRu9OicODcql8qpmFVm1ly6+kAHLyJYne0gJOSRhl8ysyB.QSStDPyZIfl0S.Maj.ZtSBnYyDPycmHMzG2OukItqycLRGBkbRUOk2WXQpo.+O.c5jWBA
                                    

                                    www.anarchyaudioworx.com

                                    www.facebook.com/groups/audioworx/

                                    1 Reply Last reply Reply Quote 0
                                    • d.healeyD
                                      d.healey
                                      last edited by

                                      Sorry my fault.

                                      	if (Message.getNoteNumber() != 12)
                                      	    Message.ignoreEvent(true);
                                      

                                      Libre Wave - Freedom respecting instruments and effects
                                      My Patreon - HISE tutorials
                                      YouTube Channel - Public HISE tutorials

                                      SteveRiggsS 1 Reply Last reply Reply Quote 0
                                      • SteveRiggsS
                                        SteveRiggs @d.healey
                                        last edited by

                                        @d-healey said in Trigger Audio Loop Player With Specific Midi Note:

                                        if (Message.getNoteNumber() != 12)
                                        Message.ignoreEvent(true);

                                        No worries. All the notes are still triggering it though. Should that make just C1 trigger and all other notes be ignored?

                                        www.anarchyaudioworx.com

                                        www.facebook.com/groups/audioworx/

                                        1 Reply Last reply Reply Quote 0
                                        • d.healeyD
                                          d.healey
                                          last edited by

                                          This snippet is working for me

                                          HiseSnippet 1004.3oc4W0saiSDEdllXVRDKhksWvkFIPJUBZhK6tfDBQaSSgHZ5FUWV3tnYsOIYnimwZ73ThPvqEuF7Fvq.7D.mwNt1YWqR1HQWIvW44aNmwemeluY7XsJ.RRTZBs0kKiAB8sb7WJMy6OmwkjgmPnusyHVhAzt4PGuLlkj.gDJswWYAnsZRxd9iu7XlfICfRHB4YJd.bFOhaJQGe32vEhSYgvk7nJV+nCGFnj8UBUJxmFN8HwrfqXyfyYVy1wgPeiAgbiR6aXFHgPadrJbo+b00xb6eFOg+bAXG3Q7wEJG9TkHzxX66j9y4hvwEwcBgPcFWlEZjmE10YDOjeCdY13cxlvszip4C5N2F87pRud0ROuZnGoB6ZlyNjDpvTAyrNyrkiUSvUqWoFJMfLgaVVsb8ZktOvYL2DLud9tSM7EKT+ay2UE+66LX5THvTR1lNm982sU5GVPkiRC4pyTpXPmQkcyQbsPtiErkf16V1T9aa5lx3MdSIpODfkMnZqTVs7RMtckKmU8SYo4.ICyEgUs+Bkxbtx.UEE7YQwB.ynZCt7UWjKfEfNAVC6TtXktvu3zMBB4rtgrEP2uSoux0qKlJ+ArDlfiUgWykgIc8US4rIki+5g9C5l+QS5FHXZtDLdcSRSLXJrDYxJjIABUBL4wGLIbojEwCNX+qYKHQ1zsC0xoH1OZe8W+vlDAF2YghE3d+IMCXfLrXdZiMtAppR15awqXeMxZMeMHq8Jn5ReYghG33Gn4wlxYrb6gqPKY25M74yRn+ti6zTYfMw3pj1tqmJ6rW6epcK9T2NiPOwiR1eFj03cdZzyAcm8be+uv06f8te6Vt3SgQ7YRkFFr.jlNFcJr2m29ma+Rq9zo4K+KLWekznUBgc4qYZ61K8s4XGYF29H2ELA9oKLDyRqWFZuYkAb2KpkZpXnRNTxMOMFVcpYQxp.wibS.V0nx3pJZV3TiYkP0Hz0OmS3ae6vSXFlscXEFZGJ0Y31HjdBr.UpxaNZ4bBjbkQEeGdhXiMSV+en6tUAG84VwlAxEf.CxLN9tXTMkkJLEnq2aORIUwyURdv55gFMe1LPWk60FPGYLnlbIxtGdAH.VREg2O3vyPYNl9EkzeExEdadt31pWumSNccs8Tt+23lLM9+4MYtPkZvaBLhgMp1yDQ4Ve7BDA.xDoDDI1yA2wpDjOtWwQn9fLLavegOqlzyNltZRuhIuS9FQr.sZRPtjlsW9MyPv3Vlc2iV3OGgic8HYh0neN81uGdmfP9jf.a59i8Hj584fsvmOYK74QagOOdK74IagOe5V3ymcq9XuGyQoFUT9VQDX7friXnzatGJsA4uAzKcC3M
                                          

                                          Libre Wave - Freedom respecting instruments and effects
                                          My Patreon - HISE tutorials
                                          YouTube Channel - Public HISE tutorials

                                          SteveRiggsS 1 Reply Last reply Reply Quote 0
                                          • SteveRiggsS
                                            SteveRiggs @d.healey
                                            last edited by

                                            @d-healey

                                            That's weird. That one works for me as well.

                                            I just tried that with mine and it seems to stop working when the arpeggiator is turned on. Is there any way of getting around that?

                                            www.anarchyaudioworx.com

                                            www.facebook.com/groups/audioworx/

                                            d.healeyD 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            52

                                            Online

                                            1.7k

                                            Users

                                            11.7k

                                            Topics

                                            101.8k

                                            Posts